Geometrics and Mazes updated
Enough players have started playing the more difficult content that we have now started tuning those levels. This update tunes the medium difficulty for Geometrics and Mazes. Check it out and get a new high score!
Circuitous ® is an addictive, ludicrous-speed arcade-style puzzler. Avoid rotating barriers as you attempt to navigate to the center.
| App ID | 483490 |
|---|---|
| App type | Game |
| Developer | The Owl Prophecy |
| Publisher | Plug In Digital |
| Homepage | http://www.theowlprophecy.com/ |
| Release date | 2019-07-09 12:21 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/483490 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Circuitous.exe | windows | ||
| 1 | CircuitousDesigner | windows | Circuitous Designer |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:03 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2035210 | 2017-08-13 23:13 UTC | ||
| macosxbeta | 1946647 | 2017-07-08 17:51 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 483491 | windows · 64 | 262.00 MB | 39.14 MB | 1718988218464452724 | branches: macosxbeta | |
| 483492 | macos · 64 | 0 B | 0 B | 1941391283586627417 | branches: macosxbeta | |
| 483493 | windows · 32 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2035210 | public | 2017-08-13 23:13 UTC | 2 hours ago |
| 1946647 | macosxbeta | 2017-07-08 17:51 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Enough players have started playing the more difficult content that we have now started tuning those levels. This update tunes the medium difficulty for Geometrics and Mazes. Check it out and get a new high score!
Enough players have started playing the more difficult content that we have now started tuning those levels. This update tunes the medium difficulty for Geometrics and Mazes. Check it out and get a new high score!
Several campaigns were updated today under Mazes, Spinners, and Geometrics. The early stages continue to evolve as we tune them based on player metrics. In general, the earlier stages are now slower and static barriers were removed. There was also a bug fix for the Campaign Selection screen where the preview levels were not updating correctly in some situations. Try some of the intermediate and harder levels. That's where the play styles start to combine in new and fun ways.
Several campaigns were updated today under Mazes, Spinners, and Geometrics. The early stages continue to evolve as we tune them based on player metrics. In general, the earlier stages are now slower and static barriers were removed. There was also a bug fix for the Campaign Selection screen where the preview levels were not updating correctly in some situations. Try some of the intermediate and harder levels. That's where the play styles start to combine in new and fun ways.
Based on community feedback, we've adjusted the design for the start menu. Let us know what you think!
Based on community feedback, we've adjusted the design for the start menu. Let us know what you think!
It was brought to our attention that several players were not aware that there is a select list on the left side of the campaign options screen and therefore were not accessing 90% of the content in the game. We've added a "Next" button to the You Win! screen to auto advance players to the next campaign. We'll be thinking of how to redesign the campaign options screen to better highlight the options and progression. Suggestions are welcome.
It was brought to our attention that several players were not aware that there is a select list on the left side of the campaign options screen and therefore were not accessing 90% of the content in the game. We've added a "Next" button to the You Win! screen to auto advance players to the next campaign. We'll be thinking of how to redesign the campaign options screen to better highlight the options and progression. Suggestions are welcome.
We've introduced a new way to version campaigns that will also have less impact on leader boards. Unfortunately for this update, all leaderboards will be reset.
We've introduced a new way to version campaigns that will also have less impact on leader boards. Unfortunately for this update, all leaderboards will be reset.
Two new Spinner Campaigns were added to ease players into this style of play. The Slow Set 1 Campaign was shortened by 5 levels. Existing players may need to delete the campaign_0001_Casual.hs file under "Logs" in order for new high scores to post Steam Leaderboards. Simply playing the game really helps us understand how to tune the levels. Thanks for playing and keep trying to master the levels.
Two new Spinner Campaigns were added to ease players into this style of play. The Slow Set 1 Campaign was shortened by 5 levels. Existing players may need to delete the campaign_0001_Casual.hs file under "Logs" in order for new high scores to post Steam Leaderboards. Simply playing the game really helps us understand how to tune the levels. Thanks for playing and keep trying to master the levels.
Fixed a bug where the Maze and Geometric stats were not updating properly in some cases.
Fixed a bug where the Maze and Geometric stats were not updating properly in some cases.
Full appinfo as delivered by Steam PICS, changenumber 36705036. Also at /api/app/483490/raw.
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