New Update
DLC "Return to Palmyra": Chinese translation (made by JG54_NF2); Slightly adjusted the command point amounts in the realistic difficulty mode.
Real Time Strategy with a high degree of realism. The game is based on a true story.
| App ID | 485980 |
|---|---|
| App type | Game |
| Developer | Cats Who Play |
| Publisher | Cats Who Play |
| Homepage | http://www.catswhoplay.com |
| Release date | 2017-02-21 08:44 UTC |
| Release state | released |
| Workshop | Visible |
| DLC list (appinfo) | 599050,635030,938490 |
| Store page | store.steampowered.com/app/485980 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | bin\SyrianWarfare.exe | windows | ||
| 1 | bin\SyrianWarfare.exe | -dlc ReturnToPalmyra | windows | Return to Palmyra |
| 2 | bin2\SyrianWarfare.exe | -dlc Battlefields | windows | Battlefields |
| 3 | bin2\SW_editor.exe | -dlc Battlefields | windows | Editor |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:04 UTC | $13.99 | $13.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23846608 | 2026-06-21 20:55 UTC | ||
| default-old2 | 2370991 | 1.1.0.15 | 2018-04-17 11:03 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228985 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229004 | windows | from app 228980 · shared install | ||||
| 229020 | windows | from app 228980 · shared install | ||||
| 485981 | windows | 2.46 GB | 2.28 GB | 1945768130842499975 | branches: default-old2 | |
| 485982 | russian | 840.73 MB | 852.04 MB | 2121076626907388259 | branches: default-old2 | |
| 485983 | english | 783.03 MB | 793.55 MB | 7114003154763317577 | branches: default-old2 | |
| 485984 | german | 783.04 MB | 793.56 MB | 2347426517945025867 | branches: default-old2 | |
| 485985 | russian | 249.68 MB | 252.83 MB | 3291588655852064736 | DLC 635030 · branches: default-old2 | |
| 485986 | english | 253.66 MB | 256.79 MB | 5032067638912070894 | DLC 635030 · branches: default-old2 | |
| 485987 | german | 253.67 MB | 256.80 MB | 6523523254988142997 | DLC 635030 · branches: default-old2 | |
| 485988 | schinese | 783.67 MB | 794.20 MB | 7038287895233730970 | ||
| 485989 | schinese | 253.67 MB | 256.80 MB | 6653639576087020064 | DLC 635030 | |
| 599050 | 305.87 MB | 263.16 MB | 2210353345882032752 | DLC 599050 · branches: default-old2 | ||
| 635030 | windows | 823.32 MB | 834.29 MB | 6428442541124881792 | DLC 635030 · branches: default-old2 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23846608 | public | 2026-06-21 20:55 UTC | 6 hours ago |
| 2370991 | default-old2 | 2018-04-17 11:03 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
DLC "Return to Palmyra": Chinese translation (made by JG54_NF2); Slightly adjusted the command point amounts in the realistic difficulty mode.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25580147/134e95313e38d3fdca5644d578c982a1c4510236.png Chinese translation for Syrian Warfare (made by JG54_NF2). You can change language on the Language tab of the Syrian Warfare - Properties (right click on "Syrian Warfare" on your the Steam games list to open the Properties window), then restart the Steam client, and wait for the update. Minor bug fixes. 我们很高兴的祝贺即将来临的中国农历新年。在这个特殊的日子里,制作组Cats Who Play 向广大中国的玩家拜个早年,并为你们带来了这个特殊的礼物。 《叙利亚战争》中文版翻译添加(由 JG54_NF2 制作) 你可以在Steam的游戏库里右击游戏名称并在属性选项中选择“语言”标签,然后在其中进行修改。更改完成后建议重启Steam客户端以便游戏进
DLC Battlefields: Fixed the fatal errors that occurred when using the Undo action in the Editor. You can now recalculate the PhysX and Visibility files directly in the Editor. You'll have to do this if your level's landscape was changed. You can now copy the "themes.xml" file to your Battles' directories and use custom music tracks in your own Battles. Updated the Lua scripts of the Battle templates. You can use new scripts to create custom campaigns more easily. If you want to include two or more missions in your Battle's campaign, you now only have to change the "spawns.lua" file to add the
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25580147/0ec7eb4daab62735de292e9889c7a1bbee2c255c.png New DLC called Battlefields was released. Several new missions and Steam Workshop integration for publishing and playing user-made levels and campaigns. You can read the detailed description on the DLC's store page.
- Problems with occasionally breaking effects and materials are solved. - Improved stability of the application. We know about memory leaks and subsequent crashes after multiple save loads. Not fixed yet, but working on this.
