Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 08:48 UTC · Community Announcements · Staz
Hotfix 0.5.4-4 — Steam Workshop Is Live Steam Workshop — Now Live Subscribe to a Workshop item and the game reads it straight away — mod packs, hand-drawn circuits and language packs. Nothing to copy, nothing to move. A file in your own mods/ folder still wins over a subscribed item of the same name, so you can test changes locally. Modding Tools New: Language Editor ships with the game — translate the game into your language, drop the file or publish it on the Workshop. New: Mod Editor Audit tab — reports problems in your pack before you publish. One-car teams, duplicate driver codes, missing
2026-09-08 13:16 UTC · Community Announcements · Staz
Launch Discount Ends Tomorrow — and 0.5.5 Is the Next Big Update The –12% launch discount ends tomorrow. After that, the price goes back to $14.99 / €14.99 / £13.75. If you've been on the fence, this is the time. Buy The Undercut: Racing Manager Thank You The first week has been intense. The Discord community has quadrupled in less than a week. Hundreds of bug reports, save files, balance suggestions, and feature requests. The game is better today than it was on September 3 — four hotfixes in one week, all built from your reports. To the alpha testers, demo players, and new players who shaped
2026-09-06 13:13 UTC · Community Announcements · Staz
Hotfix 0.5.4-3 Auto-Fit UI New: Auto-fit UI in Settings → Display (on by default). The whole game scales to your screen — menus, career apps, live race. This should fix most display and text overlap issues on high-resolution and Retina screens. Fixed: text overlapping at high zoom on R&D Improve/Inventory rows, Scouting status badges, and the Repair tab's DESTROYED tag. Settings Fixed: Simulation sliders reverted to their previous value after leaving Settings. They now stick, and a race started afterwards uses the values you just saved. Mail Fixed: the message list and the page no longer scrol
2026-09-04 11:45 UTC · Community Announcements · Staz
Hotfix 0.5.4-2 Stability Fixed: the World Data screen could freeze and crash the game. Displays & Controls Fixed: mouse wheel scrolling jumped a whole block per notch on Windows and macOS. Fixed: clicking a scrollbar's arrows or thumb also triggered the button or row behind it. UI Scale and in-race HUD scale now go up to 300% and 400% for 4K/Retina displays. Audio Fixed: menu music, UI click sounds and tutorial voice stayed silent on some sound devices. Career Fixed: at the summer break, a condition where all engine / tyre / fuel suppliers could announce they were leaving at once. Fixed: the G
2026-09-03 14:42 UTC · Community Announcements · Staz
Hotfix 0.5.4-1 Displays & Performance Fixed: fullscreen at a resolution smaller than your monitor could draw the track as a black rectangle under the HUD. Fullscreen now always renders at your screen's native resolution. To render at another resolution, use windowed mode. The main menu background is now a static image instead of a live animated track — it was costing CPU on weaker machines. Race Weekend Fixed: a car rejoining from the pits could be counted as a collision with a car on the straight, often triggering a phantom safety car. Rebalanced puncture events — they were happening too ofte
2026-09-03 08:39 UTC · Community Announcements · Staz
The Undercut Is Out — Early Access Starts Now It is 09:00 CEST on Wednesday, September 3. The Undercut is out. Early Access starts now, on Steam, at $14.99 with –12% for the first seven days. Early Access opens on build 0.5.4 — a bugix update addressing reports from the last week of testing. Thank you ! Most of 0.5.4 came from bug reports. Demo players, alpha players, testers running early builds on hardware and setups I do not have. Thank you. That work happens on the Discord — bug reports, save files, balance discussion, modding. ⭐ 0.5.4 — What Shipped With Launch Displays & PerformanceHigh-
2026-09-01 09:50 UTC · Community Announcements · Staz
v0.5.3 — September 3, 09:00 UTC+2. Early Access opens in two days. Here's what's new. 11 Series. One World. Eight new championships join the simulation: CTC, CUP, CTM, SCTC, HGC, AGS, CGT, and LRC — touring cars, GT, and open-wheel across four continents. Each one drafts drivers from its own region, runs a full season, crowns champions, and feeds the news. One shared driver market across all of them. The world has 500+ drivers, 70+ circuits, 11 series, and a permanent results archive that keeps every race classification and championship table for the life of your career. Hand-Curated Circuits
2026-08-23 08:40 UTC · Community Announcements · Staz
