Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
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2019-08-30 14:55 UTC · Community Announcements · kirknetic
Hello everyone! It's been 2 YEARS since the last update, and I'm sure you might be wondering why the random patch. Well basically, I played my own game recently for posterity's sake and I felt like I could improve a few things. {STEAM_CLAN_IMAGE}/26168813/d47a9c8543e85aea204e84c6d3988ef3f26ed877.png ARCADE MODE TRIMMED DOWN ROUNDS - I've reduced the 25 rounds to 20 rounds. 25 felt too long and got very tedious with repetitive enemies. ROUND 10 MINI-BOSS - Will keep this a small surprise. ENEMY TWEAKS - Enemy behaviour has been slightly tweaked, you won't notice much during gameplay. But the ba
2017-09-18 17:25 UTC · Community Announcements · kirknetic
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26168813/9175d2688610514aeed3b34b2af23213804d3e76.png Can you believe it? It's been a year since the release of Ballistic Tanks and I am very excited. VERY, VERY EXCITED!! I still couldn't believe that I was able to release a game on Steam, let alone, keep it alive for a year as a first time solo developer. SO THANK YOU ALL! I am really thankful to everyone who has supported Ballistic Tanks. Thank you for being patient by putting up with all the game breaking bugs. Thank you for providing helpful feedback. And most importan
2017-09-18 17:25 UTC · Community Announcements · kirknetic
Can you believe it? It's been a year since the release of Ballistic Tanks and I am very excited. VERY, VERY EXCITED!! I still couldn't believe that I was able to release a game on Steam, let alone, keep it alive for a year as a first time solo developer. SO THANK YOU ALL! I am really thankful to everyone who has supported Ballistic Tanks. Thank you for being patient by putting up with all the game breaking bugs. Thank you for providing helpful feedback. And most importantly, thank you so much for simply enjoying the game. {STEAM_CLAN_IMAGE}/26168813/1d2713ef312688ab74a44e2dd3726ac2115500b1.gif
2017-06-16 01:54 UTC · Community Announcements · kirknetic
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26168813/c9d849ab79e230fa7efb14e10007c1d33cf78502.jpg ARCADE MODE Point/Combo system is finally implemented in Arcade Mode. Test to see how good you really are! Be sure to destroy enemies in quick succession to get that really high score. The Juggernaut Boss in the last round is now much harder to beat. Requiring you to dodge lasers, EMP fields, and a massive wave of bullets! PLANES MODE You will now die when you fly too low to the ground. You can still hide behind the mountains, but you'll have to be extra careful. You wil
2017-06-16 01:54 UTC · Community Announcements · kirknetic
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26168813/c9d849ab79e230fa7efb14e10007c1d33cf78502.jpg ARCADE MODE Point/Combo system is finally implemented in Arcade Mode. Test to see how good you really are! Be sure to destroy enemies in quick succession to get that really high score. The Juggernaut Boss in the last round is now much harder to beat. Requiring you to dodge lasers, EMP fields, and a massive wave of bullets! PLANES MODE You will now die when you fly too low to the ground. You can still hide behind the mountains, but you'll have to be extra careful. You wil
2017-05-09 02:12 UTC · Community Announcements · kirknetic
MAJOR FIXES Player 4 turret rotation bug FINALLY fixed! Controller UI support has been polished Multikills with power-ups will now properly spawn the End-of-Round drop, allowing you to continue to the next level if you get a double/triple kill on the last remaining tanks. MINOR FIXES/CHANGES Both players will now benefit from all End-of-Round upgrades (shields, extra life) Respawning from a Continue give you more breathing room - Tank spawns with a shield power-up, map is cleared of bullets, and enemies won't shoot you for a brief period. Coin drops last longer on the map and now give you 50%
2017-05-09 02:12 UTC · Community Announcements · kirknetic
MAJOR FIXES Player 4 turret rotation bug FINALLY fixed! Controller UI support has been polished Multikills with power-ups will now properly spawn the End-of-Round drop, allowing you to continue to the next level if you get a double/triple kill on the last remaining tanks. MINOR FIXES/CHANGES Both players will now benefit from all End-of-Round upgrades (shields, extra life) Respawning from a Continue give you more breathing room - Tank spawns with a shield power-up, map is cleared of bullets, and enemies won't shoot you for a brief period. Coin drops last longer on the map and now give you 50%
