2026-09-11 06:38 UTC · Community Announcements · WackyJacky101
- Improved wall depth, textures and shading. Walls fade when your character is behind them. - Walk behind tall objects and cross low bases with a slight slowdown. - Sharper characters with lighting that better matches the environment. - Equipment specials now show cooldowns, active effects, stacks and charges beside passives. - Fixed overlapping moving walls and scenery drawing over walls. - Ground effects, including Glitch Mine, Frost and Earthquake, stay beneath walls and scenery. - Optimized Faultline effects to address freezes during heavy use. - Divergent Ancients keep their original item
2026-09-09 08:02 UTC · Community Announcements · WackyJacky101
Turn the ground around you into a constantly pulsing earthquake, cracking the arena and slowing enemies by 30% while dealing damage over time.Hold your ground to raise boulders that wait for nearby targets, then launch and shatter, damaging and pulling enemies inward. Pair Faultline with Firewall to unlock Molten Faultline: flaming boulders that leave two-second fire patches dealing triple normal ignite damage.
2026-09-08 05:43 UTC · Community Announcements · WackyJacky101
Inventory -Folders now cost 50,000 Credits and can hold up to 50 items. -Items stored in folders no longer consume main inventory space. -Pets no longer consume inventory space and remain available through the PETS folder. -Inventory counters have been updated to reflect these rules. Equipped Items -Equipped physical items, including trinkets, accessories, Ancient gear, and Event Horizon pieces, no longer appear in the inventory or consume inventory space. -Use UNEQUIP TO INVENTORY from an equipment slot to return an item to the bag. -Equipped items retain their stats, upgrades, sockets, and o
2026-09-07 13:28 UTC · Community Announcements · WackyJacky101
Optimized leaderboard responsiveness and reduced delay from up to several seconds to around 40ms.
2026-09-05 19:55 UTC · Community Announcements · WackyJacky101
• Added unique leaderboard avatars for all 15 character skins. • Existing records will update to display each player’s currently equipped skin after they return to the game. • New records will permanently display the skin equipped when the record was set. • Improved initial leaderboard loading speed. • Improved loading when switching between heroes and leaderboard categories. • Previously loaded standings remain visible while updated results load in the background. • Improved reliability during temporary connection issues.
2026-09-04 11:23 UTC · Community Announcements · WackyJacky101
- The minimap now unlocks with the tactical overlay after completing the Guide Beacon mission. Updated mission and settings text to reflect this. - Compiler Rage now grants +3% total weapon damage per rank, up to +15%, multiplying existing damage bonuses. - Fixed the Reset Altar showing “Bit Orbit” for VEX.E. It now displays VEX.E Dagger Orbit with the correct icon and reset messages. - Optimized Godfall’s floor rendering to reduce unnecessary GPU workload while preserving its appearance.
2026-09-04 02:38 UTC · Community Announcements · WackyJacky101
Visibility & Gameplay Update - Added a minimap transparency setting. - Added an option to enable or disable the minimap. - Added a “How VEX.E works” guide to the Weekend Challenge, explaining Bladespin’s healing and Monster Protocol’s burst damage. Control hints reflect your current keyboard or controller bindings. - Increased the text size of the FIRST BLOOD and BYTE PET tags. - Disabled the loot bag and item reward drops in the Weekend Challenge. XP and health pickups remain available. Reworked ground textures following feedback about distracting backgrounds.- Floors are now calmer and brigh
2026-09-03 20:36 UTC · Community Announcements · WackyJacky101
Added a minimap to help you navigate during runs. Added the VEX.E // BOSS BYTE Weekend Challenge, featuring a dedicated leaderboard and exclusive companion rewards.
2026-09-01 18:56 UTC · Community Announcements · WackyJacky101
Fixed a small bug that caused players unable to start a warmup run when skipping the tutorial
Full appinfo as delivered by Steam PICS, changenumber 38804119. Also at /api/app/4945570/raw.
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