2026-08-01 16:44 UTC · Community Announcements · Chris
We are delighted to announce that Scanner Sombre has now been approved as Steam Deck Verified. Scanner runs like a dream and looks absolutely gorgeous on this amazing handheld gaming device, especially on the OLED model. We have loved the Steam Deck ever since we first got our hands on one, and Scanner was the first Introversion game we wanted to bring over. If you own Scanner and you are lucky enough to own a Deck then you'll find Scanner is now playable and works brilliantly with the handheld controls.All Changes in the latest versionSteam Deck and Steam Machine compatibility fixesD-Pad can
2026-07-30 17:30 UTC · Community Announcements · John
This build focuses on adding SteamDeck compatibility. Please let us know if you discover any problems with it.
2026-07-13 10:27 UTC · Community Announcements · John
We have been workling mainly on SteamDeck compatibilty: = Steam Deck and PC usability, compatibility fixes. - D-Pad can navigate menus - Game Controller Mapping updates: - Button naming / Icons match SteamDeck controller - Hold LT to zoom. Release = Unzoom. - Aperture control: D-pad up and down - RB: Toggle continuous scan - Extras Prototypes disabled on SteamDeck (they only work on Desktop). - Save Game Menu display formatting fixes. - Button tooltip presentation fixes This build should also include the previous fixes to VR mode. Please let us know your exoeriences (pleas
2024-09-18 09:04 UTC · Community Announcements · John
Fix OpenSSL-related crash-on-start bug with Intel 10th Generation and later CPUs.
2018-08-15 20:31 UTC · Community Announcements · Chris
Greetings, We wanted to say a big thank-you to everyone who has supported Introversion through the years, and especially to those that love our oddball art exploration game Scanner Sombre. We were all in a pretty dark place after working on Prison Architect for five years plus, and something sinister and dark was just dying to come out. Scanner Sombre is how we felt! As a thank-you gift we have released the Official Soundtrack as a free download, for anyone who owns Scanner Sombre. Thank you so much! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28572655/6c71685ed3b7a6db8d
2017-06-24 14:00 UTC · PC Gamer
Scanner Sombre, as it turns out, hasn't sold very well, at least compared to Introversion's previous game: the 2-million-copies-sold-and-counting Prison Architect. By comparison, the developer's first-person cave-mapping game Scanner Sombre has only rustled up around 6,000, or in the words of Introversion's Chris Delay, "It's bombed". Delay, and Introversion co-founder Mark Morris, chatted about the game, and its sales, in a frank new YouTube video, while also finding the time to show off Scanner's previously teased VR mode, which is now live in beta for
2017-06-23 10:52 UTC · Community Announcements · Chris
We are very proud to announce you can now play Scanner Sombre in VR, using a HTC Vive or Oculus Rift. We've been busy working on this since Scanner Sombre launched, and we think it's one of the most atmospheric experiences we have ever created. Let us know what you think! Mark & Chris made a video demonstrating the new Vr mode, and also discussing the critical and commercial response to the games launch. It's a difficult but honest discussion. https://www.youtube.com/watch?v=y4a7K-I-F5s This update is on the steam branch 'beta', meaning you must manually switch to that branch to see this new v
2017-06-23 10:52 UTC · Community Announcements · Chris
We are very proud to announce you can now play Scanner Sombre in VR, using a HTC Vive or Oculus Rift. We've been busy working on this since Scanner Sombre launched, and we think it's one of the most atmospheric experiences we have ever created. Let us know what you think! Mark & Chris made a video demonstrating the new Vr mode, and also discussing the critical and commercial response to the games launch. It's a difficult but honest discussion. https://www.youtube.com/watch?v=y4a7K-I-F5s This update is on the steam branch 'beta', meaning you must manually switch to that branch to see this new v
2017-05-25 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
‘Terrible’ only in the sense of their gaming capability. Honestly, I’m sure your laptop is lovely to look at and it was definitely a extremely sensible idea to spend all that money on it instead of buying a holiday or helping to save the pandas. Truth is, though, that playing recently-released games on the vast majority of laptops is about as effective as starting an online petition to uncancel your favourite television show. A little discretion goes a long way, however. Sure, you may be denied the glossiest of exploding viscera, but it is entirely possible to keep up with th
2017-05-13 16:05 UTC · PC Gamer
Introversion Software surprised us recently by releasing its first-person adventure Scanner Sombre just a few days after announcing its existence, an interesting move considering Introversion's last game, Prison Architect, spent about six years in Early Access. Now comes the news that Scanner Sombre will soon be available to play in VR, which Introversion's co-founder, Mark Morris, didn't formally announce but simply mentioned to me during a conversation at PDXCon this week in Stockholm, Sweden. The news arrived when I asked Morris and fellow co-founder Chris Delay if they were
2017-05-10 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
A beautiful and novel game suffering from something of an identity crisis, Scanner Sombre is the latest from Introversion Software, making a play for artfulness after a few years of successfully popularising themselves with Prison Architect. But though Scanner’s central conceit – using a laser scanner to ‘paint’ dot-array colours and shape onto your pitch black, subterranean surroundings – is gloriously atmospheric, it lacks the lightness of touch needed to achieve the emotional clout it so clearly wants to have. …
2017-04-26 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Philippa Warr)
Scanner Sombre is Introversion’s curious LIDAR-inspired exploration game. It caught my eye last year at Rezzed because it had such an unusual art style – the only thing close to it is A Light In Chorus and that does very different things with the specks of colour which make up its environments. In Scanner Sombre you use a scanning gun to reveal the world around you and to navigate its secrets. A spectrum of colour helps you parse the terrain with bluer areas being far away and reds indicating what’s nearest. Yellows and greens mark out the middle ground. It’s an atmos
2017-04-26 13:18 UTC · Product Release · Valve
Scanner Sombre is Now Available on Steam and is 20% off!* Inspired by Gone Home and Dear Esther, Scanner Sombre is a cave exploration experience. With stunning visuals and a terrifying theme, it is the 6th major video game released by Introversion Software - creators of the BAFTA award winning Prison Architect as well as Uplink, Darwinia and DEFCON. *Offer ends May 3 at 10AM Pacific Time
2017-04-24 14:22 UTC · Community Announcements · Chris
We are very excited to announce that our sixth game ‘Scanner Sombre’ is finished, and is launching this Wednesday 26th April! Watch our launch trailer here: https://www.youtube.com/watch?v=8NFlo9FEfaY Scanner Sombre began life as a short experimental prototype, created in a little over a week during the long Prison Architect alpha. We wanted to create something completely different to Prison Architect, and very different from any game we’d made before. Scanner Sombre is intended to be a deeply atmospheric experience, inspired by similar games such as Gone Home, Dear Esther, and Proteus. Armed
2017-04-24 14:22 UTC · Community Announcements · Chris
We are very excited to announce that our sixth game ‘Scanner Sombre’ is finished, and is launching this Wednesday 26th April! Watch our launch trailer here: https://www.youtube.com/watch?v=8NFlo9FEfaY Scanner Sombre began life as a short experimental prototype, created in a little over a week during the long Prison Architect alpha. We wanted to create something completely different to Prison Architect, and very different from any game we’d made before. Scanner Sombre is intended to be a deeply atmospheric experience, inspired by similar games such as Gone Home, Dear Esther, and Proteus. Armed
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