Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:34 UTC.
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2026-08-18 16:47 UTC · Community Announcements · Panello
Thank you to all the new amazing people wishlisting the game and trying the demo! 🩵 In this patch, I'm fixing some issues, balancing some items and strengthening the saving system. Additionally, you can now choose an OpenGL mode when starting the game in case you have an older CPU with integrated graphics that doesn't work well with DX12/Vulkan. As always, join the Sushiamo Discord if you like! 🎏 Discord community v0.8.3bImprovementsImproved the "Certificate" tools feedback for when they resetReworked the saving system to prevent save corruption in specific cases (like closing the game mid-s
2026-08-10 18:27 UTC · Community Announcements · Panello
Thank you to all the new amazing people wishlisting the game and trying the demo! 🩵 In this patch, I'm addressing some additional user feedback and fixing some bugs. If you sent your feedback, be assured that I read all the feedback and write it down so I can take care of it bit by bit, each version :) As always, join the Sushiamo Discord if you like! 🎏 Discord community v0.8.2ChangeReduced the number of stale salmon in the demo pantryFixesFixed "Sell" button on sauces only being clickable in the top half of the button (Issue happened only in the "Market" screen)Fixed "Mutated" ingredients n
2026-08-09 14:04 UTC · Community Announcements · Panello
Thank you to all the new amazing people wishlisting the game and trying the demo! 🩵 In this patch, I'm addressing some user feedback and fixing some bugs. There are still improvements I want to make from the feeback and you will see it in the next version :) As always, join the Sushiamo Discord if you like! 🎏 Discord community v0.8.1fNew"Golden receipt" now changes the service receipt colour (Thanks @Sonnitude for the idea!)ImprovementsYou can now change the order of the "Scap" and "Make" buttons!Added a cap to the screen shake power to prevent the monitor from falling off the deskParticles
2026-07-14 17:27 UTC · Community Announcements · mhzdev
Get ready for a huge update! I have been working on a lot of content and features for the game to prepare it for the release! (Release date announcement "soon" :D) The cool thing is that the demo is also getting updated to benefit from all those improvements! And also few more items are now part of the demo! Thanks again to everyone who gave feedback via Discord or the form. A lot of the feedback and suggestions shaped the fixes and changes which are part of this update, and I still have a lot of things I want to do for the full release, so keep the feedback coming! 🩵As always, join the Disco
2026-05-28 09:40 UTC · Community Announcements · mhzdev
Small Hotfix to address a new issue coming from the latest update. v0.6.1cFixesFix a bug preventing the service payout money being added when clicking the continue button of the receipt very quickly
2026-05-27 18:00 UTC · Community Announcements · mhzdev
Thank you to all the new amazing people wishlisting and trying the demo! 🩵 For this version, I added a loooot of new things, fixed many little issues and balanced a lot of items! Most importantly, I have addressed a lot of feedback coming from everywhere, community posts, reviews, Discord, the Google form and also YouTube and Twitch gameplays ^^ PS: One of the most significant changes that I made from the feedback is that the pantry size is now double in size, so the deck manipulation feels more balanced and interesting. I couldn't address all the feedback I collected in this version, but I w
2026-05-15 16:41 UTC · Community Announcements · mhzdev
Thank you to all the new amazing people wishlisting and trying Sushiamo! 🩵 In this version, I have some bugfixes and optimisations on the scoring timing to make it flow nicer! Plus a new splash screen! v0.6.0NewNew splash screen with "Panello Games" logo 👾ChangesReduced some pauses during the scoring (For instance, the one between retriggers and the one after the synergy line between ingredients)FixesFixed a typo in the tutorial and improved some textsFixed the title in the bin selection screen, which was going outside the signFixed 2 reward descriptions which were showing /n in the textFixe
2026-05-14 16:06 UTC · Community Announcements · mhzdev
