Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
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2024-10-16 22:10 UTC · Community Announcements · VirtualTed
We are thrilled to announce the full release of 9-Bit Armies, now available on PC! Dive into a fast-paced, retro-style real-time strategy (RTS) game that brings pixel-perfect mayhem to your screen. In 9-Bit Armies, you’ll command an army of blocky units, building bases, gathering resources, and unleashing chaos on your opponents. Whether you’re new to the RTS genre or a veteran strategist, the accessible controls and streamlined mechanics ensure that everyone can jump into the fun, while the depth of the gameplay will keep you coming back for more. The game features a wide variety of game mode
2024-06-27 18:00 UTC · Community Announcements · Petroglyph Games
Lock and load in the Steam Summer Sale 2024! Looking for a slice of RTS action this summer? We are putting our first-party titles on sale for the holidays. From our newest title 9-Bit Armies, with the new Survival Mode game mode, to older titles like the previous 8-Bit games and Forged Battalion. We are also putting the soundtracks on sale, so if you've been wanting to add another Frank Klepacki album to your library now is a great time to do so! Check them out all the sales below. https://store.steampowered.com/app/1439750/ Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern m
2024-02-26 18:29 UTC · Community Announcements · Petroglyph Games
Hello Commanders Get ready to build bases, blow up bridges and deliver blistering devastation to your foes in 9-Bit Armies: A Bit Too Far. The sequel is finally here as we release in early access. Do not be fooled though, there is a lot to do and destroy in the game already with a 12-mission campaign with multiple objectives and co-op mode out of the box. There are versus modes with an all-new AI, daily challenges and matchmaking multiplayer for our more competitive players. https://store.steampowered.com/app/1439750/9Bit_Armies_A_Bit_Too_Far/ What's Next? We have checked with command and rece
2023-11-14 18:38 UTC · Community Announcements · Petroglyph Games
Kick the tires and light the fires! We are excited to announce a new set of updates for our 8-Bit series of RTS games (8-Bit Armies, 8-Bit Hordes, 8-Bit Invaders) out now. With feedback from the community we have hunted down bugs, tuned things up and even the virtuoso Frank Klepacki has provided three new music tracks which you can experience in-game as well as in the soundtrack DLC. Some of the standout changes we have made include fixing up the exploit that allowed players to see when a resource node was being used. Some changes to the Gremlin and Heavy Drone. As well as several fixes that s
2023-10-20 18:22 UTC · Community Announcements · Petroglyph Games
Commanders, the wait is over. Introducing 9-Bit Armies: A Bit Too Far - the thrilling sequel to the Real-Time Strategy game 8-Bit Armies! Venture into a world of pixelated warfare, expansive campaigns, engaging multiplayer, all in a fusion of battlefields. 🔹 Two Campaigns: Choose your side in a conflict spanning 30 missions. 🔹 Nautical Warfare: From stealthy submarines to adaptable amphibious units, rule the waves and control the map. 🔹 Play With Friends: Conquer the campaign in Co-Op or join against others in huge maps supporting up to 8 armies. 🔹 Classic Base-Building: Wage war against u
2020-10-06 21:57 UTC · Community Announcements · 8-Bit Armies
We're back with a new update for the game! Over the last couple years we've been making improvements to our core RTS engine tech which has resulted in fixing a number of long-standing issues. With your help, we've retroactively applied those fixes to our 8-Bit Series which means a new update for you! As an added bonus, a new song has been added to each game which you can hear in-game and also separately if you own the soundtrack. And, we have made the game more Linux-friendly to boot! The full list of changes include... Three new music tracks added (one each for 8-Bit Armies, 8-Bit Hordes, and
2018-06-04 20:56 UTC · Community Announcements · 8-Bit Armies
Hey all! We just wanted to say thank you to everyone that played, created, and competed over the last month to celebrate our 2nd year anniversary for 8-Bit Armies. Congratulations to all our winners of the various Steam Gift Packs and Game bundles we handed out. We hope you had as much fun as we did. Everyone should have received their goodies by now, but if you didn't please feel free to let us know and we will look into it. As you can see, we continue to support the game, so this is by no means the end. While not as frequent, more updates are coming down the road so check back often to see w