General fixes: - The physics engine has been updated to use the latest PhysX libraries. They are now included in the game and do not require installing separate drivers. - Added a message warning about missing OpenAL drivers. Before, the error was displayed as a generic "Runtime Error". - Extra infantry entry points added for some buildings. - Slightly increased armour deterioration when taking damage from HEAT ammo. - Increased 100mm and 115mm AP shells priority when targeting enemy tanks. - Changed the tracer GFX for SPG-9. DLC: - The last mission of the DLC has been redone. - Fixed an issue
General fixes: - The physics engine has been updated to use the latest PhysX libraries. They are now included in the game and do not require installing separate drivers. - Added a message warning about missing OpenAL drivers. Before, the error was displayed as a generic "Runtime Error". - Extra infantry entry points added for some buildings. - Slightly increased armour deterioration when taking damage from HEAT ammo. - Increased 100mm and 115mm AP shells priority when targeting enemy tanks. - Changed the tracer GFX for SPG-9. DLC: - The last mission of the DLC has been redone. - Fixed an issue
General fixes: - Fixed an issue where the scripted actions queue was overflowing, which could lead to the incorrect execution of the game's scenarios; - Fixed issues with video playback when using discrete sound cards, which should eliminate the lag and crashes happening in the intro and outro; - Fixed the UI image for the MLRS technical. DLC: - Fixed the scripting errors with the Grads in the second mission. We recommend restarting the mission instead of using the old saves from the mission; - Fixed an issue where some allied troops didn't come under the player's control in the third mission;
General fixes: - Fixed an issue where the scripted actions queue was overflowing, which could lead to the incorrect execution of the game's scenarios; - Fixed issues with video playback when using discrete sound cards, which should eliminate the lag and crashes happening in the intro and outro; - Fixed the UI image for the MLRS technical. DLC: - Fixed the scripting errors with the Grads in the second mission. We recommend restarting the mission instead of using the old saves from the mission; - Fixed an issue where some allied troops didn't come under the player's control in the third mission;
Friends, IndieDB is currently holding the 2017 Indie of the Year Awards celebration. Vote for our game. Let's try to make it into the Top-100! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25580147/cd68c92127de31840ade9cf65210a643d107807f.png
Friends, IndieDB is currently holding the 2017 Indie of the Year Awards celebration. Vote for our game. Let's try to make it into the Top-100! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25580147/cd68c92127de31840ade9cf65210a643d107807f.png
General fixes: - Reduced memory usage, which should lower the risk of broken saves when you save/load a lot; - Normalized the volume of unit voices; - Units with 23mm and 30mm weapons will now prioritise using AP ammunition when firing at vehicles; - Adjusted the price of supply vehicles. DLC: - Fixed a crash with the general in the first mission that happened on certain hardware setups; - Fixed a few minor errors in the scripting of the 3rd and 4th missions; - The Gazelle helicopter will remain at the player's disposal after the 4th mission; - Adjusted the reserves in the 2nd mission a bit; -
General fixes: - Reduced memory usage, which should lower the risk of broken saves when you save/load a lot; - Normalized the volume of unit voices; - Units with 23mm and 30mm weapons will now prioritise using AP ammunition when firing at vehicles; - Adjusted the price of supply vehicles. DLC: - Fixed a crash with the general in the first mission that happened on certain hardware setups; - Fixed a few minor errors in the scripting of the 3rd and 4th missions; - The Gazelle helicopter will remain at the player's disposal after the 4th mission; - Adjusted the reserves in the 2nd mission a bit; -
Common changes: - Changed the penetration power of 23mm armor piercing ammo. Now a Shilka's AP rounds will pierce through lightly armored vehicles. - Adjusted the speed and off road mobility of wheeled vehicles. - All .50 caliber guns (except for sniper rifles) now have the same chance to miss infantry in buildings. DLC: - Fixed the missing briefing and debriefing in mission 5. - Fixed an issue with the Tigr armored vehicle's slow turret rotation. - Fixed a few issues in the German tranlsation. - Rebalanced reserves of some missions.
Common changes: - Changed the penetration power of 23mm armor piercing ammo. Now a Shilka's AP rounds will pierce through lightly armored vehicles. - Adjusted the speed and off road mobility of wheeled vehicles. - All .50 caliber guns (except for sniper rifles) now have the same chance to miss infantry in buildings. DLC: - Fixed the missing briefing and debriefing in mission 5. - Fixed an issue with the Tigr armored vehicle's slow turret rotation. - Fixed a few issues in the German tranlsation. - Rebalanced reserves of some missions.
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/485980/raw.
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