Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
| Change | Old | New |
| Branch public timebuildupdated |
1789144139 |
1789162339 |
| Build time on branch public |
2026-09-11 19:14 UTC |
2026-09-11 21:36 UTC |
| Build on branch public |
25257864 |
25262639 |
| Depot 4973461 download (public) |
581,876,176 B |
582,830,720 B |
| Depot 4973461 size (public) |
803,588,185 B |
805,172,374 B |
| Depot 4973461 manifest (public) |
2201694301816550109 |
6394725476549537538 |
2026-09-11 21:43 UTC · Community Announcements · Klatschekopf
A small fix patch after 1.2 — four things you reported, and the new sounds. Fixed Import save / restore backup: in the Steam version the game reloaded and kept showing the old save — the save file counted as “newer” and won. The imported save now takes over. “To the blacksmith” in the gear window led to the ingot workshop instead of the blacksmith with the Ember Smelter. Mouse clicks in the left bar were sometimes lost (especially in combat): the bar was rebuilt on every hit, and a click at that exact moment hit nothing. It now stays put while nothing changes. (Thanks, johnhawk!) Night watch:
2026-09-11 19:19 UTC · Community Announcements · Klatschekopf
The Ash Tower is here: the first big endgame event after the Ashfall. Along with it: films for every companion and the Epoch Bosses, two new music pieces, seven foes found nowhere else — and, once more, a few things you found. Thank you. The Ash Tower — a new “Events” tab After your first Ashfall a tower stands north-east of Emberwake that nobody built. It appears on the world map (with a spoken story) and on the left in the new EVENTS section. Endless floors: three waves of three to five foes per floor, every fifth a guardian, every tenth a memory room. From floor 20 every floor carries an el
2026-09-10 09:28 UTC · Community Announcements · Klatschekopf
Nearly all of this update comes from your feedback of the past two days — Discord, the Steam forum and one detailed voice note from a player. Thank you. A calmer start A new hero starts with only Overview, Mining, Melee and Settings. Everything else (Bank, Market, Armoury, Blacksmith, Crates, Vault, Upgrades, Chronicles, Events, World Map …) appears step by step, each with a short explanation and a moment where the game shows it to you. Existing saves keep everything they already had unlocked. The Ashfall goal bar only shows up once it matters (total level 50). Three Epoch Bosses — one per Ash
2026-09-09 19:52 UTC · Community Announcements · Klatschekopf
Thank you to everyone playing, reporting and sending screenshots since launch — most of this list comes straight from your reports (Discord, Steam forum, Twitch chat).NEWNew title screen: burning letters, embers and ash. Language switch DE/EN now bottom center.- In combat, “Stop Combat” now sits top right (red) — no more scrolling.- Workshop and smithy: sections collapse with a click on their heading.- Your hero now stands in the same scenery as the foe (forest, crypt, dungeon, world-boss stage).- New sound when opening crates.- Jump buttons: tasks, bounties and orders take you to the foe, the
Full appinfo as delivered by Steam PICS, changenumber 38806377. Also at /api/app/4973460/raw.
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