Witness first hand the Dawn of the Robot Empire. Can you stop the invading robotic forces from another galaxy? Blast your way to victory in this retro sci-fi shooter. You'll need fast reflexes and an accurate aim to win.
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Regional prices
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:19 UTC
$5.99
$5.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1153633
2016-06-02 22:28 UTC
private
1241902
2016-07-23 16:23 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
452241
windows
105.73 MB
49.70 MB
7122432193546177281
branches: private
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1241902
private
2016-07-23 16:23 UTC
3 hours ago
1153633
public
2016-06-02 22:28 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-07-23 16:36 UTC · Community Announcements · oeFun-IanDunlop
New Features: - use staff to spear standard robot - use staff to smash robots glass head - use staff to knock robot down or off game grid - standard robots can now approach closer to the player Note: robots will not approach closer to the player until mid-game. Additionally not all robots will move closer to the player, only some of them will. If you have a really large play area you'll be able to spear robots any time simply by walking up to them and spearing them. However, for the rest of us you'll need to wait till they make that move to get closer to you.
2016-07-23 16:36 UTC · Community Announcements · oeFun-IanDunlop
New Features: - use staff to spear standard robot - use staff to smash robots glass head - use staff to knock robot down or off game grid - standard robots can now approach closer to the player Note: robots will not approach closer to the player until mid-game. Additionally not all robots will move closer to the player, only some of them will. If you have a really large play area you'll be able to spear robots any time simply by walking up to them and spearing them. However, for the rest of us you'll need to wait till they make that move to get closer to you.
2016-07-04 22:02 UTC · Community Announcements · oeFun-IanDunlop
Coming soon is an update that improves the physical interactions between the staff weapon and the normal robots. You'll be able to smash their glass heads or spear them with staff and use them as a shield!
2016-07-04 22:02 UTC · Community Announcements · oeFun-IanDunlop
Coming soon is an update that improves the physical interactions between the staff weapon and the normal robots. You'll be able to smash their glass heads or spear them with staff and use them as a shield!
2016-05-30 01:00 UTC · Community Announcements · oeFun-IanDunlop
v1.0.5 Changes: * Added new 'spin robot' * Reworked later enemy waves to include new robot and last longer. * Improved standard robot movement * Improved hover bot homing bullet deflection with shield (more accurate / faster response) * Improved physical interaction of staff / shield with the world and new spin robot. * Added build version to pause menu. * Added new audio effects for player damage (from blades, rocks or electric shock). * Fixed bug with standard robot lightning attack (if gravity is off). * Fixed bug with spider climbing up steep incline. * Fixed bug to prevent snake eye from
2016-05-30 01:00 UTC · Community Announcements · oeFun-IanDunlop
v1.0.5 Changes: * Added new 'spin robot' * Reworked later enemy waves to include new robot and last longer. * Improved standard robot movement * Improved hover bot homing bullet deflection with shield (more accurate / faster response) * Improved physical interaction of staff / shield with the world and new spin robot. * Added build version to pause menu. * Added new audio effects for player damage (from blades, rocks or electric shock). * Fixed bug with standard robot lightning attack (if gravity is off). * Fixed bug with spider climbing up steep incline. * Fixed bug to prevent snake eye from
2016-04-14 18:00 UTC · Community Announcements · oeFun-IanDunlop
I’ve been waiting a long time for a viable consumer ready VR system and as a game creator I could spend the rest of my life developing experiences for it. It’s fun, exciting and challenging all at the same time. Dawn of the Robot Empire is my 1st VR game. I’ve really tried to make the interactions feel as physical as possible to make it seem like you’re in the world and can interact with it. e.g. the laser pistol not only shoots; you can use it to “bash” enemies. An example of this is seen in the game trailer where you can ‘spear’ a robotic snake with your staff weapon and then bash it’s armor
2016-04-14 18:00 UTC · Community Announcements · oeFun-IanDunlop
I’ve been waiting a long time for a viable consumer ready VR system and as a game creator I could spend the rest of my life developing experiences for it. It’s fun, exciting and challenging all at the same time. Dawn of the Robot Empire is my 1st VR game. I’ve really tried to make the interactions feel as physical as possible to make it seem like you’re in the world and can interact with it. e.g. the laser pistol not only shoots; you can use it to “bash” enemies. An example of this is seen in the game trailer where you can ‘spear’ a robotic snake with your staff weapon and then bash it’s armor
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/452240/raw.