Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-05-06 06:46 UTC · Community Announcements · Phoebe [ V3663L ]
Hey all, {STEAM_CLAN_IMAGE}/24508156/28cc5bee4c3b50b7c3d9a87b0978adbac3ff3e62.jpg I've tried to run a bit of fun promotion by poking fun at Microsoft, but due to how Valve handles pricing, my attempt to drop the price by base 1$ pretty much upped the price for most regions by a bit. So like, okay... {STEAM_CLAN_IMAGE}/24508156/e1d67a65095f166ef5775a571480c567b30638c8.png I have no time and energy to keep the prices updated, so I'll rely on Valve from now on. I'm tired of going against their will as an overworked solo developer. The promotion worked well enough on Itch.io since I have full cont
2024-04-24 15:06 UTC · Community Announcements · V3663L
Hi all! I just wanted to thank everyone for taking the time to write all these wonderful reviews over the years, which allowed my game to reach a staggering 94% Positive rating! I will be forever grateful for this! I guess it's a good time to share some plans for my plans for Sector Six . . . The next big milestone is 6 years on Steam anniversary in September. For that, I am planning to release a content update. I have a couple of ideas for that, but we'll see how it'll turn out. Relic weapons? Boss rush mode? Ability to gain level increases in abilities like Era's End? I do not want to promis
2024-04-23 17:26 UTC · Community Announcements · V3663L
Hi all, dropping another QoL update! Change list: Vendor in Rift region now sells crafting items in large quantities. Holding button or on controllers now allows buying and applying full stacks of crafting items. You can now move during the Machine explosion cutscene and end the mission early. Fixed: Limitless inventory mode would not remove inventory restrictions in story missions. Fixed: If the player has XP to level Ascension more than once, leveling up Ascension level for the first time does not award Ancesion Reactor. Fixed: A crash that occurs when the game state is restarted. Fixed: A c
2024-04-05 15:15 UTC · Community Announcements · V3663L
Hey all, The yearly support/QoL patch is here! The key feature of this update is limitless inventory: If you trust your PC to handle it, it is now possible to disable the inventory limit and play with dozens of inventory pages. {STEAM_CLAN_IMAGE}/24508156/b532a0cdcdd0750960c815a072c4c519a928ab05.png It does come with loading times with sorting and selling hundreds of parts, but it may be a good alternative for some. {STEAM_CLAN_IMAGE}/24508156/966ea82f356201edeae88a54a541b8edb4474dd8.png Have fun! Change list: Added limitless inventory mode to the settings: Removes 3-page limit for the invento
2023-02-02 16:31 UTC · Community Announcements · Zuurix
Hey all, Just a quick fix: Since the update all ability ether costs were being set to 0. This is now fixed. Until next time!
2023-01-20 10:01 UTC · Community Announcements · Small Moons
Hey Linux users, Unfortunately, due to a lack of resources, I will no longer be updating the Linux version of the game. If it's any consolation, the game appears to be working properly via Proton: Library > Sector Six > Properties > Compatibility > Enable: Force the use of a specific Steam Play compatibility tool > Select: Proton Next (The game doesn't work via Proton Experimental - other versions of Proton are untested) The non-latest Linux version of the game will remain untouched. I was unable to verify that it works properly, so I will be de-listing Sector Six as a game with a Linux versio
2023-01-18 16:13 UTC · Community Announcements · Small Moons
Hey all, The promised update is live! {STEAM_CLAN_IMAGE}/24508156/2aa34c97bd752aca07719a9fb4cfa73f80faa162.png Here are the changes: Ascension Reactor is now generated at item level 90. Reliquary Diode item now sets relic level to your current spaceship level. Auto-fire is now toggled by holding + pressing an ability key. Auto-fire status is now saved between missions and game sessions. UI now indicates which abilities are on auto-fire. Added information about auto-fire to the manual. XP is now distributed faster (A.K.A. XP bar now fills faster). Gaining over 10 million XP in a mission will no
2023-01-07 13:33 UTC · Community Announcements · Zuurix
A bit ago Steam proposed new default prices in Turkish and Argentine currencies. I am changing it now to these prices: Argentine Peso 115 -> 700 Turkish Lira 16 -> 95 The game used to cost very little when on higher discounts in these currencies so that's the main reason for this change. I believe this was exploited in several previous sales.
