Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
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2022-09-01 14:22 UTC · Community Announcements · Immersed Games
Hello, everyone. I know given we haven’t posted here in a few years and the comments/questions about it, this post isn’t a surprise, but we’ve had some increased outreach from users about crashes over the last couple weeks so we wanted to make this official post. We have looked into the reported crashing to see if it could be a simple/not-expensive fix, but we have seen no commonalities in OS, hardware, etc. to figure out what is going on and give us a lead. Unfortunately, although our studio is still alive, we have not had the resources to continue to support Tyto Ecology so long, as it was o
2018-10-11 17:57 UTC · Community Announcements · Immersed Games
Good Afternoon! We have a new hotfix for you with the following changes that sort out quite a bit of infinite loading issues when loading into larger biodomes! Fixes: A bug where animal territories would surpass max population limits has been fixed. Animal territories will no longer split when the max population is reached when there isn't a suitable area nearby the territory for the new territory to be located. In other words, it checks for space and if there isn't, they just won't keep spreading. It should also help with minimizing a bit of the explosions of small creatures that of course le
2018-02-28 22:01 UTC · Community Announcements · Immersed Games
We saw some discussion on the forum about this so wanted to go ahead and send out an Announcement to everyone! Tyto Ecology Complete and Being Supported We do consider Tyto Ecology a complete product and are not currently working on any expansions, but we may in the future. We are currently focusing on supporting Tyto Ecology players and releasing bug fixes and updates as needed. While we do appreciate that there are a nearly infinite amount of suggestions on how much more in-depth and realistic an ecosystem simulator like ours could become over time, Tyto Ecology has met our goals and initial
2018-02-28 22:01 UTC · Community Announcements · Immersed Games
We saw some discussion on the forum about this so wanted to go ahead and send out an Announcement to everyone! Tyto Ecology Complete and Being Supported We do consider Tyto Ecology a complete product and are not currently working on any expansions, but we may in the future. We are currently focusing on supporting Tyto Ecology players and releasing bug fixes and updates as needed. While we do appreciate that there are a nearly infinite amount of suggestions on how much more in-depth and realistic an ecosystem simulator like ours could become over time, Tyto Ecology has met our goals and initial
2018-02-28 18:42 UTC · Community Announcements · Immersed Games
Hello, everyone! We've had a trickle in of requests or bugs so we wanted to do an update, but not quite worth calling a new version, I don't think! 1.17.2 Notes Gallimimus and Tarbosaurus were corrected to be clappers, not slappers. Sorry about that! Nemegtosaurus neck animation orientation was fixed to be much more horizontal. Dipteris' producing fruit has been fixed. UI should now scale correctly for all resolutions. Adult marsh deer now use the correct texture. Trout meshes has been removed from the Cretaceous Biodomes Additional cost balancing on the Amazon has been done. Lighting within t
2018-02-28 18:42 UTC · Community Announcements · Immersed Games
Hello, everyone! We've had a trickle in of requests or bugs so we wanted to do an update, but not quite worth calling a new version, I don't think! 1.17.2 Notes Gallimimus and Tarbosaurus were corrected to be clappers, not slappers. Sorry about that! Nemegtosaurus neck animation orientation was fixed to be much more horizontal. Dipteris' producing fruit has been fixed. UI should now scale correctly for all resolutions. Adult marsh deer now use the correct texture. Trout meshes has been removed from the Cretaceous Biodomes Additional cost balancing on the Amazon has been done. Lighting within t
2017-12-29 04:28 UTC · Community Announcements · Immersed Games
Thank you to everyone who has submitted bug/crash reports, and even tried the new patch to make sure it fixed their issues. Always great to have confirmation when it's something we haven't had happen in-house. :) New things love to sneak in with other updates! So, here's the hotfix patch notes for today: Fixed quite multiple instability issues and crashes. Fixed a possible crash that could occur in highly populated biodomes on load. Fixed the issue of saves lost to the void when a crash occurs during account saving process -- on the next game load, they should return to your account now. We st
2017-12-29 04:28 UTC · Community Announcements · Immersed Games
