Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-02-10 04:48 UTC · Community Announcements · graffitisimulator
Hey Everyone! We have done a bunch of improvements / bug fixes (see below) Bugs / Improvements Pressing the touchpad will now hide / show your phone. Time of day - Removed from the lab scenes. When in left hand mode, hands not playing the correct pose. Color picker, cursor was defaulting to an incorrect position which caused a flicker. Help on the Vive was showing the oculus rift. Grip points adjusted for better grabbing. Audio on 360 capture too loud / material render issue UI Bug menu pointer camera moves away and the pointer line renderes weird oppersite way. All our cans now use ironlak br
2018-02-10 04:48 UTC · Community Announcements · graffitisimulator
Hey Everyone! We have done a bunch of improvements / bug fixes (see below) Bugs / Improvements Pressing the touchpad will now hide / show your phone. Time of day - Removed from the lab scenes. When in left hand mode, hands not playing the correct pose. Color picker, cursor was defaulting to an incorrect position which caused a flicker. Help on the Vive was showing the oculus rift. Grip points adjusted for better grabbing. Audio on 360 capture too loud / material render issue UI Bug menu pointer camera moves away and the pointer line renderes weird oppersite way. All our cans now use ironlak br
2017-08-07 17:18 UTC · Community Announcements · graffitisimulator
Our latest patch has support for the Oculus rift, this is something we have been wanting to get working for a while now. We are still very new to VR development and it required a lot of refactoring to get it to work correctly. (basically a right pain in the♥♥♥♥♥) We have also done lots of updates on the multiplayer flow ;- No region for rooms, you can easily see who's playing and jump straight in. Ability to kick players from the game Only the host is able to clean the paint surface. + lots of small bug fixes and polish Again we are really thankful for the feedback we are getting both good and
2017-08-07 17:18 UTC · Community Announcements · graffitisimulator
Our latest patch has support for the Oculus rift, this is something we have been wanting to get working for a while now. We are still very new to VR development and it required a lot of refactoring to get it to work correctly. (basically a right pain in the♥♥♥♥♥) We have also done lots of updates on the multiplayer flow ;- No region for rooms, you can easily see who's playing and jump straight in. Ability to kick players from the game Only the host is able to clean the paint surface. + lots of small bug fixes and polish Again we are really thankful for the feedback we are getting both good and
2017-08-02 12:54 UTC · Community Announcements · graffitisimulator
We have just updated our 'devbranch' build which contains improvements for multiplayer. We have removed the regions and now it will scan all and list all rooms available. You can now kick people from the room :) Only the host of the room is allowed to clear the wall. As well as a bunch of other smaller fixes. You should now be able to play using an Oculus kit from within steam, we are still figuring out a few things but give it a whirl. -Kingspray Team
2017-08-02 12:54 UTC · Community Announcements · graffitisimulator
We have just updated our 'devbranch' build which contains improvements for multiplayer. We have removed the regions and now it will scan all and list all rooms available. You can now kick people from the room :) Only the host of the room is allowed to clear the wall. As well as a bunch of other smaller fixes. You should now be able to play using an Oculus kit from within steam, we are still figuring out a few things but give it a whirl. -Kingspray Team
2017-07-15 05:39 UTC · Community Announcements · graffitisimulator
Kingspray has EVOLVED! Update now for a tonne of FREE new features! PAINT OVERHAUL Take to the streets with a new and improved paint system, subtle and accurate pressure control, new caps, wet/dry simulation and realistic splatter effects! We have drastically improved your ability to fade and feather your work, as well as achieve tight lines using 5 new caps tweaked and refined for your satistfaction! METALLICS! AND IRONLAK COLORS! Kingspray now offers Metallic paints, turn any colour you like into a stunning metallic from our new and improved user interface, or select from a range of approved
2017-07-15 05:39 UTC · Community Announcements · graffitisimulator
Kingspray has EVOLVED! Update now for a tonne of FREE new features! PAINT OVERHAUL Take to the streets with a new and improved paint system, subtle and accurate pressure control, new caps, wet/dry simulation and realistic splatter effects! We have drastically improved your ability to fade and feather your work, as well as achieve tight lines using 5 new caps tweaked and refined for your satistfaction! METALLICS! AND IRONLAK COLORS! Kingspray now offers Metallic paints, turn any colour you like into a stunning metallic from our new and improved user interface, or select from a range of approved
2016-12-14 18:44 UTC · Community Announcements · Kingspray
Again we are really thankful of all the suggestions and feedback we have got so far. We have done our best to address as many as possible in the first patch. Left Hand Support Cross platform Multiplayer Undo / Redo - System (No lag / memory fix) Quick menu pop out (A new menu for easily accessing Undo / Redo , Paint Colors and pressure. Tilt your wrist forwards to open. A massive improvement to usability! Menu item options more visible of state (Bug fix with cursor resetting) Pressure slider Can shake vibration Playback x1,x2,x4 speed New Color picker, cycle between color graphs. Can scrolling
2016-12-14 18:44 UTC · Community Announcements · Kingspray
Again we are really thankful of all the suggestions and feedback we have got so far. We have done our best to address as many as possible in the first patch. Left Hand Support Cross platform Multiplayer Undo / Redo - System (No lag / memory fix) Quick menu pop out (A new menu for easily accessing Undo / Redo , Paint Colors and pressure. Tilt your wrist forwards to open. A massive improvement to usability! Menu item options more visible of state (Bug fix with cursor resetting) Pressure slider Can shake vibration Playback x1,x2,x4 speed New Color picker, cycle between color graphs. Can scrolling
2016-12-07 04:09 UTC · Product Release · Valve
Kingspray Graffiti is Now Available on Steam! Hanging out with friends, bombing walls, and smashing bottles would be much more fun with out the jail time.
