2026-09-10 16:50 UTC · Community Announcements · bigmeco
NECHTO IS NOW FULLY RELEASED Today, NECHTO leaves Early Access. The full version is now available on Steam. NECHTO is a local game of hidden roles, infection, and fragile trust. One computer runs the match on a shared screen, while 4–12 players join from their phones in a browser and receive private roles, cards, and decisions. Built with the crew During Early Access, the infected gained a hidden Hive channel and the humans received four counterplay cards. The deck was rewritten for the deep-space setting, and 37 cards received new animated artwork. The shared screen was rebuilt as a command c
2026-08-13 17:05 UTC · Community Announcements · bigmeco
THE LAST WARM SIGNAL Summer is almost over. The thing on this ship is just getting comfortable. For the last days of summer, NECHTO: Infection Protocol is 30% off until August 27 at 10:00 AM Pacific. Bring one screen. Everyone brings a phone. 4–12 players around one shared screen Phones become private controllers — nothing to install Play locally, online, or mix both in one match Hidden roles, forced card exchanges, and one infection that never stays put Scan the QR code, join the room, and keep an eye on the card being passed to you. The warm days are ending. Trust will go first.
2026-08-08 11:00 UTC · Community Announcements · bigmeco
FROM THE SHIP TO THE OFFICE If you enjoy NECHTO's phone-powered multiplayer party format, your next group game is ready. Try Last One Employed The free demo for Last One Employed is available now. One PC hosts, friends join with their phones, and office politics decide who stays employed. Play + Wishlist Download the demo, then wishlist the full game.
2026-08-03 14:38 UTC · Community Announcements · bigmeco
THE SHIP IS NO LONGER A BACKDROP In v1.5 we rebuilt the deck. Now the place where it is played has had its turn: the shared screen has a new structure, panic cards have become full scenes, and the space outside the hull follows its own physical rules. One command console Turn phase, active player, event description, pending response, alert level, current card, deck and discard pile now live in one central console. Duplicate bars are gone, cards use their true 5:7 format without empty margins, and the active player node grows in place. There is less instrumentation noise and more of the game it
2026-07-30 09:05 UTC · Community Announcements · bigmeco
THE INFECTED HAVE A CHANNEL The infected are no longer silent. They now have a hidden chat for their whole side — humans cannot see it at all: no button, no hint. The hive The channel is trickier than its own members think. Your name shows only along the infection chain: you know who infected you and who you infected. Everyone else is signed as "ORGANISM-04". You cannot type, only pick a preset line: typing at a shared table is visible to everyone, while a tap is indistinguishable from ordinary play. Nobody knows the size of the hive, not even the infected. Four cards against the hive RADIO SC
2026-07-22 13:53 UTC · Community Announcements · bigmeco
THE INFECTION GOES CINEMATIC Key moments no longer pass by as a line in the log. This update turns them into full-screen staged scenes — with procedural sound built frame by frame. Global event scenes The flamethrower burns its target, the quarantine chamber seals around a suspect, a heavy door is barricaded shut, and the axe decides — lift the quarantine or smash the door. Each scene sounds its own way: the roar of flame, the clang of steel, the hydraulics of the hatch. Run the match from your phone Laptop out of reach? Not a problem anymore. Players can start a match by a unanimous vote stra
2026-07-17 08:06 UTC · Community Announcements · bigmeco
This patch fixes the two most reported issues: Windows: the game now runs in borderless fullscreen instead of exclusive fullscreen. This fixes freezes caused by conflicts with background apps (launchers, overlays — e.g. CLaunch), and Alt-Tab / window switching now works normally. Windows: added a fallback windowed mode — launch with --windowed (Steam: Properties → Launch Options). iPhone: the on-screen keyboard now opens reliably when entering your name — iOS players can join the game normally. Thank you to the players who reported these issues!
2026-07-16 19:27 UTC · Community Announcements · bigmeco
TRAINING PROTOCOL ACTIVE The most dangerous part of an expedition is not knowing what to do after the first alarm. Update v1.3 completely rebuilds NECHTO’s opening minutes: the game now guides a new group from connecting their phones to their first full match. Two stages of interactive training The tutorial is no longer just a reference page. It is a guided demonstration layered directly over the real interface. The Lobby stage covers interface scale and master volume, QR scanning, connecting several phones, and inviting remote groups with a short code. The Game stage explains secret roles, tu
2026-07-04 09:40 UTC · Community Announcements · bigmeco
THE SIGNAL HOLDS Online mode is live — and this update makes it safer to use during a real party. Distant crews are easier to invite, temporary signal loss is less dangerous, and the table now earns Steam progress. Friend invites through Steam and Discord Steam Rich Presence advertises the active lobby for Join Game. Discord presence carries the room code and supports Ask to Join. Both paths lead into the same Steam lobby; transport stays on Steam Datagram Relay. More resilient online rooms Host migration restores the latest game snapshot on the new owner. Disconnected host groups get a recove
2026-07-02 10:07 UTC · Community Announcements · bigmeco
THE THING SPREADS FURTHER Until now, you could only survive the infection by gathering in one room. Not anymore. This major update takes Nechto beyond a single table — play together no matter where you are. Online mode — and it's hybrid You can now host a game over the internet. But here's the key: it's not either/or. A single game can include both the people sitting next to you by the TV and those who joined from far away. Part of your group in the room, part on the other side of the country — all in the same match. Local play isn't going anywhere; you've simply gained another way to play. Ph
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