2025-11-06 16:45 UTC · Community Announcements · kai
How to Play Deceit - The Legacy Lives On!For over eight years, Deceit has challenged players to trust carefully, lie convincingly, and survive the chaos. That experience continues today in Deceit 2, where the legacy of the original lives on - rebuilt for the next generation of deception.Whether you’re a returning veteran or a new test subject, here’s how to keep playing Deceit - and what’s next for the community.How to Access Deceit 1 (CryEngine Version)For players who still want to revisit the original Deceit 1 - although the game is being removed from the Steam store, we’re leaving the serve
2025-07-25 10:38 UTC · Community Announcements · laur31206
To our Deceit players,Today, we’re announcing that we are beginning the process of winding down Deceit 1. We have disabled the ability to buy tokens within the game, and the DLCs will be removed from sale imminently and a full shutdown of the game on the 6th of November. Deceit 1 was our first title on Steam and introduced millions of players to a unique social deception experience that helped launch our studio. As time has gone on, the underlying infrastructure and engine that Deceit 1 is built on have become increasingly outdated, making the game significantly harder to maintain and secure.
2025-07-03 10:33 UTC · Community Announcements · laur31206
Legacy Mode Has Arrived in Deceit 2Launching today in beta, Legacy Mode brings back the classic 6-player deception you remember from Deceit in 2018. It is our tribute to the players who made Deceit what it is today.As we continue our development on Deceit 2, the original game’s infrastructure is getting older, and the game engine it uses has not been updated in 3 years. Rather than let it fade, we’re bringing its most iconic experience into the modern era - rebuilt, and now part of the future. Based on your feedback, our primary influence has been the “legacy” version of the mode from 2018.Leg
2023-09-14 13:41 UTC · Community Announcements · smithbodie
Today is the day! Deceit 2 is now available on Steam. We are incredibly excited to finally be sharing the game with you. If that’s not enough though, we have a couple of other updates we wanted to share with you. October Roadmap The first is our post-launch roadmap for September and October. There’ll be a lot more information coming soon, but this should give you a taste of what’s to come: {STEAM_CLAN_IMAGE}/43698514/b12e29785e77b99b50a151ebc2359373ba2a7d48.png Arrival Outfits As the Truth Seekers Anonymous step into the foreboding halls of Millhaven Asylum, they're not adorned in attire fit f
2023-06-02 17:48 UTC · Community Announcements · smithbodie
The Deceit team have started a new behind-the-scenes series, with a focus on Deceit 2 development. Head over to the Deceit 2 Steam page for details!
2023-02-24 15:28 UTC · Community Announcements · smithbodie
The Game Master has finally allowed you to Wishlist our upcoming game, Deceit 2. Not sure what Deceit 2 is? Only the best new horror social deception game! Nine strangers trapped, two of them hiding a monstrous secret. Outwit and outrun interdimensional demons while maintaining your sanity. Escape demands cooperation, but who can you trust? The sequel to the original Deceit, Deceit 2 will be released in 2023, built in UE5 with exciting new gameplay and a huge range of new content to immerse yourself and find new ways to manipulate, deceive and expose your friends. Wishlist Deceit 2 today, and
2022-07-14 15:05 UTC · Community Announcements · smithbodie
Last week we announced that Deceit 2 is in production! Deceit 2 is a next-generation game that has been built from the ground up from everything we’ve learned since 2017. You can find out more at https://deceit.gg. We will not be transferring over levels and outfits from Deceit 1 to Deceit 2 (with the exception of the Masquerade Event outfits), but we do still want to reward you for your achievements in Deceit 1. To help us establish the finer details of the Legacy Reward Scheme we are holding polls for you to vote for your favourite outfits! Time to choose We have been reading your comments a
2022-07-07 14:33 UTC · Community Announcements · smithbodie
The party goes on! Our Masquerade Event has been extended by two more weeks so you have longer to finish those challenges and earn the Legendary skins you might want transferred to Deceit 2. Play in-game now until Thursday 8 September. {STEAM_CLAN_IMAGE}/26303899/253f6d4b660285c3b19c8dc60ee8b8f016be7eb6.png The Masquerade Event has arrived. We know you’ve been itching to earn yourself new rewards since the Fifth Anniversary Event finished, and now you will have the chance to. Mask and you shall receive! In our Masquerade Event, you can progress your way along the Battlepass to collect tokens,