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/471660/raw.
{
"appid": "471660",
"common": {
"name": "Kingspray Graffiti",
"type": "Game",
"controllervr": {
"steamvr": "1",
"oculus": "1"
},
"playareavr": {
"standing": "1",
"roomscale": {
"width": "2",
"depth": "1.5",
"360_required": "0"
}
},
"oslist": "windows",
"logo": "a799a0f78f9617357cacd2bbe0bc3c83bc16bdd6",
"logo_small": "a799a0f78f9617357cacd2bbe0bc3c83bc16bdd6_thumb",
"icon": "056f451cc0a85c64556194ec16ca2ebf01ab2273",
"clienticon": "93b1dd1613b5d5a49dbd2922b9b1a89674efcbd3",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"releasestate": "released",
"openvroverlaysupport": "1",
"openvrsupport": "1",
"othervrsupport": "1",
"othervrsupport_rift_13": "1",
"steam_deck_compatibility": {
"category": "1",
"steamos_compatibility": "0",
"steam_machine_compatibility": "0",
"test_timestamp": "1650499200",
"tested_build_id": "0",
"tests": {
"0": {
"display": "2",
"token": "#SteamDeckVerified_TestResult_SteamOSDoesNotSupport_VR"
}
},
"steam_machine_tests": {},
"steamos_tests": {},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Kingspray Graffiti Simulator",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_3ef675af417adae87c2bb6e34ce0c1f62fca63c1.jpg",
"store_asset_mtime": "1518088442",
"associations": {
"0": {
"type": "developer",
"name": "Andrew Bates"
},
"1": {
"type": "developer",
"name": "Craig Bentick"
},
"2": {
"type": "developer",
"name": "Nolan Cunningham"
},
"3": {
"type": "developer",
"name": "Onomis"
},
"4": {
"type": "publisher",
"name": "Infectious Ape"
}
},
"primary_genre": "28",
"genres": {
"0": "28"
},
"category": {
"category_2": "1",
"category_36": "1",
"category_9": "1",
"category_27": "1",
"category_1": "1",
"category_49": "1",
"category_52": "1",
"category_54": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1481083740",
"community_hub_visible": "1",
"gameid": "471660",
"onlyvrsupport": "1",
"store_tags": {
"0": "599",
"1": "21978",
"2": "3859",
"3": "84",
"4": "3839",
"5": "597"
},
"review_score": "8",
"review_percentage": "84"
},
"extended": {
"vrheadsetstreaming": "1",
"developer": "Andrew Bates",
"publisher": "Infectious Ape",
"homepage": "http://www.infectiousape.com"
},
"config": {
"contenttype": "3",
"installdir": "Kingspray Graffiti",
"launch": {
"0": {
"executable": "Kingspray.exe",
"type": "openvroverlay",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"471661": {
"manifests": {
"public": {
"gid": "6143347652461596465",
"size": "4330362937",
"download": "1587090912"
},
"devbranch": {
"gid": "6844347988143025873",
"size": "5611117822",
"download": "1880960880"
},
"patch-fixes": {
"gid": "6257128068354483616",
"size": "5601739779",
"download": "1880015152"
}
}
},
"471662": {},
"baselanguages": "english",
"branches": {
"public": {
"buildid": "2509547",
"timeupdated": "1518237916",
"timebuildupdated": "1518114373"
},
"devbranch": {
"buildid": "2894708",
"timeupdated": "1529992763",
"timebuildupdated": "1529992763"
},
"patch-fixes": {
"buildid": "3809025",
"timeupdated": "1557426299",
"timebuildupdated": "1557426299"
}
}
}
}