2017-04-10 12:06 UTC · Community Announcements · kirknetic
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26168813/b8ddc42e040ebbdd7ee74c62597377fa8355cfdc.png It's a bird... it's a plane... oh yes! It is a plane!! I am excited to announce Ballistic Tanks first major update-- The Airstrike Update!! Take to the skies in a free-for-all with these ballistic birds and compete against friends as you destroy each other in a barrage of missiles and more missiles! - I do hope you enjoy this update. There might be several bugs laying around so please be patient with me, report bugs down below or open up a discussion thread. Looking forw
2017-04-10 12:06 UTC · Community Announcements · kirknetic
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26168813/b8ddc42e040ebbdd7ee74c62597377fa8355cfdc.png It's a bird... it's a plane... oh yes! It is a plane!! I am excited to announce Ballistic Tanks first major update-- The Airstrike Update!! Take to the skies in a free-for-all with these ballistic birds and compete against friends as you destroy each other in a barrage of missiles and more missiles! - I do hope you enjoy this update. There might be several bugs laying around so please be patient with me, report bugs down below or open up a discussion thread. Looking forw
2017-02-18 05:56 UTC · Community Announcements · kirknetic
Thank you all for your patience on the matter. This issue should be resolved by now. If you still have issues, be sure to let me know.
2017-02-18 05:56 UTC · Community Announcements · kirknetic
Thank you all for your patience on the matter. This issue should be resolved by now. If you still have issues, be sure to let me know.
2017-02-17 05:44 UTC · Community Announcements · kirknetic
Big Picture Mode and Steam Link fix Add --single-process to launch options Thanks to the players who were patient enough to find the solution and share it with us in the discussion forums. I tried adding this by default to the game, but it caused a lot of issues. Performance Optimization I've changed a few stuff in the backend to hopefully improve the performance of the game. The only big difference you'll notice is that the tanks no longer leave track marks. This was apparently, a huge performance hit, so I was willing to get rid of it to hopefully improve performance. Fullscreen scaling and
2017-02-17 05:44 UTC · Community Announcements · kirknetic
Big Picture Mode and Steam Link fix Add --single-process to launch options Thanks to the players who were patient enough to find the solution and share it with us in the discussion forums. I tried adding this by default to the game, but it caused a lot of issues. Performance Optimization I've changed a few stuff in the backend to hopefully improve the performance of the game. The only big difference you'll notice is that the tanks no longer leave track marks. This was apparently, a huge performance hit, so I was willing to get rid of it to hopefully improve performance. Fullscreen scaling and
2017-02-15 05:20 UTC · Community Announcements · kirknetic
It's been a while since my last patch. Thank you all for your patience. Bug fixes Game ending bug in Arcade Mode that has been reported in several discussions and reviews. I have isolated the cause of the bugs, but haven't tested the fix long enough to guarantee a 100% fix. Arcade mode difficulty curve has been fixed. An overlooked bug that caused too many tanks to spawn too early has been fixed. It should be easier in the earlier rounds now, but the game still gets very difficult after a few rounds. Future updates Adjustments to Versus mode, to prevent the games from dragging out too long. Es
2017-02-15 05:20 UTC · Community Announcements · kirknetic
It's been a while since my last patch. Thank you all for your patience. Bug fixes Game ending bug in Arcade Mode that has been reported in several discussions and reviews. I have isolated the cause of the bugs, but haven't tested the fix long enough to guarantee a 100% fix. Arcade mode difficulty curve has been fixed. An overlooked bug that caused too many tanks to spawn too early has been fixed. It should be easier in the earlier rounds now, but the game still gets very difficult after a few rounds. Future updates Adjustments to Versus mode, to prevent the games from dragging out too long. Es
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/493060/raw.
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