Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2020-02-20 18:56 UTC · Community Announcements · Driven Arts
Free Weekend Great news! We received approval from Valve to do a free weekend for Days of War! Originally it was scheduled to start a week from today, but after checking against our roadmap and consulting with some of you, we've decided to push it out a few more weeks. We will confirm the new date when it's finalized. We're aware servers may be sparse in the meantime but we think it'll be worth it to have a meatier update alongside the Free Weekend which will provide some very new and different experiences than are in game now. The later date also gives us more options for discounting and prom
2020-02-10 16:41 UTC · Community Announcements · Driven Arts
Hey everyone, We wanted to give an update on the launch and the future of Days of War. Unfortunately we had some issues on our launch day that were out of our control. In short, the store was not functioning as it should have because of a platform wide outage, and our game did not officially move into release state until 5 days after launch. This affected our launch day visibility on the store and the notifications that let people know the game left Early Access. We needed all of this to land on Day 1, and having this stuff sporadically turn on the week following launch was of little help, and
2020-02-05 20:07 UTC · Community Announcements · Driven Arts
{STEAM_CLAN_IMAGE}/27103260/ef1d30616be5a9c44d115e4d337fac34b4e05447.png Patch Notes XP is now awarded on custom maps Fixed crash from presence of incorrect ati.dll in client Silver/Gold pistols should show for Kickstarter backers Reduced damage of all sub machine guns General gameplay, exploit and collision fixes on Bocage, Carentan, Chateau, Lenin, Riverbed, Torch Grenades are no longer given to player if they switch classes multiple times in spawn Fixed issue where invalid characters could still be sent to chat Fixed issue where American flag was showing on Bocage
2020-01-30 18:50 UTC · Community Announcements · Driven Arts
https://youtu.be/oa2HOzAxOeo The day is here! The update is live! Steam went down for the 2 hrs before launch but we still got it up there somehow! We welcome all our Kickstarter backers and Early Access supporters to come back and give the new Days of War a try. We put many years of hard work in to try and deliver what we promised, and there's still more to come. If you've never played Days of War, there's never been a better time! You can pick it up for 20% off over on the Store page. We thank you all once again for helping us to bring Days of War to fruition and to this major milestone, we'
2020-01-29 16:46 UTC · Community Announcements · Driven Arts
Pre-loading Days of War 2.0 lands tomorrow but if you own the game you can preload 95% of it right now, just install the game. It will be locked until tomorrow, going live around midday for us in New York or evening in EU. Roadmap As we've said before, this release is just the beginning of the next phase for Days of War. We will be releasing an updated Feature and Content Roadmap this weekend to give you a sense of what we're working on and where we want to take the game. We'll also be looking to the community to help inform that roadmap. Map Editor The Map Editor is pending release on the Epi
2020-01-23 22:37 UTC · Community Announcements · Driven Arts
One week left! The update will be going live on the 30th. If you already own the game you don't need to do anything but install the update. We are looking into pre-loading options and will make an announcement if/when pre-loading goes live. If you don't own Days of War yet, we recommend waiting until the release, in the meantime you can add it to your Wishlist to get an email notification when everything goes live. If you want to see exactly what's coming in the update, we just relaunched our website and official wiki. https://daysofwar.gamepedia.com/Days_of_War_Official_Wiki www.playdaysofwar
2020-01-10 15:12 UTC · Community Announcements · Driven Arts
https://www.pcgamer.com/online-ww2-shooter-days-of-war-leaves-early-access-at-the-end-of-the-month/ The day has finally arrived. On January 30th we will be making the massive update live and taking the game out of Early Access. We took our time getting here because we truly wanted Days of War to be as good as we imagined it could be. We think the foundation of the game is very solid, but there's still a lot we want to do. We expect this milestone to be the real beginning for Days of War, not the end. We've got a few more surprises we're trying to squeeze in for release or shortly thereafter, a
2020-01-09 23:42 UTC · PC Gamer