v0.5.2 — The Development Series, Weekend Loadout, and Pre-Season Testing 0.5.1 gave the calendar a world to live in. 0.5.2 gives the championship a ladder — and it lands eleven days before Early Access on September 3. ⭐ The PFS Development Series Two feeder series now run underneath the Prime Formula Series. They are not playable yet, but they are genuinely racing. PF2 "Prime Formula Challenge" — the step below the championship. International, 18 and over, 12 teams of two drivers plus a reserve, 16 races, a spec V6. PF3 "Formula Development Series" — where careers start. 16 to 18 years old, 10
2026-08-22 07:59 UTC · Community Announcements · Staz
The Price, and Five Updates After Launch Thirteen days out from Early Access on September 3. Two things you've been asking for in one post: what it costs, and what happens after. 💰 The Price The Undercut goes into Early Access at $14.99 / €14.99 / £13.75. For the first 7 days, there's a –12% launch discount: 🇺🇸 USD: $14.99 → $13.19 🇪🇺 EUR: €14.99 → €13.19 🇬🇧 GBP: £13.75 → £12.10 🇨🇦 CAD: CA$17.99 → CA$15.83 🇦🇺 AUD: A$20.95 → A$18.44 🇧🇷 BRL: R$53.49 → R$47.07 🇯🇵 JPY: ¥1,900 → ¥1,672 🇵🇱 PLN: 62.99 zł → 55.43 zł Regional pricing for LATAM, MENA, CIS and South Asia sits at ~$8.55 (
2026-08-09 17:30 UTC · Community Announcements · Staz
v0.5.1 — The "Everything Should Actually Work" Patch The last patch before Early Access on September 3. No new systems — just making sure the ones you have don't lie to you, crash on you, or quietly charge the wrong car for someone else's damage. Race Calendar — Circuits Have Contracts The calendar is no longer a static list. Circuits now belong to a pool and hold contracts with the series — they join, they renew, they expire. A track that loses its deal drops off the calendar. A new venue with the right economics and media interest takes its slot. Your season-to-season calendar shifts the way
2026-08-03 16:55 UTC · Community Announcements · Staz
Early Access Launches September 3 — and Here's Update 0.5.0 After two years of solo development, a closed alpha and a free demo, The Undercut: Racing Manager enters Steam Early Access on Wednesday 3 September 2026 at 9:00 CET. The build heading there is 0.5.0 — Partners & Rivals — the biggest update the game has ever had. The free demo is updated with the same build right now. 📅 Mark the Date Release: Wednesday 3 September 2026 Time: 9:00 CET (Paris / Berlin) Where: Steam — Windows, Linux, Mac, Steam Deck Wishlist now — a wishlist is what tells Steam to email you the moment the game goes live
2026-07-20 11:53 UTC · Community Announcements · Staz
v0.4.1 — The Commercial Game: Negotiations, Engine Architectures & a World of Manufacturers 0.4.0 made the driver market a real system. 0.4.1 does the same for the commercial side. Signing sponsors and suppliers is no longer a menu of instant offers — it's a negotiation campaign you run against the whole grid, on a budget, against the clock. ⭐ Sponsor & Supplier Negotiation — Completely Reworked The old Sponsors and Suppliers apps are gone. Replaced by a single Marketing app with a unified workflow. Negotiation is a campaign. Pick a target, commit work units, watch it progress. Mission size sc
2026-07-13 06:58 UTC · Community Announcements · Staz
Update 0.4.0 — Scouting, Driver Traits, Driver Academy & a Talking Tutorial The biggest update since The Undercut began. The driver market is now a real game system. Money management matters. Every driver, team and circuit has a profile page. And the entire game is voice-guided for new players. The free demo is updated with everything below. ⭐ Driver Scouting — The Headline Driver stats are no longer public. Everyone starts partially hidden. New Scouting department — your 8th infrastructure. Its level sets your scouting capacity per GP. The Drivers app is now the Scouting Center: reveal-as-you
2026-06-29 09:05 UTC · Community Announcements · Staz
v0.3.3 — R&D Pipeline Rework, Living Race Sim, and a UI That Finally Scales A large depth-and-polish pass built from player feedback. R&D is reworked, races feel more believable, the inbox is richer, and the UI finally scales properly. R&D & Car Development — The Headline The entire R&D pipeline has been reworked. Improving a fitted part now upgrades its design. Manufacture a new copy and it keeps the performance you paid for — parts no longer come out at base spec. Existing saves self-heal on load. Smarter trait fixes. Fixing one trait no longer wipes your knowledge of other traits on the par
2026-06-19 16:05 UTC · Community Announcements · Staz
v0.3.2 — Audio Overhaul, R&D Redesign, and a Big Polish Pass A patch built almost entirely from player feedback during Next Fest. No new systems — just making the existing ones work the way they should. Audio — Finally Usable The engine volume slider was broken — the usable range was crammed into the bottom 4%. It's been completely rescaled. Music volume actually works now. The frozen buzzing sound on pause is gone. No more loud engine burst at race start. Menu music waits until loading is finished. If you muted the game because of audio issues, give it another chance. R&D & Parts — Designs Ar
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