2026-09-07 10:13 UTC · Community Announcements · Sewu
Hello, Shopkeepers!We are back with another follow-up patch to address several issues reported by the community and bring further refinements to your overall gameplay experience!Today's update focuses on fixing game-breaking loading bugs, improving NPC movement, and resolving performance hiccups.Shop & Customer Improvements:Improved Queueing System: We have reworked the customer queueing logic to ensure a much smoother flow of shoppers during peak hours.Smart Counter Navigation: Fixed an issue where NPCs would wander all the way upstairs to pay for items, even when an active counter was availa
2026-09-05 10:21 UTC · Community Announcements · starykazia
Hello, Shopkeepers!Following yesterday's major update, we have been keeping a close eye on your feedback. Today, we are rolling out a follow-up patch to iron out a few bugs that slipped through, while also introducing some highly requested Quality of Life changes to make running your shop much smoother!The biggest changes today focus on how you interact with customers and how you price your hard-earned loot.Here is everything included in today's hotfix:Pricing & Economy Clarity:Pricing Visual Cue: We have added a new visual helper to make estimating a product's value easier! When setting a pri
2026-09-04 15:46 UTC · Community Announcements · Sewu
Hello, Shopkeepers!The wait is finally over! We know you’ve all been eagerly anticipating this one, and the countdown has officially reached zero. SHOP UPDATE is the first step on our Roadmap, bringing brand-new, larger properties to elevate your merchant empire, a massive overhaul to NPC behavior, changes to the shopping systems, major quality-of-life additions, and plenty of balance tweaks!We also updated the demo to better reflect the current game state!New Real Estate:Darkmoon Fair: Step right up and join the carnival! Bring an enigmatic, festive spectacle right to your shop floor.Ivory To
2026-09-03 08:47 UTC · Community Announcements · Sewu
Hello, Shopkeepers!We have been working hard on improving performance and expanding the game's language options! Today we are excited to share a fresh update packed with optimization fixes, expanded graphic settings, and brand new localization support.New Languages:Language Support: Added full support for Danish, Dutch, Italian, Norwegian, and Swedish.Performance & Optimization:Optimization: Improved performance and optimization across all maps, including the village, forest, and dungeon areas.Memory Management: Refactored underlying scripts to prevent unnecessary memory allocations, significa
2026-08-31 15:26 UTC · Community Announcements · starykazia
Hello, Shopkeepers!You asked for it, and we listened! We have been closely following all of your suggestions, and today we are thrilled to deliver an update that brings two of the most requested features to the game since launch: a Dungeon Minimap and Inventory Sorting!No more getting hopelessly lost in the dark or manually rearranging your loot after a massive haul.Major New Features:Dungeon Minimap: We have added a functional minimap to your HUD! You can now easily navigate the dungeon floors, keep track of where you have been, and plot your route to the boss room without losing your way. Yo
2026-08-31 13:55 UTC · Community Announcements · starykazia
Hello, Shopkeepers!What an incredible launch week it has been! We are absolutely blown away by the support, the feedback, and the sheer number of you diving into the dungeons and building your merchant empires. While we’ve been busy rolling out hotfixes to ensure a smooth experience, we have also been looking ahead.Today, we are thrilled to reveal the Official Roadmap for the future of Fell & Sell!We have massive plans to expand every single aspect of the game, from the cozy corners of your shop to the deepest, darkest dungeon floors. Here is a breakdown of what is coming in our major updates:
2026-08-30 13:21 UTC · Community Announcements · starykazia
Hello, Shopkeepers!We are not slowing down! We have just released another update today, focusing heavily on fixing dungeon mechanics and adding even more security to your player housing data.Here is what is fixed and implemented in Version 1.1.3:Special Dungeon Rooms – Fixed how special dungeon rooms are saved, ensuring they reload correctly after leaving the dungeon.Furniture Loss Prevention – Fixed the issue that caused furniture to disappear when returning from dungeons. This system now acts as a safety net—primarily for players upgrading from version 1.1.0 or lower—moving any previously lo
2026-08-30 09:41 UTC · Community Announcements · starykazia
Hello, Shopkeepers!We know how incredibly frustrating it is to run into issues with your hard-earned progress, especially when your shop is finally starting to boom. Over the past couple of days, we have made it our absolute top priority to hunt down the root causes of save file bugs.Today we are rolling out Version 1.1.2, which introduces robust new systems designed not only to prevent save issues from happening but also to try to repair and recover saves that were previously affected!Here is exactly what is fixed and implemented in Version 1.1.2:"MainMenu" Save File Fix – Save files saved un
