A voxel-based virtual tabletop with full 3D building, movement, and fog-of-war. Place voxels in any color with a variety of 3D shape tools like rectangles, cylinders, ramps, pyramids, etc. Import any image as custom standees. Detailed GM control over player vision, teams, dice, and more!
No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app.
DLC
AppID
Release
Price
No DLC known for this app.
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
No depot information available for this app.
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
No builds recorded yet.
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-25 14:39 UTC · Community Announcements · T
MultiplayerFirst draft Steam multiplayer: lobby create/list/join, host/join via Steam alongside existing LAN flowVarious multiplayer related bugfixes: token properties syncing across clients, hidden tokens, fog-of-war, ridersLobby remembers your nickname across sessionsFixed hidden tokens still being clickable/draggable while hiddenCameraIsometric camera now snaps to 5 pitch levels (0°, 20.7°, 35.3°, 54.7°, 90°) in addition to 45° yaw snappingMore camera invert options: separate mouse X invert and keyboard X/Y invert togglesCamera controls (orbit/pan) moved to arrow keysTokensWASD keyboard mov
2026-06-16 16:12 UTC · Community Announcements · The Voxel Witch
Big quality-of-life pass: tokens now support mounts/riders, hidden states, top-down tokens, alternate base shapes, and a redesigned tabbed edit dialog, plus multi-select, copy/paste, and a token library.New systems include a turn tracker, in-game chat with dice rolling and secret rolls, map markers, and several new ruler tools.Building gets freehand brushes, two-color shapes, surface snapping, texture noise, and new visual styles (Moonside, Cel shading, Blueprint). Camera improvements include a GM spectator monitor, first-person mode, and scene image export.Also more back-end lighting, fog-of-
2026-06-16 15:55 UTC · Community Announcements · The Voxel Witch
In this update, features for actually playing were laid down - token facing, custom stats, notes, better performance, and general UI/UX polish (which will be a continuing theme in all updates).
2026-06-16 15:49 UTC · Community Announcements · The Voxel Witch
This was the first public showcase of Terrablox - a lot has already changed since this update! The basics are all there: voxel building, 3D line-of-sight and fog-of-war, custom standees, and raytraced lighting.
Full appinfo as delivered by Steam PICS, changenumber 37718012. Also at /api/app/4842910/raw.