Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-28 14:40 UTC · Community Announcements · Oscar
Hello everyone! We are proud to present a new stable version of Wolfpack with additional roles added to the game. You can now play as Chief engineer, or machinist with fully functional diesel engines and electric motors. The game now simulates the boat’s electric systems and air intake and exhaust systems. We have also updated the Enigma machine and done major overhauls for a number of game systems. This patch has been on the beta branch for a really long time, but now it is more than stable enough to be moved to the default branch. This does not mean that it will stop receiving updates - if a
2026-07-03 14:40 UTC · Community Announcements · Oscar
Hello everyone! This month we have released two bug fix patches for the beta, and worked on the playable corvette.Updating the beta versionEarly this month, we released a patch for the beta that fixes the level editor and Steam workshop. Today we have released a patch for the beta that fixes issues with the player management tools. This version is available in the test branch, and will be moved to the beta branch in 1 week, barring any major issues.These are the changes:In the crew menu, instead of a kick and a ban button next to the player, there is a demote and a manage button. The demote bu
2026-05-29 14:30 UTC · Community Announcements · Oscar
Hello everyone! This month we have worked on fixing bugs in the current beta, as well as developing core features for the new version of the game. As we explained a while back, the current beta-version will be moved to the main branch as soon as we deem it stable enough. Updating the beta versionThe beta version of the game has received a number of bug fix patches. It still has problems that need addressing before we commit it to the main branch. Most notably, the mission editor is not working at the moment, and there are some issues with the menus for kicking and banning players. This will be
2026-04-29 13:44 UTC · Community Announcements · Oscar
Hello everyone! This month we have updated the beta version of the game, and we have added the Kriegsmarine grid to the map.Updating the beta versionAs many of you know, the main version of Wolfpack has not been updated in a very long time. We created many upgrades, such as the playable engine room, and Enigma machine, and released them on the beta branch. This version of the game had many critical issues, among them a network bug that made the game very unstable. To fix this, we decided to start from scratch and create a new network protocol. Since Wolfpack is a multiplayer game, the netcode
2026-03-27 16:10 UTC · Community Announcements · Oscar
Hello everyone! This month we have focused on integrating the navigation system, and finished the first version of the u-boat bunker.Manual navigationIn the new version of Wolfpack, the position of the u-boat will not be visible on the map. To find their position, the players will have to navigate, using either terrestrial or celestial navigation.Celestial navigationWe have implemented a sextant, that is part of the new hand held equipment system. A sextant is an instrument that measures the angle between the horizon and a celestial body, such as the sun, moon or stars. To measure the height o
2026-03-03 11:58 UTC · Community Announcements · Oscar
Hello everyone! During February we have made a lot of progress, and we are rapidly approaching a testable version of the game. We are still working with system integration. This means that we have finished building all of the systems that are required for the open world mode to work, but some of the systems are not talking to each other correctly just yet. This is the last necessary step before we can release a test version for our internal testers. After the game reaches a relatively bug free state, it will replace the current beta version, and once that is completely bug free, it will replac
2026-01-30 14:44 UTC · Community Announcements · Oscar
Hello everyone! 2026 has begun, and development has resumed! This month we have been doing integration work and bug fixes. We have also been working on improving the u-boat bunker.System integration and bug fixesThis month we have worked with various systems to integrate them with the new version of Wolfpack. We have upgraded all of the materials inside the u-boat to work with the high definition pipeline. We have updated the world map, so that it more closely maps to the 3D world. We have made it possible for the u-boat to dock in all harbours, and we have fixed a multitude of bugs.The u-boat
2025-12-19 14:47 UTC · Community Announcements · Oscar
2025 is coming to an end, and we’d like to give an overview of development during this year, and our plans for 2026.Our development goal is to make Wolfpack into an open world game, where players can travel anywhere on earth. The game should have a career mode, where the players play through a campaign spanning the whole war. We want to implement fast travel and manual navigation. We also want to add a versus mode to Wolfpack. To achieve these goals we have to add the following to the game:Server side systems that support a global open world game with a spherical earth model.A world editor, wh
2025-11-28 12:47 UTC · Community Announcements · Oscar
Hello everyone! This month we have completed the terrain and water systems. We have also been working on modeling the radio room equipment for the corvette.Terrain and waterThe global terrain and water system is now working correctly! We can stream the terrain and water anywhere on earth with no loading screens, except for when fast traveling.The corvetteThis month we have modelled the radio direction finder and the Typex (British Enigma equivalent).What’s next?Over the next months we will work on tying all of the new systems together into a whole. This work will consist of integrating all of
2025-10-31 13:31 UTC · Community Announcements · Oscar
Hello everyone! This month we have continued working on terrain mesh generation and water simulation for the client side. Work on the corvette continues.Terrain and waterWe have spent the better part of this month working on terrain mesh generation. The terrain is generated from real world data using a spherical earth model. The spherical earth means that we sadly can’t use Unity’s built in terrain system, which is based on flat heightmaps, so we have created our own terrain system. The water system has similar requirements, where the water function has to be deterministic and continuous acros
