Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-09 16:51 UTC · Community Announcements · tamazusa1939
Villfell is out now on Steam Hello, delvers. Today we released our second game, and we wanted Autodelve players to hear it from us first. Villfell is a single-player real-time strategy game built around one loop: send a scout, dispatch your army, and grow your realm while it marches. Every attack invites a counterstrike that lands while you wait. It is the browser-empire cycle that ate so many of our nights, rebuilt so a full campaign — from first raid to final battle against the Horde — fits in a single run of about 3 hours. https://store.steampowered.com/app/4984050/Villfell/ It launches wit
2026-09-04 14:29 UTC · Community Announcements · tamazusa1939
Update 1.3.0 — Ascension A fifth prestige layer above Genesis, a seventh party member, a level cap that finally moves, a reworked Golden Cave, and a batch of fixes from your reports — Steam Deck included. Ascension Reach depth 1,500 to Ascend: reset Genesis and below for Sigils. Spend them in the Ascension Tree — 18 permanent nodes that raise caps, carry more through every reset, turn the Great Abyss into real income, and automate Genesis. Ascension Waypoint starts runs as deep as 1,100 after an Ascension. Apex of Axiom adds a seventh party member. Vessels — the level cap moves Uncapped upgrad
2026-08-29 13:40 UTC · Community Announcements · tamazusa1939
Fixed an issue on Steam Deck where the game launched at a resolution larger than the screen, causing stretched display and unclickable UI elements (e.g. the Legacy tab). The game now starts in fullscreen automatically when the screen cannot fit the default window. We don't have a Steam Deck on hand, so this fix could not be verified on real hardware. If you still run into issues on 1.2.2, please let us know in the Community Hub — reports are greatly appreciated!
2026-08-27 14:39 UTC · Community Announcements · tamazusa1939
Our biggest update yet. Version 1.2.0 adds a whole new endgame arc beyond Rebirth: a fourth prestige layer, a brand-new game mode, a class system for your party, and a full challenge overhaul. Genesis — the fourth prestige layer {STEAM_CLAN_IMAGE}/46225221/b84f4d1c4038ce6f25411a88004eb2ecc2da1984.png Rebirth, defeat the 8th Stratum Guardian, and you can now perform Genesis: reset everything Rebirth leaves behind in exchange for Will, earned from your composite depth. Spend Will in the new Genesis Tree — 18 permanent nodes, organized by effect category, that empower all previous layers, raise t
2026-08-22 08:20 UTC · Community Announcements · tamazusa1939
Thanks for playing! This update focuses on improvements suggested by the community. Lighter on your machine — Rendering and UI updates have been reworked to reduce CPU usage during long sessions, especially on high-refresh-rate displays. Smoother upgrading — Bulk buying is now available for camp facilities, and bulk purchases behave correctly deep into the late-game number ranges. Late-game balance — Some effects were falling behind after repeated transcendence runs; these have been rebalanced so deeper runs keep their weight. Also included — An additional font size option, readability improve
Full appinfo as delivered by Steam PICS, changenumber 38804053. Also at /api/app/4971630/raw.
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