Minor update
Fixed flow issue when losing to dirt guppy in tutorial Fixed locked item slots not displaying correct graphic/info Fixed scope issue in texture loading code
Solitairica takes RPG combat and challenging roguelike progression to a fresh new place—the world of solitaire! Using a variety of magical items and powerful spells, battle your way through a horde of ever-changing enemies and defeat the horrible Emperor Stuck.
| App ID | 463980 |
|---|---|
| App type | Game |
| Developer | Righteous Hammer Games |
| Publisher | Righteous Hammer Games |
| Homepage | http://www.solitairica.com |
| Release date | 2016-05-31 16:58 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/463980 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Solitairica.exe | windows | ||
| 1 | Solitairica/Binaries/Win64/Solitairica-Win64-Shipping.exe | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $4.99 | $9.99 | -50% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24602176 | 2026-08-07 16:11 UTC | ||
| beta | 24602176 | New changes and fixes | 2026-08-06 22:47 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 463981 | windows | 1.16 GB | 684.42 MB | 5552198754575693898 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24602176 | public | 2026-08-07 16:11 UTC | 3 hours ago |
| 24602176 | beta | 2026-08-06 22:47 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed flow issue when losing to dirt guppy in tutorial Fixed locked item slots not displaying correct graphic/info Fixed scope issue in texture loading code
Fixed Vanguard's crush spell not showing up in shop Language now set every boot based on settings rather than depend on engine to remember
Bug Fixes Fixed issue with language not saving in some cases on first ever boot Wildstone reward for coins gathered is now the correct value Items with bonus armor/health now stack as intended (eg Turtle) Fix for fire damage flare vfx being in wrong position Card texture settings fixes (slightly blurry numeral) Card removal VFX bug fixed (was making animaton seem missing or choppy) Fast animation timing improved (found a few delays that were missed) Armor smash VFX no longer missing for Ogger's break things ability Optimization Several engine systems disabled that aren't needed which may impro
Today I have a small bundle of fixes and improvements. Thanks to everyone for reporting the issues! Bug fixes Fixed thunder shock not applying the proper amount of stun Fixed crash when reapplying inspiration during animation of previous sun being used Gamepad now working in difficulty selection and boss UI Haste spell selection UI now shows the modified cost instead of the base cost Fixed case where spells could show up in the shop that shouldn't be there Tuning Card color made more vibrant Minor timing and UI improvements in tutorial
This morning we have some miscellaneous bug fixes from the pile: Bug fixes: - Bard inspiration now consumed when tripling coin cards - 'didn't look dangerous' achievement is now possible again (an unfortunate typo meant it didn't trigger) - Fixed some spells showing up in shop when they shouldn't for that deck (eg heal spells in bard and barbarian runs) Tuning and polish: - Shield break animation improved - Flash when card changes made much stronger - Spells in haste selection UI now have borders and a hover effect - When rogue queen upgrade grants bonus coins, it combines into one hud element
Hey all, apologies for the ridiculous bug that was setting the game to German all over the world. This patch fixes it, although to do so, the game resets the language to your steam UI language, so you may need to set language again if you want it to be different. NOTE: When you do change languages via settings it is advised to restart the game to make sure all card textures are loaded with the proper characters. Working on that issue for a future update.
Small update with some important fixes and additions, thanks as always for playing Solitairica! New - Gamma option added to settings - Language can be selected in settings - Initial language chosen on first install is now based on steam and not the OS Bug Fixes - Reset progress no longer hangs the UI - Fixed some spots where gamepad didn't work (difficulty choose, emperor defeat flow, one spot in tutorial) - Fixed gamepad player turn issue where multiple arrows would show up - Swift strike now repeatedly strikes the column as states, rather than each card once Tuning - X-Ray glasses item now s
Bug fixes: - Haste not working when only 1 or 2 spells in list - Upgrades now trigger when sleight of hand is used - Tooltip flicker on quick rollovers - Tooltip sometimes not showing up in deck select screen - A few typos
Quick hotfix for a few gamebreaking issues: - Fixed issue where spell selection menu (haste) would work incorrectly due to sort order in battle - Fixed issue where spell selection dimmer did not fill the screen (black rectangle) - Fixed hang on resetting progress, now goes back to main menu
After a few months in beta, tuning and bug fixing, this update is live! Please see discussions for the known issues, and next steps planned, and report any issues that come up and we will jump on them. New stuffTotal engine overhaul, built from the ground up for performance and maintainability.Translation to German, Spanish and FrenchGamepad and Steamdeck supportVisual improvementsProper widescreen background artNew title screen and menuExcessive contrast toned downUX improvementsNew UI for shop/map modeInventory gridHourglass and battle buttonsMore detailed info in help screen, also available
A new Solitairica update? In 2025?! Whether you are an old school player or someone who stumbled on the game in recent years, I want to start by saying thank you so much for playing Solitairica.Solitairica's 10 year anniversary is coming up next year. After I got over the shock of that fact, I decided it is important to meet two goals for this milestone:Catch up to modern standards on each platformBe ready to work on future versions of SolitairicaThe first step starts today on Steam, with the anniversary update, which is available on the beta branch nowSteam deck using gamepad inputSome more b
This build has various fixes intended to reduce the number of odd issues with resolution, cursor, input and video settings. Because we were unable to reproduce some of the issues, we would appreciate confirmation of any issues that were fixed!
Attempted fixes for issues with touch, video display settings or cursor position. We were not able to reproduce every reported issue, so If you can report back with results I would appreciate it!
Created a low spec branch for that purpose, as Beta will soon have the changes attempting to address some of the settings/video issues that have popped up. If you need the low spec build, please use the low spec branch.
Patch Notes New: Player can reset all progress from the main menu settings Fixed: crash with bomb in face up stack created by warlocks weird ritual Fixed: epic Emperor Stuck attack problems Fixed: Righteous Wall (was giving too much armor)
Full appinfo as delivered by Steam PICS, changenumber 37854974. Also at /api/app/463980/raw.
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