We first took notice of the multiplayer Second World War FPS Days of War in early 2017, when we said that it appeared to be aiming for a higher skill ceiling than other online shooters: "Anytime you see 'Challenging Recoil' listed as a selling point in a trailer you know the game means business." Three years down the road, Driven Arts and Graffiti Games have dropped a new trailer to announce that the full release has been set for January 30. The full version of Days of War will support up to 32 players on 12 maps set in Europe, North Africa, and the Eastern Front. Six diffe
2019-12-13 20:11 UTC · Community Announcements · Driven Arts
Hey Everyone, The next closed beta weekend is about to go live. The first beta weekend went great. Servers were stable, the game was more stable and performant than its ever been, and most importantly we were able to collect in game data and survey responses from thousands of players on how to improve the game. We've used this and other feedback from our Official Discord channel to make changes for this second beta weekend. After addressing some of this feedback and seeing some initial positive reactions, we've never been more excited about the state of the game and where we know we can take i
2019-11-12 14:45 UTC · Community Announcements · Driven Arts
Hey Everyone, A few things to announce today. First, we are going to be releasing in January, exact date still to come. Second, our first closed beta test is going to be kicking off on November 22nd at 2pm EST (19:00 GMT). You can sign up for the beta at www.playdaysofwar.com If you already own the game you still need to sign up for the beta at the link above. If you already signed up for testing last year don't worry you're already at the top of the list. If you can't make this one, there will be a second beta test on the Weekend of December 13th. This first beta test is going to be very impo
2019-08-14 13:34 UTC · Community Announcements · Driven Arts
We’ve got some news. We’ve signed a publisher!! Over the last three years we have been working tirelessly to realize the game that we all know Days of War can be. We believe we have done a great job on the development side but we know we can do better on the marketing and promotion and so we are proud to announce we are partnering with Graffiti Games to give us the experience and resources we need to properly launch our title! We can confirm that the game is coming in early 2020, and we're confident it will be in great shape by then. We’ve got a lot of new stuff: 12 finished maps in total (10
2018-12-21 21:02 UTC · Community Announcements · Driven Arts
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27103260/78363323154c8c5ca88fbe865bf75c0dccbeb6ad.png Dear Supporters, Thanks to everyone who signed up to help us test this next release. We got a lot more signups than we expected. Another thanks to those who responded to the survey we sent out. We got some great data and lots of thoughtful responses. It’s no secret this industry can be difficult but we’ve been grateful to have so much support, be it money, time, or raw enthusiasm. We’d like to remind you as we remind ourselves, neither Days of War nor Driven Arts would exist
2018-12-04 19:43 UTC · Community Announcements · Driven Arts
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27103260/6ef1b43646e2e288536964c28a367b0f923fe8f6.png We're almost there. Two summers ago we had planned to do a free weekend, which we cancelled to go back into full scale development. This was because we knew we were a long way off from the game we wanted to make and were capable of making, and no amount of promotion would solve that problem. We have spent the past 18 months rebuilding Days of War. Piece by piece we have reinvented the game, throwing out what didn't work, polishing the core that we loved, and continually addi
2017-12-04 19:05 UTC · Community Announcements · Driven Arts
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27103260/c713800e6a76371ac19254584680c9f09e2d0cac.png Hey everyone, we’re still hard at work on a whole slew of maps and features, many which have been previously mentioned and a few new surprises. We wanted to give a very frank recap of the past year and share our studio’s outlook for the next year. We've seen a few common questions and concerns over the last few months which we'll do our best to address. If you have any more feel free to leave them in the comments. http://cdn.edgecast.steamstatic.com/steamcommunity/public
2017-12-04 19:05 UTC · Community Announcements · Driven Arts
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27103260/c713800e6a76371ac19254584680c9f09e2d0cac.png Hey everyone, we’re still hard at work on a whole slew of maps and features, many which have been previously mentioned and a few new surprises. We wanted to give a very frank recap of the past year and share our studio’s outlook for the next year. We've seen a few common questions and concerns over the last few months which we'll do our best to address. If you have any more feel free to leave them in the comments. http://cdn.edgecast.steamstatic.com/steamcommunity/public
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/454350/raw.
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