Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 20:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-08 17:23 UTC · Community Announcements · Uncle Funkle
About time, eh chief?Yep! It's the best darned right-hand-man in Nevada. A very boss man, if you will. A boss man who bosses men (among others, he's not picky.) None other than THE Bossman. He's helped you hand-pick an elite squad of badasses, raise an army, establish a network of supplies, logistics, intel and contacts, vanquish your many, many foes and conquer not only your own piece of Nevada, but of reality itself. All that, and he's real handy with a broom. In recognition of these many feats, and his unwavering loyalty to the cause, we've presented him with what he not only deserves, but
2026-05-29 20:19 UTC · Community Announcements · Uncle Funkle
It's throwback time, baybay! Did you know that Madness Combat: Antipathy turns 20 this year? We didn't. Total coincidence. But we take those! Celebrate the 20th Anniversary that we definitely foresaw with Hank sporting his Sunday best, and the humble Victims themselves, the AAHW Agent. Complete with removable, REVERSABLE shades in Classic black AND post-upgrade-glowy-red, sick ass L33T sword and standard-issue Agency blicky.Most of you know the drill by now with the plushies, but incase you're new, these little balls of squishy hatred will ship anywhere in the world for a low, flat rate, court
2026-04-15 19:02 UTC · Community Announcements · The Swain 🍕
ːmpn_engiː Beta \ ːmpn_engiː\ Hey folks, sorry to announce this one a week after we launched, but there were some BIG changes and we didn't wanna commit to more than a discord announcement until we knew for sure that we weren't gonna have to roll the update back. Everything's been stable enough so here it is: FEATURED⦁ Vessels: The live beta for Vessels is ready. We wanted to get these out sooner than later while we keep testing and working on this big new feature, but the more people using this feature means more testing.⦁ Character_Ref: You can now create your own custom rig for characters i
2026-02-16 21:47 UTC · Community Announcements · Uncle Funkle
So, now that we've gotten some practice under our belts turning Gods into plushies, we decided to aim a little higher this time. That's right it's that moody mortal meddler himself, the Auditor! Coming at you not just as a squishy little plush and pin, but also as a t-shirt! Although we were able to very accurately and adorably capture his visage, we unfortunately couldn't exactly replicate the whole... shadow-flame-teleport-thing... At least not without slapping a few too many extra 0s on the price tag. FORTUNATELY however, we CAN ship him to you anywhere in the world for a low, flat rate. Ne
2026-02-16 21:15 UTC · Community Announcements · The Swain 🍕
ːmpn_hankː Full Release \ ːmpn_hankː FIXED ⦁ During cutscene dialog/narration, the visual of a character speaking would glow if their in-game character had been flashing a color (attacking, injury, debuffed, etc.). This is now fixed (I HAVE BEEN TRYING TO CLEAR THIS BUG FOR FOUR YEARS). Also, the ambient color for the narration character is now a soft blue to match the background. ⦁ Ragdolling a character would stop them from appearing in any cutscene narrations. ⦁ Characters who speak during a cutscene were being assigned shaders that "glow". ⦁ Characters could be grappled while dying (but no
2025-11-25 19:23 UTC · Community Announcements · Uncle Funkle
A transdimensional megalomaniac and a perennial enigma. A God-Emperor and a God of Glizzies. The forces of Nevada often manifest themselves in extremely varied and unforeseen ways, and there are few incarnations more enduring than that of the self-proclaimed 'God-Emperor' himself Director Phobos, and the utterly inexplicable Hot Dog Vendor. Fortunately, these mere effigies of said terrible and awesome power are much more controllable than the real things, which means we'll be able to get them anywhere in the world for a much more reasonable fee. (Seriously, don't get in the business of transpo
2025-08-06 17:28 UTC · Community Announcements · Uncle Funkle
WAKE UP, CHUCKLEHEADS! It's time to PUT MORE SQUISHY THINGS IN YOUR HOME! We tried making PINS but it WASN'T GOOD ENOUGH! NOW THE BOYS ARE MARKETABLE and can TAKE A PUNCH! You can PAY THEM to COME TO YOUR HOUSE and STAND GUARD or be on TEA PARTY DUTY! They will BAG THEMSELVES and go ANYWHERE IN THE WORLD for CHEAP!BUT DON'T WAIT! This contract is only open until AUGUST 27TH! They don't want their ITENERARY to become TOO FULL OF OBLIGATIONS! https://www.makeship.com/shop/creator/madness-project-nexus Now to use our INSIDE VOICES and talk about MODDING! It's been less than a month since we last
2025-06-10 20:20 UTC · Community Announcements · Uncle Funkle
