2026-09-09 12:48 UTC · Community Announcements · Ryu82
- Added the missing milestone bonuses for T4 classes. - Fixed most of the glitches and tooltip issues. I didn't manage to fix all the issues the Unity upgrade caused, but it should be quite a bit better now for people who had issues.
2026-08-31 02:54 UTC · Community Announcements · Ryu82
- Updated the Unity to a newer version and updated libraries which were required for google. The Unity upgrade caused a few issues, I think I managed to fix most of them, but some UI issues are still there. Like font sizes seem to be bigger than it was before, especially bold text. I will go through all the UI text in a future update and might reduce the font size of them so it fits better. If they look too big to you now, you can go to the settings and reduce your font size multiplier until then. - Changed the scaling of the slow kill bonus from z21+ and it is now additive to the exp bonus fr
2026-08-21 21:10 UTC · Community Announcements · Ryu82
Changes for Version 4.63.1698 (2026-08-21) - The multiverse page shows now how much creating speed bonus you have from godly liquid or bonus points. - Right clicking the spread buttons now uses all clones instead of the set clones (pc version). - Increased the exp of z21 and decreased the exp a bit for z22 and z23. - The golden set costs now half as much as before. - The upgrade prices for the old event items are now cheaper and old event statues from the tokens can now also be upgraded with event currency while an event is active. - Fixed some typos and other issues.
2026-08-19 14:37 UTC · Community Announcements · Ryu82
I wish you a nice summer time! Even if a bit late, there is still a summer event in the game. It lasts for 2 weeks again and you have a flexible starting time so you can start it when you have time and still get the full reward, as long as you start it within the next few days.It is still a generator event and works similar to last time. This time you can get additionally an old event token from each statue to get one of the older event items for free, if you missed one!
2026-08-14 16:09 UTC · Community Announcements · Ryu82
- Thanks for participating in the art contest! PieOtter won with the art for cat, Auri got second place with the art for Tenko in Kitsune form and Nerdabelle third place with the art Pignata. The winners and around 10 other alternative arts for pets are added to the game now. You can see the list in the ingame credits. - Also sorry for the delay on the summer event, it is not in this update yet, but will start in a few days along with the next update. - Added the first T4 classes for adventure, Ninja, Holy Archer and Tea Rogue. While I tested them a lot the last days, there might still be some
2026-07-13 18:38 UTC · Community Announcements · Ryu82
- I started another art competition as the players liked it last time and wanted me to repeat it. You can submit art for it to me via email to support@shugasu.com or dm me in discord at best before July 25th. Please check the rules for it in-game on the event tab. The summer event will be soon after that art competition is over. - Rewrote the help pages quite a bit and also moved everything to the ? tab so it less clustered and easier to find info. Thanks to everyone who helped with the doc for it. It is probably easier to find info and help in-game now, if there are unclear or wrong things, o
2026-07-05 16:48 UTC · Community Announcements · Ryu82
- Added some missing trackers for pets which give bonus stats like growth, god power or something else. As that are quite a lot I added a new tab on the statistics for pets. Also added some other new values to statistics. - Fixed quite a few bugs and typos.
2026-06-25 22:46 UTC · Community Announcements · Ryu82
- Added Boar as a new pet. It has an item campaign bonus and finds up to 600k pet stones extra! It has a secret unlock, check the description. - Added Monk as a new T3 class for adventure. That is the last T3 before T4s are added soon. - Added z20 for adventure. A high lv Monk is best here, Priest probably second best. Other classes might have trouble to survive. - As it will be possible in future events to gain some of the earlier pets as a bonus (if not unlocked yet), if locked, they are now hidden by default in the pet list. You can show them in the pet order page. The pet order page now al
2026-06-12 12:19 UTC · Community Announcements · Ryu82
- Added a new pet village building. Divine Hut. In this building you can sacrifice divinity for stat and rebirth bonuses for your god. - The next at settings for div gen and sdg have now their own value and are not shared anymore. - Added a chp purchase to get bonus points for overflow challenges if you spend there overtime. - It is now possible to restart the eggs or ultimate quests with one click. Also changed the logic a bit as using the ultimate quests in tavern lv 10 or lower is not intended. - Changed in the damage calculation for adventure that you stop hitting an enemy which got killed
2026-06-02 18:08 UTC · Community Announcements · Ryu82
- In the spacedim page you can now switch the view between names of the elements and the boosts they give. - The you can now chose between going directly into the upgrade/core slotting view if you click an equip in the adventure equip page and showing all available equips for this position. - The slotted cores view in the adventure inventory tab shows not always equipped things first. - The supposed speed change from last update did only affect tooltips and not actual battles. That is fixed now. - The core upgrade view is now in a different tab than the core convert view so people don't miss-c
2026-05-31 15:54 UTC · Community Announcements · Ryu82
- You can now slot cores into equip. Check the info tab in adventure for more info. You can upgrade them in the inventory tab. - Changed balance of some skills: Mark, Sharpshooter, HP boost got a buff and Backstab a nerf vs non squirrel mages. Reduced duration of Empower HP, but made cast time faster. - Speed in adventure was in general too powerful which made speedy classes also better defensively than tanky classes. I changed it so it now does not affect the player casting time anymore. For enemies the speed still affects their casting time, but it is rooted now. Player casting time is now a
2026-05-21 16:27 UTC · Community Announcements · Ryu82
- As the cost row in adventure research confused people, especially with the free researches and free slot, I changed it into 'Factor' which just compares the research times to each other. - Fixed more bugs.
2026-04-27 00:04 UTC · Community Announcements · Ryu82
- Changed drops from empress and golem a bit so each has drops for 2 pills. Empress now also has earth weakness and gives a bit more exp. - Fixed most of the reported bugs.
2026-04-24 11:06 UTC · Community Announcements · Ryu82
- Core slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that. So I disabled that for now, but you can see what the cores will do in the tooltips and some preview on equip slotting to prepare for it. The bonuses and formulas will likely stay similar but could still change in a final version for core slotting. - Added a wind set, 2 new staffs and a bow for adventure. - Renamed the old "Windy" equip names into "Aim" as that fits better for hit bonus and so that people don't confuse wind set with
2026-04-10 19:07 UTC · Community Announcements · Ryu82
- Since google changed how they gives ids from google play games so every game gets its own id, it broke the connection from Idling to Rule the Gods to Idle Cooking Emperor for new players. So people on android who do not have connected them yet for the golden dragon pet, can now manually input their id, which is shown on Idle Cooking Emperor to connect them instead. - Some more bugfixes. Most importantly the issue that research points display and it was capped at 300k while many people would get more than that in a few days.
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