2025-09-26 14:18 UTC · Community Announcements · Oscar
Hello everyone! This month we have upgraded to the latest version of Unity, and switched rendering pipelines from the old deferred rendered to Unity’s new HDRP renderer. We have started working on the client side systems while continuing to work on the corvette.New render pipelineThe new render pipeline will allow us to use more realistic lighting and volumetric fog effects, as well as dedicated shaders for hair, eyes and cloth. This will improve visual fidelity significantly, and handle light in a much more realistic way.Client side systemsWe have added the ability to launch into any playable
2025-08-29 19:19 UTC · Community Announcements · Oscar
Hello everyone! This month we have added the ability to build custom built ports in the level editor. We have also started texturing the corvette.The harbour editorWe have built a custom editor for the world map that allows us to build custom harbours on the world map. This tool allows us to dig out canals and basins. We have also added a tool to add reference images that can be overlayed over the map. These tools will be made available to the players, as part of the level editor.Texturing the corvetteEinar has begun texturing the interior of the corvette.What’s next?Despite our intention to s
2025-06-30 19:32 UTC · Community Announcements · Oscar
Hello everyone! This month we have focused on wrapping up the server side systems and the level editor. Next month we will be taking our summer vacations, and when we get back we will start working on the client side systems.We are very excited to get started on the client side, as this will tie all of the work we have done together, so we can finally release the patch you’ve all been waiting for! We hope you all have a great summer! :)
2025-05-28 11:46 UTC · Community Announcements · Oscar
Hello everyone! Development is continuing according to plan. This month we have worked on the back end implementation of the new world system. Celestial Navigation Navigation will be a key component of the new open world gameplay. The game will no longer update your position on the map automatically, so we need to add different methods for the players to find their locations in the world. We have added a new star field based on real life data that is accurate enough to do celestial navigation. The sun and moon also move correctly, and by measuring these, the players can find their location. We
2025-04-28 14:02 UTC · Community Announcements · Oscar
Hello everyone! This month we have focused on implementing missions and new game modes. New game modes In the current version of Wolfpack, two game modes are supported: Skirmish mode, and User generated missions. The new version of Wolfpack will support two (other) game modes: Scenario mode and Career mode. Career mode is a long form game mode, where players are free to roam the open world using fast travel, completing missions and returning to port to stock up for the next mission. A career is subdivided into chapters. Scenario mode is a more focused, short form game mode, where the players a
Full appinfo as delivered by Steam PICS, changenumber 38691564. Also at /api/app/490920/raw.
{
"appid": "490920",
"common": {
"name": "Wolfpack",
"type": "Game",
"oslist": "windows",
"osarch": "",
"logo": "56fd7925eae9f4a6e71661c7c3f1a034da2b1fc8",
"logo_small": "56fd7925eae9f4a6e71661c7c3f1a034da2b1fc8_thumb",
"icon": "b03a34337870d8b2c75d22c22c1d1b9ca5faffa2",
"clienticon": "a2c0e7177008b869375cf8eece29da85723e6db0",
"clienttga": "ded13e1083a1243419bc0ef7cef0a53be02c25ab",
"releasestate": "released",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "0",
"test_timestamp": "1742947200",
"tested_build_id": "9534533",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsNotPerformant"
}
},
"steam_machine_tests": {},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-4RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Wolfpack",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "66.26977621565038",
"height_pct": "77.14404616216567"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "66.26977621565038",
"height_pct": "77.14404616216567"
}
}
},
"store_asset_mtime": "1787929201",
"associations": {
"0": {
"type": "developer",
"name": "Usurpator AB"
},
"1": {
"type": "publisher",
"name": "SUBSIM"
}
},
"primary_genre": "28",
"genres": {
"0": "28",
"1": "70"
},
"category": {
"category_9": "1",
"category_38": "1",
"category_2": "1",
"category_1": "1",
"category_45": "1",
"category_46": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1552662001",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "490920",
"store_tags": {
"0": "599",
"1": "4994",
"2": "19780",
"3": "4150",
"4": "1685",
"5": "493",
"6": "3859",
"7": "9157",
"8": "6910",
"9": "3843",
"10": "4175",
"11": "4182",
"12": "3839",
"13": "4168",
"14": "1678",
"15": "3987",
"16": "19",
"17": "4166",
"18": "5711"
},
"review_score": "8",
"review_percentage": "88"
},
"extended": {
"developer": "Usurpator AB",
"publisher": "SUBSIM",
"homepage": "http://wolfpackgame.com/",
"gamemanualurl": "https://store.steampowered.com/manual/490920/"
},
"config": {
"contenttype": "3",
"installdir": "Wolfpack",
"launch": {
"0": {
"executable": "Wolfpack.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"490921": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "1468422829417721270",
"size": "5598987338",
"download": "1943208784"
},
"0.24": {
"gid": "6678202158879555467",
"size": "4573020196",
"download": "1451538592"
},
"beta": {
"gid": "1468422829417721270",
"size": "5598987338",
"download": "1943208784"
},
"legacy_beta": {
"gid": "8671423778677259001",
"size": "5712944286",
"download": "1830020016"
},
"testing": {
"gid": "3751345924578141807",
"size": "5599248350",
"download": "1943349952"
}
}
},
"workshopdepot": "490920",
"branches": {
"public": {
"buildid": "24991795",
"timeupdated": "1787923477",
"timebuildupdated": "1787918112"
},
"0.24": {
"buildid": "5506276",
"description": "Patch 0.24c",
"timeupdated": "1640264882",
"timebuildupdated": "1599284459"
},
"beta": {
"buildid": "24991795",
"timeupdated": "1787918641",
"timebuildupdated": "1787918112"
},
"legacy_beta": {
"buildid": "13220098",
"description": "Legacy beta branch",
"timeupdated": "1777458857",
"timebuildupdated": "1705677578"
},
"testing": {
"buildid": "25184011",
"description": "Pre beta testing branch",
"timeupdated": "1788862780",
"timebuildupdated": "1788860621"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "Wolfpack_Data/UserData/{64BitSteamID}",
"pattern": "*.xml"
}
}
}
}