Hey there folks! We've got a MASSIVE merch drop today from Sharkrobot, alongside another update on the state of mod development for Project Nexus. There's a heckuva lot going on on both fronts, so let's get right into it. First things first: merch! Sharkrobot's really outdone themselves here. T-shirts, hoodies, long sleeves, tank tops, pins, cards AND keychains (oh my!)Seriously, these guys went nuts with it. Check out the collection for yourself over at Sharkrobot.com, there's bound to be something in there that catches your eye. Keep in mind that all limited edition items (Tricky card set, a
2025-04-10 19:50 UTC · Community Announcements · Uncle Funkle
Well looky here! If it ain't our old pal the Sheriff! And his two favorite knuckleheads as well! That's right, Makeship's back to rustle up some trouble, and this time we've got a proper hat-trick of goodies for ya! The head honcho of MERC himself, the Sheriff in lovable plush form, and the enforcer tag-team of Church and Jorge in enamel pin form! {STEAM_CLAN_IMAGE}/25485323/3a3ff9c9e7f0e7ef1ef8243d3a49e6c6c6206615.png Y'all know the deal by now. Quality goods that'll mosey your way with affordable flat-rate WORLDWIDE SHIPPING. Can't stick around forever though! Reckon these boys'll be run out
2025-02-13 16:16 UTC · Community Announcements · Uncle Funkle
Makeship has blessed us once again with another merch drop of biblical proportions! This time around it's the OTHER good (allegedly) doctor (allegedly) Jebediah Christoff who's graced us with his presence, both in plushie AND enamel pin form! Jeb's crusade knows no bounds. He's ready to bring the fight ANYWHERE with low, flat-rate WORLDWIDE SHIPPING. Hurry though, this contract's only good through MARCH 7TH, so secure yours today! {STEAM_CLAN_IMAGE}/25485323/832f0e794279ba1e1dea1c7e0c195e01c601ab12.png As for the Project Nexus side of things, we're still plugging away with the Scene Tools upda
2024-12-20 19:53 UTC · Community Announcements · The Swain 🍕
The release branch is up to date with all beta updates EXCEPT FOR MODDING! As always, let us know if you see any issues with the new updates, or anything else you spot!
2024-12-19 00:53 UTC · Community Announcements · The Swain 🍕
ːmpn_engiː Beta ːmpn_engiː releasebeta Branch on Steam] FIXED ⦁ Characters with modded weapons would sometimes have their full inventory/warchest wiped when the item's mod was removed (or altered to a different MadCard name, which is effectively the same thing). This should be resolved. ⦁ Phobos's Ghost summons should no longer softlock the game. This error was caused by a Ghost being ragdolled at the moment it popped back in from a teleport. It's possible this may also fix issues with Crackpot disappearing from his own fight as well.
2024-12-09 21:40 UTC · Community Announcements · The Swain 🍕
ːmpn_engiː Beta ːmpn_engiː TWEAKED ⦁ Sludgethrower offhand grip point wasn't oriented correctly. ⦁ The Bext_short_1 barrel extension's connection point wasn't connected properly. MODDING ⦁ ``Keycard`` on MadCard_Execute would only accept Items/Collectibles (keycards, c4, etc), but has been expanded to accept equipped weapons too (like the Clockwork Sword vs the S3LF-Eater). Set your Execution MadCard's ``CheckOffHand`` value to true if you don't want only the main hand to be checked for the weapon. ⦁ Added the AddTraits, AddBehaviors, RemoveTraits, and RemoveBehaviors arrays to the Character M
2024-11-23 02:06 UTC · Community Announcements · Uncle Funkle
Hey there folks! Things are still chugging along with the Scene Tools over at HQ. Our current objective is getting the Event system ported to a workable format (.JSON) in order to enable custom scripted events in your stages (Think interactables, custom cameras, objectives, cutscenes, etc. Anything beyond raw go-in-room-kill-stuff gameplay.) We’re plugging away to get that to y’all in a stable state ASAP but in the meantime, Makeship’s struck again with some sweet merch and this time it’s a little different. {STEAM_CLAN_IMAGE}/25485323/470b8ddb47ccebfdc74956739c8a1d348bc12c1d.jpg This time the
2024-11-02 01:15 UTC · Community Announcements · Uncle Funkle
It's here! Today we take another step in the modding journey for Project Nexus. Well, more of a giant leap because today, we've just publicly released the SCENE TOOLS! What are the scene tools? In short; the tools that are enabling the construction of custom stages. This is currently an extremely early version of what these tools will eventually become, but the groundwork is all here and ready to be tested. Rooms, entrances, spawns, cover, lootables, and a couple extra bits, all currently for Playground only. We go into much further detail in our tutorial doc. {STEAM_CLAN_IMAGE}/25485323/f8bb9
Full appinfo as delivered by Steam PICS, changenumber 38802746. Also at /api/app/488860/raw.
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