2022-07-06 14:15 UTC · Community Announcements · smithbodie
The best friend you can really trust is here to keep you company when the lights go out. Our Game Master plushie is here! Made by Makeship, designed by the Deceit devs, this soft and scary buddy is the perfect addition to your home. He’ll help keep those Terrors at bay, although he was the one to create them in the first place 👀. Your pre-order also comes with an exclusive in-game emblem! He even has his very own advert! {STEAM_CLAN_IMAGE}/26303899/892b68b0bedeb52884e3cc969d2de99741dec7ad.png Support World Makers and Deceit by pre-ordering your Game Master plushie today - the campaign ends 27
2022-05-26 09:25 UTC · Community Announcements · smithbodie
It’s been a while since we discussed Ranked play. We’re always trying to improve Deceit, and whilst we’ve debated internally on the right direction for this particular aspect of the game, we’re here today to hear what you think. We’ll start by sharing a proposed plan for the future of the ‘Ranked’ queue and listen to your feedback to help us in this process. WHERE WE'RE AT In the early days of Deceit, we added Ranked so skilled players can compete with each other for the top leaderboard spots. Inspired by similar and popular games at the time, we thought a ladder-style system would work best.
2022-05-19 11:09 UTC · Community Announcements · smithbodie
Our 5th Anniversary Event is over 😥. We hope you’ve enjoyed reviving fellow Innocents with the Confetti Antidote or running around the halls of the Manor as Ancient Anubis. We’re already putting our heads together for our 6th Anniversary Event next year, but there’s plenty to come before that…Watch this space 👀 Labyrinth Changes We’ve made some additional tweaks to the Labyrinth to make it easier to understand how to use it. The rabbit is now 25% faster, and moves only between rewards, not anywhere on the path. Furthermore, the rabbit’s last location is now remembered between sessions. Marbl
2022-04-21 14:35 UTC · Community Announcements · smithbodie
We hope you have been enjoying our 5th Anniversary Event. The event doesn’t finish until 12th May so you still have plenty of time to enjoy splattering people with cupcake shotguns, complete those special challenges, and howling your way through the night as the Anubis Werewolf terror. The team has been working hard to make some improvements to the game, and fix bugs that have been reported by our community. Strange bugs that see a player unable to respawn or interact, glitches that do weird things to the Terror animations, and a really bizarre bug where antidoted players were seen with blood
2022-03-31 14:01 UTC · Community Announcements · smithbodie
EDIT: One more week to party! Fantastic news, everyone: Because you all have been so well behaved recently and not deceitful at all, we have decided to extend the 5th-anniversary event by one week and it will now end on May 19th to give you the last chance at getting those juicy Anniversary Exclusives! Don't forget to join our Discord to show off your new looks! Best of luck and see you in the Booth! It’s time to party! *Happy Birthday to us… Happy Birthday to usss!* It’s official! We’ve hit the grand old age of Five, and it’s time for us to celebrate - with you! We’d like to give a big thanks
2022-03-25 15:37 UTC · Community Announcements · smithbodie
We hope you’ve been enjoying our updates so far this month, including the End-Game and Escape Hatch Mechanic. Today we have a bundle of updates to whet your appetite ahead of the main event coming next week. Now, last week’s update was folded into this week’s and we’re bringing you some exciting features. Pre-game When you connect into a game, you’ll now be put in a pre-game lobby with the other players you’re playing with. Here, you will be able to select which Terror to play with if you’re Infected, and select your Infected teammate (if you want to that is, you’ll still have the choice of ‘R
2022-03-08 14:43 UTC · Community Announcements · smithbodie
Thank you to everyone who has played the game with the newest update we released on Friday. We listened closely to your feedback, and made note of issues you've been having, and we released two small fixes on Friday afternoon and Saturday to fix problems with the Labyrinth and with queuing for games in a party. Today's release address three main things that we have spotted since the major update on Friday. Ranked changes Based on feedback from the community, we have made some changes to the Ranked ELO/Mark formula. The details of the change in this update are: Marks: If you Survived, earn 2 Ma
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