Thank you to everyone who has submitted bug/crash reports, and even tried the new patch to make sure it fixed their issues. Always great to have confirmation when it's something we haven't had happen in-house. :) New things love to sneak in with other updates! So, here's the hotfix patch notes for today: Fixed quite multiple instability issues and crashes. Fixed a possible crash that could occur in highly populated biodomes on load. Fixed the issue of saves lost to the void when a crash occurs during account saving process -- on the next game load, they should return to your account now. We st
2017-12-08 20:54 UTC · Community Announcements · Immersed Games
A new patch is now live! Major features include a crash fix, adding baby versions of select dinosaurs, and tweaks to help with balance. Read the full patch notes: We’ve fixed a major crash that had to do with audio. Thank you to everyone who submits crash reports on a crash — this allows us to narrow it down. This one fix is about 80% of all crash reports. Juveniles now count as part of the territory population cap for splitting territories, in order to prevent the ecosystem from getting to over-eaten status so quickly with quickly reproducing animals having so many juveniles in their territor
2017-12-08 20:54 UTC · Community Announcements · Immersed Games
A new patch is now live! Major features include a crash fix, adding baby versions of select dinosaurs, and tweaks to help with balance. Read the full patch notes: We’ve fixed a major crash that had to do with audio. Thank you to everyone who submits crash reports on a crash — this allows us to narrow it down. This one fix is about 80% of all crash reports. Juveniles now count as part of the territory population cap for splitting territories, in order to prevent the ecosystem from getting to over-eaten status so quickly with quickly reproducing animals having so many juveniles in their territor
2017-10-25 18:26 UTC · Community Announcements · Immersed Games
Okay everyone, hotfix update #2! We made some changes based on requests and improving the save system that introduced a couple crashes that we've been working to fix. As they say in game dev, "99 bugs on the list, fix one bug, pass it around, 123 bugs on the list." Thanks to everyone who submitted bug reports, sent us saves, etc. so that we could fix these as quickly as possible. Patch Notes for 1.16.2 Several crash fixes based on submitted crash reports. There is now a confirmation popup for changing game resolution settings that will revert if you aren't able / do not choose to confirm, so i
2017-10-25 18:26 UTC · Community Announcements · Immersed Games
Okay everyone, hotfix update #2! We made some changes based on requests and improving the save system that introduced a couple crashes that we've been working to fix. As they say in game dev, "99 bugs on the list, fix one bug, pass it around, 123 bugs on the list." Thanks to everyone who submitted bug reports, sent us saves, etc. so that we could fix these as quickly as possible. Patch Notes for 1.16.2 Several crash fixes based on submitted crash reports. There is now a confirmation popup for changing game resolution settings that will revert if you aren't able / do not choose to confirm, so i
2017-10-17 21:27 UTC · Community Announcements · Immersed Games
Hotfix to Patch 1.16 is now live! The main thing is fixed to fullscreen that caused issues for some people yesterday being debugged more based on your feedback. Those that had issues, please let us know if this fixes it for you! "i'm glad you guys fixed all these issues so soon, but after the update my zalambdalestes are killing and eating my deltatheridium, wasn't this supossed to be fixed?" Yes, yes it was. It now *really* is! And, picture of Anachronistic Warbeasts (a sloth on a therizinosaurus' back) for good measure: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/2
2017-10-17 21:27 UTC · Community Announcements · Immersed Games
Hotfix to Patch 1.16 is now live! The main thing is fixed to fullscreen that caused issues for some people yesterday being debugged more based on your feedback. Those that had issues, please let us know if this fixes it for you! "i'm glad you guys fixed all these issues so soon, but after the update my zalambdalestes are killing and eating my deltatheridium, wasn't this supossed to be fixed?" Yes, yes it was. It now *really* is! And, picture of Anachronistic Warbeasts (a sloth on a therizinosaurus' back) for good measure: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/2
2017-10-16 22:21 UTC · Community Announcements · Immersed Games
Hello, everyone. Thank you again for your incredible feedback on the forums. Patch 1.16 is now live! 1.16 Patch Notes: As we mentioned, we need to spend time fully fixing fullscreen, but for right now we've made windowed fullscreen support more resolutions and reverted back to how it used to be to help with this. Insectivore eating has been re-balanced and should be much more stable! They will no longer wait so long before seeking food, and babies are also eating well. Herbivores will now correctly prefer fruit! This does not mean they will always choose it over leafs, but they will show a pre
Full appinfo as delivered by Steam PICS, changenumber 35945459. Also at /api/app/453750/raw.
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