Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 20:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 19:18 UTC · Community Announcements · The GAS God
Greetings SHRIMP pilots As promised, 1.1 pushes new difficulty settings for Campaign and Co-op Campaign modes (death penalties only count in a dungeon, not in the hub):Shrimple Mode - the standard campaign difficulty that everyone is familiar with at this point. Only punishment for dying is -25 SPKRILLER Mode - Lose 50 SP on death and have 3 chances to defeat the boss before the fight resets. Double the SP reward on extraction and double SP and Gems for selling SHRIMP at the end*. Connected players are sent to purgatory until a reset on death.OVERKRILL Mode - Reset a dungeon after 1 death, or
2026-08-27 11:11 UTC · Community Announcements · gigatank3000
Wazzup shrimp nation,We're happy to announce that the full game SHRIMP GAME: OVERKRILL Is now available for purchase for $11.99 USD with a 20% launch discount until September 10th! With release now here we can turn our focus to our post-launch roadmap this is what you can expect in the coming months but not strictly limited to the following!We just want to thank you for taking the time to play our game and if you can please leave a review as well as feedback as that helps us out immensely! Stay shrimple. Enjoy the game. I love you - steve
2026-08-20 01:47 UTC · Community Announcements · The GAS God
Hey Shrimpers. Getting ready for the release of the full game (SHRIMP GAME: OVERKRILL) on the 27th. In the meantime KRILL CONFIRMED gets: PvP Voice krill streak announcer lines Controller remapping Tons of balance updates Refined boss fights Lobby codes And plenty more little changes. Important note: Due to new content in the Sunken Polis map that's exclusively tied to the full game, I've removed Sunken Polis access for new campaign players of KRILL CONFIRMED for the foreseeable future. Players that are still progressing through a campaign can still access it (for now), due to certain backend
2026-07-25 22:39 UTC · Community Announcements · gigatank3000
Hey krillers,We're making the decision to push back the release date of SHRIMP GAME: OVERKILL by one week to August 27th, 2026. This will ensure I have more time to work on localization and steam deck compatibility as well as some other technical issues. And more time to test the game in with the discord shrimpers!All of your progress in KRILL CONFIRMED and the demo will carry over to the full game. If you haven't already please wishlist SHRIMP GAME: OVERKRILL as it helps us out immensely!Sorry for the slight delay - stay strong shrimp bros
2026-07-16 17:00 UTC · Community Announcements · gigatank3000
Hey all,If you haven't seen it SHRIMP GAME: OVERKRILL is part of the Secret Sauce Steam event going on until July 23rd so be sure to check out the event and showcase below.In addition to Secret Sauce we have a little surprise: we'll be talking about our post-release update roadmap. Q3 2026 Feedback & Bug FixingWe want you to have the best possible experience so we'll be blocking out a dedicated amount of time to make sure the experience is polished! We of course will continue bug fixing and polishing as needed and we're working hard to make post-launch smooth!Q4 2026 Cosmetics & New SHRIMP Pla
2026-07-10 19:28 UTC · Community Announcements · The GAS God
Hello Shrimp bros! I just pushed a patch gearing the game up for the full SHRIMP GAME: OVERKRILL release. Here are some notable changes: Refined the pressure mechanic - Pressure doesn't build as gradually anymore, allowing vertical shrimp movement to be more fluid until the pressure cap is reached Reduced shrimp passive sinking speed by 70% due to popular demand The Backwaters hub now gradually grows vegetation as you clear levels! I wonder how full it'll get? Crafty shrimpers may have noticed you can activate the Dark Utility ability Teleport early by pressing Utility Ability Button while it'
2026-07-08 22:11 UTC · Community Announcements · gigatank3000
Hey everyone,Just a heads up that we'll be part of the Secret Sauce showcase starting July 16th at 10AM until July 23rd! You can visit all of the fantastic games present here: https://store.steampowered.com/curator/45028385/sale/secretsauce2026We'll also be making a special announcement during the event so stay tuned and if you haven't already please wishlist the game it helps out immensely!please wishlist as that helps us immensely! Until next time!
2026-07-08 00:21 UTC · Community Announcements · The GAS God
Pushing a build that aims to fix some hit detection issues and general balance and movement stuff. Stay tuned shrimp bros! I'm in the middle of creating the END of shrimp world for the august release. Feel free to report bugs and stuff in the discussion board or in the discord!
2026-06-15 19:09 UTC · Community Announcements · gigatank3000
Hey everyone,Just a quick update that we have an official release date for SHRIMP GAME: OVERKRILL and that's August 20th, 2026! As we've stated before all of your progress from KRILL CONFIRMED will carry over to the full game and you'll be able to continue your shrimpy adventure krillin it with friends or solo. In addition we're part of Steam Next Fest until June 22nd! If you haven't already please wishlist the full game as it helps us out immensely! We'll be revealing more news about the game as we get closer to release! Until next time.
2026-06-08 14:51 UTC · Community Announcements · The GAS God
Dear krillers,Just a heads up that SHRIMP GAME is now SHRIMP GAME: OVERKRILL to help bring it into line with KRILL CONFIRMED (and to make it distinct from a certain children's game). In addition to the name update we're in Steam Bullet Fest. We've been making some changes to KRILL CONFIRMED (as well as the demo) to better ensure Steam Deck compatibility and incorporating your requested changes/bug fixes! We've also hit 20,000 wishlists! That's a massive milestone and wouldn't be possible without all of you! We're hard at work on the game and can't wait to show you so much we have under-wraps.
2026-06-05 19:46 UTC · Community Announcements · The GAS God
Various bug and balance fixes including bullet registration issues, steam deck accessibility, and visual flourishes. Stay tuned SHRIMP bros! Big updates coming this summer...
2026-05-18 16:37 UTC · Community Announcements · The GAS God
Remember to wishlist the full game shrimp bros! SHRIMP GAME development is going well. I've finished the wind level, and now I'm working on the final dungeon! At this rate, we're still on for a summer release. Check out some screens: Join the playtests! https://discord.gg/dsNAkTx
2026-05-16 22:54 UTC · Community Announcements · The GAS God
>Fixed Dormant Chambers soft lock for non-host clients in co-op (hopefully) >Increased Speed upgrade coefficient a bit Stay tuned shrimp bros! Thank you for enjoying the game!
2026-05-15 03:26 UTC · Community Announcements · The GAS God
>Fixed a crash for mid-match joiners >Made puzzle-based objectives more clear >Nerfed Musket a bit >Experimental: You now lose SP on death in campaign dungeons while solo or in friendly co-op
2026-05-12 21:58 UTC · Community Announcements · The GAS God
Fixed soft-locking in the Dormant Chambers (sorry Vinny) Implemented a new experimental item ID system - hopefully will cut down on disappearing items while playing online Nerfed Dark RMB speed and damage a bit Increased Earth RMB diameter a bit Increased Boss HP boost in co-op Various bug fixes Refined Apex Eurypterid boss fight
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