2018-05-09 17:19 UTC · Community Announcements · 8-Bit Armies
Welcome to all our new players and all our die-hard fans! We've just released a patch to re-enable harvester crushing for the original 8-Bit Armies title, something many of you remember from our launch and have asked for. Harvester crushing now works in the following way... Multiplayer Quickmatch / Ranked games preserve the no-crushing rule for Guardian and Renegades Harvesters Skirmish and Custom Multiplayer Games now provide a checkbox option for turning harvester crushing on/off. Single & Multiplayer Co-Op campaigns have Harvester Crushing Turned on by default. Please let us know your thoug
2018-05-02 22:32 UTC · Community Announcements · 8-Bit Armies
We’ve just hit the second anniversary of the 8-Bit Armies launch and it’s time to celebrate! Beginning today we’re starting weekly contests with prize packages consisting of Steam gift cards and free games for players at the top of our leaderboards! Each week, the leaderboards will be reset at 5pm PST (00:00 UDT) giving everyone a fresh chance to make it into the top spots. We’ll also be drawing names randomly and giving away prizes just for participating in the weekly tournaments. And if PvP isn’t your thing – we’ll have a some Co-Op events to participate in for those of you trying to finish
2018-03-28 01:30 UTC · Community Announcements · 8-Bit Armies
Hey everyone! Thanks for the heads up on our March Update. It seems our custom map loader in the game was disabled. That issue is now fixed as of today. ːsteamfacepalmː -8Bit.
2018-03-28 01:30 UTC · Community Announcements · 8-Bit Armies
Hey everyone! Thanks for the heads up on our March Update. It seems our custom map loader in the game was disabled. That issue is now fixed as of today. ːsteamfacepalmː -8Bit.
2018-03-21 17:52 UTC · Community Announcements · 8-Bit Armies
Hey gamers! We’ve been storing up a bunch of minor fixes and performance improvements to the 8-Bit Series of games over the last few months based on your feedback and some things we've found ourselves. In general, the game should be more stable, run even faster, use a little less ram, and make multiplayer gaming a little more solid. We hope you enjoy the new update and please let us know if you run into anything we should know about. As always, we appreciate your support. ːsteamhappyː -8Bit GENERAL BUG FIXES: Fix for jump jet infantry being order-locked when a save then load is performed while
2018-03-21 17:52 UTC · Community Announcements · 8-Bit Armies
Hey gamers! We’ve been storing up a bunch of minor fixes and performance improvements to the 8-Bit Series of games over the last few months based on your feedback and some things we've found ourselves. In general, the game should be more stable, run even faster, use a little less ram, and make multiplayer gaming a little more solid. We hope you enjoy the new update and please let us know if you run into anything we should know about. As always, we appreciate your support. ːsteamhappyː -8Bit GENERAL BUG FIXES: Fix for jump jet infantry being order-locked when a save then load is performed while
2017-11-11 00:29 UTC · Community Announcements · 8-Bit Armies
Greetings once again! We're making a balance tweak today to fix a problem found in our last update. Thanks for all the feedback and help in identifying this issue! -8Bit BALANCE UPDATES: GUARDIANS - HEAVY DRONE: Fixed issue with Machine Gun weapon timing that was causing the DPS to be double the intended value. LIGHTBRINGERS - AIR ELEMENTAL: Build cost reduced to 130 (was 150), Build time reduced to 13 (was 15) LIGHTBRINGERS - TREANT: Health reduced to 175 (was 190) MARINES - OGRE: Health reduced to 230 (was 250); shield health remains the same
2017-11-11 00:29 UTC · Community Announcements · 8-Bit Armies
Greetings once again! We're making a balance tweak today to fix a problem found in our last update. Thanks for all the feedback and help in identifying this issue! -8Bit BALANCE UPDATES: GUARDIANS - HEAVY DRONE: Fixed issue with Machine Gun weapon timing that was causing the DPS to be double the intended value. LIGHTBRINGERS - AIR ELEMENTAL: Build cost reduced to 130 (was 150), Build time reduced to 13 (was 15) LIGHTBRINGERS - TREANT: Health reduced to 175 (was 190) MARINES - OGRE: Health reduced to 230 (was 250); shield health remains the same
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/497850/raw.
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