2026-09-01 07:05 UTC · Community Announcements · YMV
Concrete Coffin Demo is Live & What I Did This Month In last month's post, I mentioned that I would be focusing entirely on preparing the demo version. During the first few weeks of the month, I ran checks, fixed the bugs I found, and completed the necessary adjustments. Finally, as of August 29th, I have published the Concrete Coffin demo publicly on Steam. You can now download and try the game directly from the Steam store page. Chinese Language Support Added As part of my efforts to expand the game's language infrastructure, I have added Chinese language support. What Happened to Last Month
2026-08-01 13:39 UTC · Community Announcements · YMV
What Did I Do This Month? After focusing heavily on the UI last month, my main focus this month was adding new mechanics to the game and establishing systems that provide necessary information to the player. I wanted to make players feel that the shelter isn't just about numbers, but that the people living inside also have a voice and reaction. "Whispers of the People" Mechanic Added To better reflect the human factor and the public's reaction in the game, I added "Whispers of the People" texts to event outcomes. Now, you can directly see how the choices you make echo through the shelter corri
2026-07-02 11:13 UTC · Community Announcements · YMV
What Did I Do This Month? This month, I mainly focused on the game's user interface (UI). I redesigned many screens, from the gameplay screen to the policy selection. My goal was to make the interface more suitable for the game's atmosphere. Event Screen Has Changed I changed the event screen, which is the screen you spend the most time on. In the old version, the stat bars were vertical on the left side of the screen, the character portrait was small, and the options were in a separate panel. In the new design, each event opens as a single panel in the center of the screen. The character's po
2026-06-02 18:30 UTC · Community Announcements · YMV
Update Note (June 6): This announcement has been updated to reflect the latest developments in the development process. Current State of the Game: Where Am I At? The game currently offers a full 10-week management experience. I have planned about 28 events for each week; this means you will face an average of 4 different crises or situations every day. There are around 280 unique events in total throughout the game. There are 6 core stats that we constantly need to keep balanced during facility management. However, things don't always go smoothly; a crisis begins following a major disaster in
Full appinfo as delivered by Steam PICS, changenumber 38805948. Also at /api/app/4714790/raw.
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