2024-05-10 13:53 UTC · Community Announcements · Suncrash
Survivors, A year after Judgment's fifth anniversary update is another big milestone for us at Suncrash - the full release of our second title - Dream Engines: Nomad Cities! Dream Engines is a survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world full of strange science and dreams. If that sounds like something that might pique your interest, please go ahead and check it out! https://store.steampowered.com/app/1076750/Dream_Engines_Nomad_Cities/
2023-07-20 14:35 UTC · Community Announcements · Suncrash
This patch consists mostly of smaller bug fixes. Fixed issue with the multi-crafting skill where it either didn't consume any resources at all and kept crafting the same item, or crafted twice as much as intended, but then removed two entries from the queue which have already been paid for. It will now craft twice the amount of items when triggered, but remove one from the queue, so the extra one is free as intended. Lookout points in outposts no longer show that you get bonuses from multiple nodes. This bonus was never intended for lookout points, and was never given, but the text incorrectly
2023-05-11 11:55 UTC · Community Announcements · Suncrash
Hey all, Another patch - this one mainly for Japanese players because their story/campaign wasn't working. I hope this is the last one for a while, but if I find out about more critical issues I'll patch them ASAP. Fixed a bug that prevented campaign & story texts from showing up when playing in Japanese. When selecting an enemy, the info panel now takes into account difficulty settings and shows more accurate stats. It only shows base stats, however, so it doesn't take into account temporary effects on the specific selected creature (like spell debuffs, auras, etc). In case you missed it - he
2023-05-09 12:40 UTC · Community Announcements · Suncrash
Tweaked footprint (mainly late game when you have lots of objects) and fixed a few bugs: Lowered footprint of farms from 1 to 0.5. Lowered footprint of buildings from 4 to 2.5. Lowered footprint of mines from 5 to 3. Lowered footprint of altars from 5 to 4. Fixed issue where 0% bonuses were being shown after re-rolling rescued survivors. Fixed bug that let you disband a taskforce when out of base and those survivors were lost. Fixed issue where resource nodes were not spawned when playing with Outposts DLC and Desert Survival mode. I apologize but this fix will only affect new games started af
2023-05-07 15:00 UTC · Community Announcements · Suncrash
This patch fixes a few issues around outposts and other new features introduced in update 19. Thank you all for reporting issues and helping resolve them. I've made both free DLCs part of the main game, so you will have the option to play them even if Steam didn't install the DLCs. You can still choose whether to use them or not whenever you start a new game. I did this because I've noticed the Steam client sometimes doesn't download the DLCs like it's supposed to, and some players played without even knowing they were missing. Survivors assigned to outpost tasks now gain experience, albeit at
2023-05-04 12:26 UTC · Community Announcements · Suncrash
Fixed a major issue when loading a game from previous builds, it would calculate the estimation of the number of times that you were raided incorrectly and make the game impossibly difficult. This would also happen if you loaded a game from the current build before you were raided, but after 10 days have passed (possible in lower difficulties). The fix will also recognize impossibly high raid counts when you load your game and fix it, so if you've been affected by this issue it should be fixed now. ------------------- Other fixes/changes: - Tweaked the extra raid difficulty when playin with ou
2023-05-03 16:59 UTC · Community Announcements · Suncrash
Hello everyone, This is a joyous day! It's been 5 years since Judgment's full release and in celebration of the occasion, I have a wonderful surprise for you. I've just released a major update, as well as a new (FREE) DLC. During these 5 years, we've released another strategy/building game (more about it at the end of the post), and I've learned a lot. I took all that gained knowledge and experience, and tried to think how to best improve Judgment, given the limitations (Technical limitations of my 8-year-old code, and time limit - I could only spend a couple of months on this update as I have
2023-02-13 12:52 UTC · Community Announcements · Suncrash
Following the last update in which I updated the game engine, this patch adds a couple of fixes: Fixed an issue in which the game wouldn't run in countries that use a comma as decimal point rather than a period. The game was trying to parse our config files using the computer's locale (using a comma) and was failing because all our config files use periods for decimal points. Saves from previous builds are now marked as unsupported, and when trying to load them you'll see a message with a link that explains how to roll back Judgment to the previous build in order to continue your save files th
2023-02-13 08:21 UTC · Community Announcements · Suncrash
This fix was long overdue. Most of you won't feel any difference, but it took a lot of work to upgrade our game engine Unity from the 2016 version to a newer version that fixes issues in which the game didn't work with newer Intel systems without some hacks and workarounds. Unfortunately, the new version of the engine is unable to deserialize saved games made with the previous build (it's a different version of .net). If you wish to continue a save made before the update, please use Steam's beta branches feature to roll-back to the previous version of the game, and return to the latest version
2021-07-14 14:00 UTC · Community Announcements · Suncrash
Survivors, hi! It's been a while since you last heard from us here. We now come with exciting news - our latest title - Dream Engines: Nomad Cities has just been released on Steam! https://store.steampowered.com/app/1076750/Dream_Engines_Nomad_Cities/ If you enjoyed Judgment, this may be a good time to take a short break from the apocalypse, and see if you can survive in a Steampunk, Tim-Burton inspired world with flying cities! In Dream Engines: Nomad Cities you play the role of an overseer of a flying city project. You control Tiny - a giant Steambot, as you explore the area around your city
2021-05-07 10:25 UTC · Eurogamer
UPDATE: Sega has officially announced Lost Judgment, the Judgment sequel due out globally 24th September 2021 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S. Developer Ryu Ga Gotoku Studio said in addition to Kamurocho, fans will be able to adventure to the scenic port city of Yokohama. One of the most important new locations is a high school, with a "highly detailed" interior. The trailer is below: The developers have leaned heavily on the fast-paced action portion of the original game. The acrobatic Crane style and lightning-fast Tiger style make their return, along with a br
2020-09-20 17:50 UTC · Community Announcements · Suncrash
Together through the Apocalypse! Survivors, We have a neat surprise for you. What is better than surviving the apocalypse alone? Right, bringing in your buddies to survive together! Nope, Judgment is not getting a multiplayer update (sorry!), but we - Suncrash, the team behind the game - are teaming up with Assemble Entertainment and Pajama Llama Games and Suncrash to survive the apocalypse together, in a 48h bundle discount! Which apocalypse can you survive? Three colony-management survival games - can you survive Radiation, endless waters, and a demon invasion all at once? Check out the "Col
2020-04-17 20:22 UTC · Community Announcements · Suncrash
Hello survivors, As I explained in the previous post, we needed a short break from working on our next title Dream Engines: Nomad Cities, and getting back to Judgment for a small but impactful update was the perfect way for us to spend this time. So here you have it - the Samurai Update. In this update we focused on making survivors equipped with melee weapons more meaningful. We've heard your feedback in which melee were not very useful because they died before they could even get near their targets and deal any real damage. This update strengthens these melee survivors and adds new ways for
2020-04-13 13:05 UTC · Community Announcements · Suncrash
Survivors! We hope you are all safe and healthy and staying at home. Here's a little something to make your time at home a little bit nicer, hopefully. It's been a while since we released our last update with the free DLC - Desert Survival. We've been very busy working on our next title, Dream Engines: Nomad Cities. Sometimes, however, it's good to take a break and step away from a big project for a little while, and what better use of that time than updating or good old Judgment? Melee Update So here we are, a small update centered around melee combat. We added a new profession, skills, abili
2019-09-20 17:09 UTC · Announcement · Valve
Today's Deal: Save 35% on Judgment: Apocalypse Survival Simulation!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/455980/raw.
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