gubby
added gubby to 2-2 for 3 dollers
CORE is a "Retro" style fps or rather fpp [first person puncher?] about a robot going into the earth and destroying it from the inside out.
| App ID | 4607320 |
|---|---|
| App type | Game |
| Developer | FrankFurtFiggleHorn |
| Publisher | FrankFurtFiggleHorn |
| Release date | 2026-05-04 00:00 UTC · Early Access |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/4607320 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Core.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:06 UTC | $5.00 | $5.00 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25263049 | 2026-09-11 21:59 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 4607321 | 1.02 GB | 732.04 MB | 5182531070421770834 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25263049 | public | 2026-09-11 21:59 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38806881 | 1 | 6 hours ago | first fetch, no diff |
added gubby to 2-2 for 3 dollers
NEW ADDITIONS>Remade the BurtForest ACT>Added new ability: Uppercut>Renamed the BurntForest to FleshHills Part 2>Remade some music in Act 5>Reworked All the “EX” enemies: EX Slicer,Crusher, and dasher>Reworked W.A.R’s boss>updated the practice range a bitFIXES/BUGS>Made the “OVERHEAT” ability actually work, and nerfed its cooldown to 15 seconds>Made buttons smaller>Buffed GiggleBobJR \>made all abilities play a sound when their cooldown finishes
NEW ADDITIONS>Polished ALL of act 2>Polished ALL of act 3>Completely remade levels: 2-2, 2-4, the clock in 3-2>Added fossil fuels to 3-1>Added spawn particles for “living” enemies \>Added blood particles when you hit an enemy \>Gave the healers a sound when active>Made some enemies back up after getting hit, the affected enemies include: Slicers, Crushers, Dashers, Droids, Gangstalkers, and summoners.>Made an icon appear on top of an enemies head after a few seconds of being alive>Added a cutscene at the very start of the gameFIXES/BUGS> fixed the Hook icon showing up in the tutorial>updated t
THE “FUN” UPDATE NEW ADDITIONS >Added new enemy: “Summoner” found in ACT 3 and onward >Added new enemy: “Droid” found in ACT 3 and onward >Added a new ability: “OVERHEAT” obtained in ACT 4 >Added bus-stops around ACT 3 >Added new ability icons >Added props around 2-2’s empty rooms >Added posters saying what number each door is to the end of 2-2 >Remade sprites for: Lab 01 sign and Lightposts. >Remade the Lab 01 building in the city of 2-4 and 3-1 > Remade the death screen >Updated the HOOK's visuals. FIXES/BUGS >added a RedDoor to 3-3 halfway through. >Buffed the HOOK ability in ACT 2 >Fixed t
ACT 4 REVAMP UPDATE NEW ADDITIONS>remade ALL of act4> added the HOOK ability.>added new game mode: Practice.>added 1 new enemy to act 4.>added a new cutscene for the start of act 4>added screen shake for punching, using abilities, and getting hurt.>updated the start game button in the menu to show:New game, practice, and levels.>updated the credits panel in the menu.FIXES/BUGS>Buffed constrictors health 5000 actually made all buttons from act 1 -3 glow when activated. >nerfed 2-3’s 3rd combat zone to be a bit easier> made the Lore Notes noticeable
-Made the "Shift" key walk and when not holding shift you run. this was done because im too lazy to draw a "SHIFT TO SPRINT" icon in the tutorial -Made buttons change sprite when activated -Changed 13's hitbox to be smaller -nerfed 2-1 & 2-2's enemy spawns, most went from 20 to 15 ememys per wave - made Skuttles subtitles actually show up in the first "shop" thats all for now thank you
Full appinfo as delivered by Steam PICS, changenumber 38806881. Also at /api/app/4607320/raw.
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