A badass rig drives only for the glory of Satan and races with blistering fury towards the Next Hell in this ARCADE ACTION IMMORTAL TRUCKER!. Skill based gameplay, high scores, demonic fury!
No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:45 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1358946
2016-09-27 04:35 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
489761
windows
111.95 MB
40.14 MB
7966961369606183583
489762
macos
123.54 MB
44.17 MB
7471691243464404637
489763
linux
118.31 MB
41.62 MB
2161739899885518077
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1358946
public
2016-09-27 04:35 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-09-27 04:40 UTC · Community Announcements · [APro] MadjackMcMad
Thanks for an awesome first day of Demon Truckin' around Steam. Watching players play and getting feedback today, I've tweaked a few things to make later waves more interesting. Soul Boost Crucible Carburetor now increases parry damage and ammo gain per parry. There are no more increases to maximum Soul Boost. It was getting out of hand, and if a player got a couple of these in a row early on it would let them continually boost through everything without having to time their movement. I will try to keep that to a minimum. Late Wave (12+) Boss Improvements Late Wave bosses now have additional g
2016-09-27 04:40 UTC · Community Announcements · [APro] MadjackMcMad
Thanks for an awesome first day of Demon Truckin' around Steam. Watching players play and getting feedback today, I've tweaked a few things to make later waves more interesting. Soul Boost Crucible Carburetor now increases parry damage and ammo gain per parry. There are no more increases to maximum Soul Boost. It was getting out of hand, and if a player got a couple of these in a row early on it would let them continually boost through everything without having to time their movement. I will try to keep that to a minimum. Late Wave (12+) Boss Improvements Late Wave bosses now have additional g
2016-09-26 16:23 UTC · Community Announcements · [APro] MadjackMcMad
Release version! Wooooo! Launches at 10am PST today, 26 September 2016 Defeating a Rival awards a 10% score bonus, same as Demon's Danglies Total score bonus now noted next to score Two new achievements for Rivals and Score Bonus Gamepad support for Leaderboard menu Tutorial text sticks around a little longer
2016-09-26 16:23 UTC · Community Announcements · [APro] MadjackMcMad
Release version! Wooooo! Launches at 10am PST today, 26 September 2016 Defeating a Rival awards a 10% score bonus, same as Demon's Danglies Total score bonus now noted next to score Two new achievements for Rivals and Score Bonus Gamepad support for Leaderboard menu Tutorial text sticks around a little longer
2016-09-22 21:19 UTC · Community Announcements · [APro] MadjackMcMad
If you're in the beta, there are some changes that have just been pushed out. Zircon created new music! It'll play in the City and Hell zones. Rivals have head their health tuned up. Reaperswarm missiles damage tuned down. Blood and gore effects added on Slithergunners death. Tire treads turn red briefly when you run something over!
2016-09-22 21:19 UTC · Community Announcements · [APro] MadjackMcMad
If you're in the beta, there are some changes that have just been pushed out. Zircon created new music! It'll play in the City and Hell zones. Rivals have head their health tuned up. Reaperswarm missiles damage tuned down. Blood and gore effects added on Slithergunners death. Tire treads turn red briefly when you run something over!
Full appinfo as delivered by Steam PICS, changenumber 34832416. Also at /api/app/489760/raw.