Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-05 01:34 UTC · Community Announcements · XaeroX
New feature: ignore fit per-axis in Fit Texture dialog.New feature: command filter for shortcut list in Preferences.Improvement: when a node is selected, its index is displayed in Status Bar (Path tool).Improvement: "Snap to Grid" now works on paths (Path tool).Improvement: when "Draw entity names" is ON, path name and node indices are drawn (Path tool).Improvement: offset and rotation spin boxes (Texture Application) now have reduced step when Shift is pressed.Bug fixed: crash while rendering certain studio models with a lot of bonecontrollers (Half-Life, Xash).Bug fixed: crash in "Edit short
2025-07-03 04:40 UTC · Community Announcements · XaeroX
New feature: Object Browser (primitives, prefabs).New feature: "dark" color scheme support.New feature: new color scheme "Valve Hammer Editor (Dark)".New feature: configurable keys (shortcuts) in Preferences.New feature: toggle for model/sprite vs entity cube rendering.New feature: "cap holes" function + dialog for patches (Quake3).New feature: merge selected patches (Quake3).Added command-line switch to disable CrashReport (-nocrashrpt).Added alternate major grid line color.Improvement: "Thick Selection Outlines" setting for 2D views.Improvement: configurable coordinate export precision for M
2023-12-26 16:22 UTC · Community Announcements · XaeroX
Fixed a couple of minor issues: - Background image preview not working for Y/Z projection unless re-opening the dialog. - Localization problems of toolbar status tips. - Stale web resource links in the menu.
2023-12-24 19:15 UTC · Community Announcements · XaeroX
As you likely know, the most recent J.A.C.K. updates and bug fixes have been kept in beta branch for a while. These updates and fixes are only available to those who opted in the beta program. The holiday season has come, hence there is a major update for everyone! Background Images in 2D Views J.A.C.K. now supports background images for 2D-views. You can adjust offset, scale, luminance of a background image; turn on and off bilinear filtering of the image; invert colors of the image. The editor supportes BMP and PNG image formats. Background image filenames and settings are stored in a JMF fi
2021-04-12 04:01 UTC · Community Announcements · XaeroX
J.A.C.K. editor has been in development for a long time. However, in recent years, all updates and bug fixes were kept in beta status, and were only available to those who opted in the beta program. And now the time has come to publish a major update for all our users! New Development Platform: macOS In addition to Windows and Linux, J.A.C.K. now fully supports macOS. Moreover, the editor comes with native map compilers for Quake and Quake II, as well as with an option to download native map tools for Half-Life. Unfortunately, recent macOS versions (e.g. Big Sur) don't support 32-bit apps. Thi
2021-04-01 16:53 UTC · Community Announcements · XaeroX
Cordon tool is now initialized with a 128х128х128 box, not a point. "Enable Cordon" button now affects 2D and 3D viewports; this new behaviour can be disabled in a config (ApplyCordonInViews=false). "Draw Sizing Info" brackets are now dimmed and drawn using a dashed line; they can also be completely disabled in a config (DrawSizingBrackets=false). Fixed not working right Alt in russian keyboard layout (e.g. now you can open Object Properties by Alt+Enter). Some macOS fixes. Quake compilers for macOS.
2017-02-02 12:25 UTC · Community Announcements · XaeroX
The newest J.A.C.K. version fixes several annoying bugs and adds some new features; the most prominent is ability to preview path trajectories directly in a 3D-viewport. The full list of changes and fixes: added "Path Preview" function - preview of path trajectories in 3D-viewports; added rendition of entity angle in 2D-viewports; added ability to merge "flags" fields from multiple base classes in FGD; added support for "polygonOffset" shader command (Quake 3); fixed bug in the ASE-model loader (Quake 3); fixed bug with selecting entities with no visible brushes; fixed bug with inability to ed
2017-02-02 12:25 UTC · Community Announcements · XaeroX
The newest J.A.C.K. version fixes several annoying bugs and adds some new features; the most prominent is ability to preview path trajectories directly in a 3D-viewport. The full list of changes and fixes: added "Path Preview" function - preview of path trajectories in 3D-viewports; added rendition of entity angle in 2D-viewports; added ability to merge "flags" fields from multiple base classes in FGD; added support for "polygonOffset" shader command (Quake 3); fixed bug in the ASE-model loader (Quake 3); fixed bug with selecting entities with no visible brushes; fixed bug with inability to ed
Full appinfo as delivered by Steam PICS, changenumber 38613565. Also at /api/app/496450/raw.
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