2023-01-03 14:01 UTC · Community Announcements · Zuurix
Hey all, Happy new year! It is sort of a custom at this point to write something about my plans for the upcoming year. First of all: The patch I hinted at once is finally in development. Planned changes: - Ascension Reactor fix: It will always be generated at item level 90. - to toggle auto-fire. I find the current method to use auto-fire a bit annoying. - Auto-fire is preserved between missions and play sessions. - Abilities on auto-fire will be indicated as on auto-fire in the UI. - Several exploit fixes. - Possibly a change to how XP works to speed up mission end screen XP distribution. Wit
2022-11-21 12:50 UTC · Community Announcements · Zuurix
Hey all, Just wanted to share links to games I am currently working on right now. Beyond the Gate I recently added this game to Steam: I plan to release it early next year. It's a small game I made years ago - I decided to update it and release it on Steam. https://store.steampowered.com/app/2152950/Beyond_the_Gate/ It is an RPG (ARPG?) with loot and other procedurally generated content. If you're a fan of Sector Six, I'd recommend checking out Beyond the Gate (It has a demo!) - Sector Six and BTG share a lot of the same DNA ^_^ Magic of Spring Magic of Autumn's sequel - a card game and RPG hy
2022-07-22 10:24 UTC · Community Announcements · Zuurix
Hi all, Just a quick update on price changes: I've changed the base price from $9.99 to $9. For non-USD currencies, I've tried to keep the prices similar to the base price - the results may vary. Also, I might have mentioned a game update for Sector Six, but seeing as there are no critical problems and my filled schedule I think I'll pass on that one, unfortunately. This is not the end for Sector Six as I will be working on a reboot game in the not-so-distant future
2022-02-21 11:42 UTC · Community Announcements · Zuurix
Hello everyone! As mentioned earlier, I am working on a new game, Magic of Spring. I'm happy to say that the development is going well and that a demo version is available now! The demo can be downloaded from the Magic of Spring Steam page: https://store.steampowered.com/app/1786910/Magic_of_Spring/ In other news: I'm planning to make a small quality of life update to Sector Six soon. Until then!
2021-10-20 14:26 UTC · Community Announcements · Zuurix
Hi all, Just jumping into the news feed to talk a bit about my new game - Magic of Spring! {STEAM_CLAN_IMAGE}/24508156/b5258d2742a8f4c9cc0b6b461f88f1321f1f4fb0.png It is what I've been calling a card adventure game - there is a story, a world to explore, deckbuilding, and a lot of card fights. I've been working on Magic of Spring with extremely skilled Minho Kim and Bert Cole. Bert Cole composed the music for Sector Six and Light of the Locked World, so you know he's good =] Minho Kim is the artist of Devespresso Games, the team that created the great-looking Coma games, Vambrace: Cold Soul, S
2021-07-06 14:32 UTC · Community Announcements · Zuurix
Hi all! A small update for those wondering what's going on: Small Moons is a studio created by me, Zuurix a.k.a. Aivaras Klimas. {STEAM_CLAN_IMAGE}/24508156/7054fe7f72928e00eeb58544cf066ac3059f6f10.png I've created it in case I'll want to expand in the future and because saying that these games are made by me isn't entirely correct. Two of my biggest games are made with the awesome Bert Cole of Bit By Bit Sound. Please follow Small Moons creator's page to be updated about new game releases: Link >> That's all for now, until next time!
2021-05-28 14:47 UTC · Community Announcements · Zuurix
Hey all, I've just released a small update for the game! I was thinking to maybe add some new content, but couldn't figure out what would be interesting to add. So instead, I've decided to make some non-content changes. I've looked at the list of things I could do to improve the game and done a few. Huge thanks to everyone who bought the game and your generous reviews! (Please report any issues you might find after this update) Anyway, the update! Auto-fire Now holding an ability button for 5 seconds will enable auto-fire for that ability. To disable auto-fire, release the ability key and pres
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/465020/raw.
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