Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:47 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-03-03 16:22 UTC · Community Announcements · [GG] Daniel
We've added some fun new stuff for you to play around with. We have a new story mission, a survival map and a freeze gun amongst many other things. Christmas might be over, but that does not mean you can't still have some snowy adventures! jump in an blow stuff up. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/24749592/da84397ebf33f31ec6769136bcf09687aaec3cd6.gif Below is a list of all the new content, as well as some fixes and changes that we've tinkered on. Enjoy! 2017-03-03 v 1.0.4.12:292 Added new Level “ChristmasTown” Added new Level “Plothole” Added Tracks Betwee
2017-03-03 16:22 UTC · Community Announcements · [GG]Daniel
We've added some fun new stuff for you to play around with. We have a new story mission, a survival map and a freeze gun amongst many other things. Christmas might be over, but that does not mean you can't still have some snowy adventures! jump in an blow stuff up. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/24749592/da84397ebf33f31ec6769136bcf09687aaec3cd6.gif Below is a list of all the new content, as well as some fixes and changes that we've tinkered on. Enjoy! 2017-03-03 v 1.0.4.12:292 Added new Level “ChristmasTown” Added new Level “Plothole” Added Tracks Betwee
2016-10-03 14:48 UTC · Community Announcements · GuruGames
Not the most exciting of news perhaps, but important none the less. We’ve seen some requests for better performance, and if you ask for something we try to deliver. It is our hope that your framerate will be as smooth as our wordpuns. Besides focusing on improving performance and squashing bugs we are cooking up some really cool stuff, but it will have to wait a little longer. With the next update we will introduce a really cool new level that fleshes out the campaign a bit more, and puts more meat on the bones of our storyline. So stay tuned and have an awesome day! - The Guru Games team
2016-10-03 14:48 UTC · Community Announcements · GuruGames
Not the most exciting of news perhaps, but important none the less. We’ve seen some requests for better performance, and if you ask for something we try to deliver. It is our hope that your framerate will be as smooth as our wordpuns. Besides focusing on improving performance and squashing bugs we are cooking up some really cool stuff, but it will have to wait a little longer. With the next update we will introduce a really cool new level that fleshes out the campaign a bit more, and puts more meat on the bones of our storyline. So stay tuned and have an awesome day! - The Guru Games team
2016-08-27 12:37 UTC · Community Announcements · [GG] Daniel
We have been saving some pretty cool stuff for this final week before the big launch, and now was the right time to update the stable build. New levels, new weapon and most importantly new upgrades for survival. We've also added som pretty cool cutscenes, to help show the storyline for the campaign. This is very close to what the final version will be, so we hope you enjoy it. We've also done a ton of bugfixing, including the Fmod-soundbug that we had for a long time. Hope you enjoy, please let us know what you think about the new content in the forums! /The Guru Games team.
2016-08-27 12:37 UTC · Community Announcements · [GG]Daniel
We have been saving some pretty cool stuff for this final week before the big launch, and now was the right time to update the stable build. New levels, new weapon and most importantly new upgrades for survival. We've also added som pretty cool cutscenes, to help show the storyline for the campaign. This is very close to what the final version will be, so we hope you enjoy it. We've also done a ton of bugfixing, including the Fmod-soundbug that we had for a long time. Hope you enjoy, please let us know what you think about the new content in the forums! /The Guru Games team.
2016-07-08 12:48 UTC · Community Announcements · GuruGames
This week we have arrived at version 0.8 with a lot of bugfixing, balance changes making it a bit harder, as well as some first drafts of comic book styled cutscenes for the Story-mode!(so far there´s no text in the strips, our designer was hijacked to a castle game jam) On another note the computers been behaving themselves after last weeks “summer break” and change of harddrives, so now we are up to speed again! With the changes in the game’s balance we have reset all leaderboards to make it more fair for everyone. Below you can see what just went up 2016-07-08 v 0.8.0.11:166 Added Unlockabl
2016-07-08 12:48 UTC · Community Announcements · GuruGames
This week we have arrived at version 0.8 with a lot of bugfixing, balance changes making it a bit harder, as well as some first drafts of comic book styled cutscenes for the Story-mode!(so far there´s no text in the strips, our designer was hijacked to a castle game jam) On another note the computers been behaving themselves after last weeks “summer break” and change of harddrives, so now we are up to speed again! With the changes in the game’s balance we have reset all leaderboards to make it more fair for everyone. Below you can see what just went up 2016-07-08 v 0.8.0.11:166 Added Unlockabl
2016-07-01 13:11 UTC · Community Announcements · GuruGames
We Added a bunch of stuff to the unstable branch last week, and we did not want to dissapoint so this week there is also a bunch of new stuff! Sadly our computers did not want to cooperate early in the week (we had to replace some harddrives) and some things in the Roadmap update have to be delayed until next week. They will be coming soon though, so no worries! Below you can see what just went up on the unstable branch: 2016-07-01 v 0.7.6.7:157 Added survival map “Windmill Hill” with unique ruleset Added enemy “Mortar” Added cutscene “Intro Cutscene” to “The Farm” Changed name of “Joe’s Farm”
2016-07-01 13:11 UTC · Community Announcements · GuruGames
We Added a bunch of stuff to the unstable branch last week, and we did not want to dissapoint so this week there is also a bunch of new stuff! Sadly our computers did not want to cooperate early in the week (we had to replace some harddrives) and some things in the Roadmap update have to be delayed until next week. They will be coming soon though, so no worries! Below you can see what just went up on the unstable branch: 2016-07-01 v 0.7.6.7:157 Added survival map “Windmill Hill” with unique ruleset Added enemy “Mortar” Added cutscene “Intro Cutscene” to “The Farm” Changed name of “Joe’s Farm”
2016-06-24 10:17 UTC · Community Announcements · TheGuruGames
We have a new update for the game out now!! The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window. 2016-06-24 v 0.7.5.2:145 -unstable New survival map “Football stadium” New enemy “Double barrel tank” Attack animation for bazooka segway Added player damage feedback Fixed Popup placement Added Support for easier implementation of more weapons Added 5 new upgrade cards for the enemies Made it harder to jump over level edges
2016-06-24 10:17 UTC · Community Announcements · TheGuruGames
We have a new update for the game out now!! The updated is uploaded to the Unstable branch. - go to Properties - go to Betas - Select unstable in the dropdown window. 2016-06-24 v 0.7.5.2:145 -unstable New survival map “Football stadium” New enemy “Double barrel tank” Attack animation for bazooka segway Added player damage feedback Fixed Popup placement Added Support for easier implementation of more weapons Added 5 new upgrade cards for the enemies Made it harder to jump over level edges
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/460560/raw.
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