Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-07-12 16:49 UTC · Community Announcements · Tiburzi
Hey everyone! Real talk: Hiiro was originally made in an old-school version of GameMaker, and 8 years later, it shows. Lots of players have been reporting glitches with the save system, music system, and controller support, to name a few. That’s why I've spent the last month porting Hiiro into the newest version of GameMaker: Studio! This is a major update, and we are hoping it fixes essentially ALL of the issues that have have been reported over the last year, including glitches related to the save system, music system, game engine, controller support, and hopefully even those frustrating une
2017-07-12 16:49 UTC · Community Announcements · Tiburzi
Hey everyone! Real talk: Hiiro was originally made in an old-school version of GameMaker, and 8 years later, it shows. Lots of players have been reporting glitches with the save system, music system, and controller support, to name a few. That’s why I've spent the last month porting Hiiro into the newest version of GameMaker: Studio! This is a major update, and we are hoping it fixes essentially ALL of the issues that have have been reported over the last year, including glitches related to the save system, music system, game engine, controller support, and hopefully even those frustrating une
2016-07-18 22:04 UTC · Community Announcements · Tiburzi
You asked, we delivered! One borrowed controller, a couple days of programming, some testing, and a few bug-fixes later, and Hiiro now has full controller support! Controller support was implemented on and tested using an Xbox 360 gamepad. If you are using a keyboard, the game shouldn't change for you. If you have a controller plugged in, the game should now auto-detect it. Let us know if you find any issues or glitches with this. I'm super excited for those with controllers to try out the game. Now you can sit back and relax on your couch while playing. As it turns out, I actually prefer play
2016-07-18 22:04 UTC · Community Announcements · Tiburzi
You asked, we delivered! One borrowed controller, a couple days of programming, some testing, and a few bug-fixes later, and Hiiro now has full controller support! Controller support was implemented on and tested using an Xbox 360 gamepad. If you are using a keyboard, the game shouldn't change for you. If you have a controller plugged in, the game should now auto-detect it. Let us know if you find any issues or glitches with this. I'm super excited for those with controllers to try out the game. Now you can sit back and relax on your couch while playing. As it turns out, I actually prefer play
Full appinfo as delivered by Steam PICS, changenumber 34832047. Also at /api/app/464960/raw.
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