Closed Beta Patch 3.1.1
fix: weapon swap reloads instantly
| App ID | 4917850 |
|---|---|
| App type | Beta |
| Developer | Frozen Logic Studios |
| Release date | 2026-08-06 17:45 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/4917850 |
| Last store refresh | 20 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | OutbreakZ.exe | windows | ||
| 1 | outbreakz.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25262350 | 2026-09-11 21:09 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 4917851 | windows | 185.66 MB | 80.58 MB | 4085009534204850244 | ||
| 4917852 | macos | 311.14 MB | 118.70 MB | 3409047202033000810 |
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25262350 | public | 2026-09-11 21:09 UTC | 14 minutes ago |
| 25242287 | public | 2026-09-10 23:51 UTC | 22 minutes ago |
| When | Changelist | Key | Old | New |
|---|---|---|---|---|
| 14 minutes ago | 38805893 | depots.4917852.manifests.public.download | 124465664 | |
| 14 minutes ago | 38805893 | depots.4917852.manifests.public.size | 326253162 | |
| 14 minutes ago | 38805893 | depots.4917852.manifests.public.gid | 3409047202033000810 | |
| 14 minutes ago | 38805893 | depots.branches.public.timebuildupdated | 1789084239 | 1789160972 |
| 14 minutes ago | 38805893 | depots.branches.public.timeupdated | 1789084308 | 1789160972 |
| 14 minutes ago | 38805893 | depots.branches.public.buildid | 25242287 | 25262350 |
| Changelist | Apps | Packages | Seen |
|---|---|---|---|
| 38805893 | 1 | 14 minutes ago | |
| 38805477 | 1 | 24 minutes ago |
fix: weapon swap reloads instantly
New Features Upgrades panel regrouped into Base, Class and Shared. Switching survivors swaps the Class box instead of shuffling rows between tabs. Balance Changes Dead Shot Cooldown caps at level 8. Grenade Cooldown caps at level 8. Shove Cooldown caps at level 10. Bug Fixes Fixed Dead Shot and Shove rows showing no effect text and a stat frozen at "0 -> 0". Fixed cooldown rows selling ever pricier levels past the floor, reading "4s -> 4s".
New class abilities. The Deadeye gets Dead Shot, a guaranteed critical hit that punches through several zombies and marks them so the whole squad crits them more. The Enforcer gets Shove, which pushes the horde back and braces them against the next bite. Right click to use them, or let Auto Attack fire them for you. Each ability has its own upgrade line in the Bunker. A downed survivor can no longer use their ability or recharge it. The icon greys out until they are back. New tutorial. A short HOW TO PLAY guide shows on your first visit to the Bunker. Story cards. Each world now opens with a s
Outbreak Z Playtest v2.0 Squad - You now deploy a squad of up to 3 survivors instead of one. - Three survivor classes: Scavenger, Deadeye, Enforcer. - New survivors are unlocked with Batteries from the Squad screen in the bunker. - Every survivor carries their own gear loadout. - Every survivor levels their own upgrades. Backpack and Auto Attack stay shared. - The Scavenger upgrade can only be bought by the Scavenger. - Melee survivors automatically take the front position. - Auto Attack is now a per-survivor ON/OFF toggle in the Inventory panel. - Arrows in the Inventory and Upgrades panels s
Fixed: upgrades you could not buy even with the exact nuts shown. The Deploy button now presses down when you click it. The build number shows on the main menu
Area cards on the Map now show every zombie type in the area, weakest to strongest. Fixed: some area cards showed no zombie previews at all. Fixed: the Map now centres on your deployed area the first time you open it. Map card strip sits centred in its frame. Main menu buttons now have a hover state.
Loot rebalancing Added loot areas
Full appinfo as delivered by Steam PICS, changenumber 38805893. Also at /api/app/4917850/raw.
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