2.1.8 UX Improvements
Smoothed out spellbook control and stats toggling
Get ready to embark on an epic journey into the mystical world of wizard school loan debt. This fantasy themed staff crafting and spell combat game puts you in the shoes of a mage that works tirelessly to earn gold - and give it back.
| App ID | 494780 |
|---|---|
| App type | Game |
| Developer | Earthborn Interactive, LLC |
| Publisher | Earthborn Interactive, LLC |
| Homepage | http://earthborninteractive.com/ |
| Release date | 2019-03-28 16:41 UTC |
| Release state | released |
| Free app | Yes |
| Store page | store.steampowered.com/app/494780 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | MageWorks.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14417623 | 2024-05-19 04:52 UTC | ||
| beta | 24083397 | MageWorks :: New UX | 2026-07-07 02:47 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 494781 | windows | 1.40 GB | 1.25 GB | 6223856397977078304 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24083397 | beta | 2026-07-07 02:47 UTC | 4 hours ago |
| 14417623 | public | 2024-05-19 04:52 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Smoothed out spellbook control and stats toggling
All 25 spells have been integrated, ux improvements, new menus, snap turning controls, bug fixes
*Fixed a respawn bug when the mana fountain is broken at the graveyard shift *Fixed a collision bug with the Thorn Wall spell
What we accomplished this past summer This past summer was a productive month for MageWorks. New art, level design, ux design, and sound effects have all been integrated. The game has been redesigned to be able to run on standalone VR headsets with a new style and optimizations to keep things running fast and smooth. The characters have been re-painted and in some cases resculpted to have a more unique look where possible. {STEAM_CLAN_IMAGE}/25595420/ac2e53dad4c39e968dcb06712fc41fdc4d5997a2.gif The environments are now being designed with a unique environment per spell in mind. Collecting reso
Spell empowering is now functional Bug Fixes
Fixed a bug in the tutorial that could break progression Performance improvements Testing some gameplay layout changes in the exploration maps
Improved tutorial flow Performance improvements Bug fixes
Improved performance Bug Fixes Some environments have been slightly redesigned to improve gameplay
Now in the process of pushing the new UX design to the live channels for play. New Tutorial New Hub 5 of 25 unlockable spells available to discover New crafting guidance in workshop at shaping station
{STEAM_CLAN_IMAGE}/25595420/1a167c5e4bfa96b6a358cb108640a7cb05f2dd86.png Players can cast six different types of magic in MageWorks. Beyond the different schools of magic, there are also five different types of magic to cast. A 'Bolt' spell is a single ranged shot. A 'Snare' spell will root an enemy. A melee spell is a short ranged high mana - high damage spell. A shield spell protects players from incoming aggressors and projectiles. Last but not least, players can summon pets! Each spell class has their own pet to summon and reflects the type of environment they came from. {STEAM_CLAN_IMAGE}
What is the MageWorks? MageWorks is a virtual reality game developed originally in 2016 for PCVR. It is an exploration in game design built around players having a spellbook in one hand and a staff in the other, both of which are motion tracked. The player could craft their own staff and use it in combat while exploring different maps. {STEAM_CLAN_IMAGE}/25595420/e51976f6fbb90786f27636566b02256a83d8d9a5.gif {STEAM_CLAN_IMAGE}/25595420/c651e2027e8c8638f75f757ed119bcdc1ae61493.gif Many lessons were learned while building this project. With a light background story for the game pitched as a comic
{STEAM_CLAN_IMAGE}/25595420/c651e2027e8c8638f75f757ed119bcdc1ae61493.gif MageWorks Update v1.1.2 What’s New Tutorial Sequence Removed: The tutorial sequence was buggy and causing issues with entry into the game world, so I have removed it. In lieu of the tutorial sequence, there are large spellbooks floating around the mage quarters and workshop as a guide for spellbooks, staff crafting, and map travel systems. Ink is now used to draw the top of your staff design: The old use for ink was spell empowering. However, I feel that feature was too ambitious given the resources available to me, so, r
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25595420/372909cac88ea614a39dc4e0e565ef54fd0a2f82.jpg So this project probably should have stayed in Early Access, because i still enjoy working on it, but it's hard to find time to do so. That being said, I was able to integrate a few of the community's requests in this last update. The tutorial is now optional, and players can choose to run through the crafting workshop on their own, or the combat tutorial also on their own. If they don't feel like crafting, players can skip to explore the different worlds and mini-games in M
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25595420/e3e8f5af4ff2bd5358b4ac21f52ba08ae19ef784.jpg MageWorks is an experimental project that explored different ways to interact with spell casting systems using books, crafting systems using virtual workshops, and the various ways these two features could interact. The narrative involves the player playing the role of a mage that is graduating wizard school, and needs to pay off their wizard student loans, while learning a trade skill in the process. Pokes fun at a topical issue these days. Over time, the project scope expa
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25595420/20677b29cfca55b21df1ae9fdd0ae7525966ec56.jpg It's been awhile since we've last posted an update, so today we're saying hello and that we're still working! The community has provided a lot of great feedback on forums, at festivals, and other events and we're working hard to include this feedback. The direction of MageWorks has been sort of split in two throughout development. Our crafting system perked the interest of the educational community, so we're currently building a stand-alone application with that content.
Full appinfo as delivered by Steam PICS, changenumber 37122462. Also at /api/app/494780/raw.
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