Thank you to all the new amazing people trying my game so far! I read all the reviews, the post, the feedback form, and the YouTube videos, and I really appreciate all the enthusiasm and feedback! 🩵 v0.5.9NewAdded a new tool Omamori (Uncommon), which is a weaker version of the Omamori toolAdded a new tool Fine Whetstone (Rare), which provides +2 Sharpness to KnivesChanges"Fast Conveyor Belt" rarity changed from Uncommon to Rare"Whetstone" rarity changed from Rare to UncommonBuffed the "Kintsugi" tool to provide ¥3 per Prime ingredient (previously ¥2)Buffed the "Omamori (renamed to Katsumori)"
2026-05-13 12:51 UTC · Community Announcements · mhzdev
Thank you to all the new amazing people trying my game so far! I have read all the reviews, the post, the feedback form, the YouTube videos, and I really appreciate all the enthusiasm and feedback so far! 🩵 A lot of that feedback helped shape this new update, and a lot more will be improved in the next versions, so stay tuned! The short highlight of the update: A lot of small balance changes31 new boss rewards!!1 new Legendary Tool!1 new rare box!Many small fixes and improvements to the UXv0.5.8eNewWhen an ingredient card has a flavour bonus, a sign is shown to the side of it to make it more
2026-05-08 13:21 UTC · Community Announcements · mhzdev
Thank you to everyone playing the demo during the deck builder event! We have a few updates for the demo, including a new tool! v0.5.7NewAdded a new tool: Grass Baran 🌳Audio sliders in the settings now display the exact volume percentageChangesChanged the background music to a new trackMaximum volume limits can now be boosted to 125% (default is 100%)Lowered the baseline music volume slightlyFixesFix Ssooyy Ssaauucceeto clone the bonus flavour as well
2026-05-04 14:00 UTC · Community Announcements · mhzdev
Hey everyone!We are excited to announce that the very first demo for Sushiamo is now available to play on Steam! It’s been a great journey getting to this point, and we are so happy to share what we created with you all!You can download and play the demo right nowAs we continue development leading up to the full release, your thoughts, ideas, and suggestions will be really valuable. If you want to share your feedback on the demo, keep up with the latest updates, or just hang out and chat about the game, check out the out discord server! https://discord.gg/rvN9GW2F8TThank you so much for all th
2026-05-04 13:37 UTC · Community Announcements · mhzdev
v0.5.6New Added a counter for the selected card when making sushi Changes Added a new difficulty for the demo (silver) Improved support for wide screens Vegetarian Boss now reduce score by 30% instead of 50% (Thanks Ciusso!) The purist boss now ignores "Topping" types as duplicates to be less frustrating (Thanks Ciusso!) Changed requirements to unlock items to be more challenging Improved run end screen Adjusted the duration of the scoring to be smoother Notebook unlock requirement increased from ¥50 to ¥100 Improved controller navigation and focus management across various menus Various gamep
2026-04-29 16:32 UTC · Community Announcements · mhzdev
Check the PlayTest to see all the new content! v0.5.0New Added a new "warning" message when the player selects cards which will be debuffed by a boss (Thanks to GoRgo for the idea!) Added Full controller support (with custom icons for each controller type) Added new difficulties: Bronze, Silver, Gold, Red, Emerald, Sapphire, and Diamond Added new pantries: Vegetarian, Meat, Fish, and Quantum Added new sauces: SSooyy SSaauuccee, Cryo-Ponzu, Expired Fish Sauce, Kurozu, Fugu Extract, and Rayu Added new notebooks: Old, Simple, Gold, Indigo, Stained, Thick, and Wooden Notebooks Now, when choosing h
2026-04-26 14:11 UTC · Community Announcements · mhzdev
Hey Everyone! I am pleased to announce that the Sushiamo Playtest is now live and ready for you to explore! To join, go to the store page and click the "Play Now" button under the Playtest section. As of now, requests are being approved automatically, so no need to wait :D Feedback: Since I'm developing this solo, your feedback is incredibly important. I really want to know what's fun, what's confusing or unbalanced, and what you think of the game overall!Feel free to drop your thoughts, bug reports, or screenshots of your highest scores in the Sushiamo Discord. Thank you to everyone who has w
Full appinfo as delivered by Steam PICS, changenumber 38807567. Also at /api/app/4555040/raw.
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