2026-08-29 10:39 UTC · Community Announcements · starykazia
Hello, Shopkeepers!First and foremost, we want to start with a sincere apology. We know that some of the fixes from our previous patch did not work completely as intended, and some of you were still running into frustrating bugs with your saves and shop items. We are truly sorry for the inconvenience this caused!We have been working incredibly hard and digging deep into the systems to try to resolve these stubborn issues. Today's update is the direct result of that work. We also want to give a massive thank you to everyone who kept reporting bugs, providing details, and chatting with us on our
2026-08-27 16:44 UTC · Community Announcements · starykazia
Hello, Shopkeepers!First of all, a massive THANK YOU to our amazing community! Your constant feedback, detailed bug reports, and patience over these first few days of launch have been absolutely incredible. We have been working around the clock to address the issues you’ve found, and today we are bringing you a substantial update!Grab Your Gamepads! 🎮We are thrilled to announce that Full Controller Support is officially live! We know many of you have been waiting for this to truly sit back and enjoy the game. Because of this addition, Fell & Sell is now much more Steam Deck-friendly! We want
2026-08-26 23:49 UTC · Community Announcements · starykazia
Hello, Shopkeepers!Thank you all for an incredible launch! We have been watching your streams, reading your reviews, and tracking your bug reports around the clock. Here are the patch notes for the update:Dungeon Generation: Fixed a critical issue where the dungeon generator sometimes blocked off passages, making it impossible to finish the level.Level Load Freezing: Fixed a bug that would sometimes cause the player character to completely freeze after loading into a new dungeon floor.Marking your Path: Now every door you open stays that way, making it easier to navigate through the dungeon (E
2026-08-26 17:34 UTC · Community Announcements · starykazia
Hello, Shopkeepers!Thank you so much for jumping into the game on launch day! It has been absolutely amazing watching you build your shops and conquer the dungeons. We are keeping a very close eye on your feedback and bug reports, and we are rolling out a quick hotfix to address a few immediate things you have pointed out to us.Here is what is included in this small update:Demo Reward Fix: The exclusive furniture piece for everyone who played the demo should now correctly appear in your inventory. Time to show off that veteran status!Stat Bars UI Fix: We fixed an issue with the HUD. Now, when
2026-08-26 15:03 UTC · Community Announcements · starykazia
Hello, Shopkeepers!The wait is finally over. The doors are unlocked, the shelves are waiting, and the dungeons are deadlier than ever. Fell & Sell is officially available right now!Before you rush in to start building your merchant empire and slicing through the 3D first-person action, we want to pause and say a massive THANK YOU. The overwhelmingly positive reception of the demo completely blew us away. Thank you to every single one of you who played, left feedback, and helped us hunt down bugs. A very special shoutout goes to our dedicated Discord tester, Nimdraugul, for going above and beyo
2026-08-26 08:31 UTC · Community Announcements · starykazia
Wow! You Shopkeepers, are fast! You’ve reached Milestone 1 of the community challenge! You've secured a 10% discount. But the challenge does not end here! Can you reach the 2nd milestone before the release? There are only a few hours left on the clock before the grand opening, so keep sharing the game with everyone you know! Let's see how far you can push this before we finally hit that launch button.Quick Reminder:The more wishlists the game gets, the lower the launch price will be! 📉Fell & Sell's current launch discount is 8%, but that's where you step in!If we hit these milestones before r
2026-08-26 07:57 UTC · Community Announcements · starykazia
Hello, Shopkeepers!The wait is finally over! Today is the day we open the doors, restock the shelves, and unleash the monsters. The grand opening of your very own merchant empire is just hours away!We know you are eager to jump straight into the dungeons and start haggling with your first customers, so here are the exact times the download button will go live across the globe: OFFICIAL RELEASE HOURS - AUGUST 26TH 5:00 PM CEST3:00 PM GMT11:00 AM EDT8:00 AM PDTSharpen your blades, clear out some inventory space, and get your storefronts ready. Whether you are planning to become the wealthiest me
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