Version 1.6.1: Achievement Update
This is a simple update. - Modified the 4 most difficult achievements to be easier to achieve. That's it. Thanks to everyone for playing and reading.
AquaNimble is about crazy intense shooter action with big quirky guns against underwater snake dragons, cybernetic sharks, swirling skeletons, submarines and so much more. It's a dynamic game that makes every play through different and lets you set your own challenge beyond a difficulty setting.
| App ID | 498380 |
|---|---|
| App type | Game |
| Developer | DrinkingNails, LLC |
| Publisher | DrinkingNails, LLC |
| Homepage | http://drinkingnails.com/aquanimble/ |
| Release date | 2016-09-30 17:58 UTC |
| Release state | released |
| Controller support | full |
| DLC list (appinfo) | 527410 |
| Store page | store.steampowered.com/app/498380 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | AquaNimble.exe | windows | ||
| 1 | AquaNimble.exe | -software | windows | AquaNimble (visual compatibility) |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:36 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2025975 | 2017-08-09 21:24 UTC | ||
| demo | 1368831 | 2016-10-01 15:32 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 498381 | windows | 80.54 MB | 58.63 MB | 2432433622688124407 | branches: demo | |
| 527410 | 109.50 MB | 106.31 MB | 8477579713496811182 | DLC 527410 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2025975 | public | 2017-08-09 21:24 UTC | 2 hours ago |
| 1368831 | demo | 2016-10-01 15:32 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This is a simple update. - Modified the 4 most difficult achievements to be easier to achieve. That's it. Thanks to everyone for playing and reading.
This is a simple update. - Modified the 4 most difficult achievements to be easier to achieve. That's it. Thanks to everyone for playing and reading.
http://i.imgur.com/3lqDaRT.gif - Added window border so players can click and drag the window. - Added pause menu item to view leaderboards and high scores during the game. - Modified text in the optional tutorial to have a black background and require a button press to continue. - Modified the optional tutorial to flow better, added a box around the text and slowed the background. - Modified options to be a more defined miniature vessel helper ship. - Modified leaderboard so your own scores are in yellow. - Modified explosion sounds to have more crunch to them. - Modified the screenshot syste
http://i.imgur.com/3lqDaRT.gif - Added window border so players can click and drag the window. - Added pause menu item to view leaderboards and high scores during the game. - Modified text in the optional tutorial to have a black background and require a button press to continue. - Modified the optional tutorial to flow better, added a box around the text and slowed the background. - Modified options to be a more defined miniature vessel helper ship. - Modified leaderboard so your own scores are in yellow. - Modified explosion sounds to have more crunch to them. - Modified the screenshot syste
* The Daily Campaign was modified to have no continues. I always felt done after the initial five lives and others felt the same way. The custom game for the Daily Campaign also has the restrictions. So its an even playing field for everyone. - Modified Daily Campaign to be 5 lives and 0 continues with a fixed arcade difficulty. * - Fixed a rare crash with Forever Abyss and Daily Campaign.
* The Daily Campaign was modified to have no continues. I always felt done after the initial five lives and others felt the same way. The custom game for the Daily Campaign also has the restrictions. So its an even playing field for everyone. - Modified Daily Campaign to be 5 lives and 0 continues with a fixed arcade difficulty. * - Fixed a rare crash with Forever Abyss and Daily Campaign.
http://i.imgur.com/4V2BPib.gif - Added 4 more achievements based on XP (XP is score added up over each play) - Added achievement "S3x10" for killing 10 Spinning Shooter Skulls. - Added a new ship skin "Sentinel." - Modified the scrap yard shop menu to move faster when you hold an arrow key from 1/4th of a second to 1/10th. - Modified all menus to allow input presses to move the cursor faster rather than only holding inputs to move the menu cursor. - Fixed Hyper Jolt vessel always saving as locked. - Fixed achievement for "That's Quite a Showcase." - Modified spinning shooter skulls to shoot ha
http://i.imgur.com/4V2BPib.gif - Added 4 more achievements based on XP (XP is score added up over each play) - Added achievement "S3x10" for killing 10 Spinning Shooter Skulls. - Added a new ship skin "Sentinel." - Modified the scrap yard shop menu to move faster when you hold an arrow key from 1/4th of a second to 1/10th. - Modified all menus to allow input presses to move the cursor faster rather than only holding inputs to move the menu cursor. - Fixed Hyper Jolt vessel always saving as locked. - Fixed achievement for "That's Quite a Showcase." - Modified spinning shooter skulls to shoot ha
http://i.imgur.com/mOVwY8Z.gif Here are the quick details: - Added restrictions for custom game before you start the game. - Fixed a restriction glitch with custom game that allowed players to set higher difficulties with higher lives. To explain, custom game settings once let you set higher difficulties to have any amount of lives and continues. Then when you start the game, the restrictions enforced with the three highest difficulties would happen. So it used to let you set 100 lives for Nightmare difficulty, but then when you start, you had 1 life as that's the restriction for Nightmare. No
http://i.imgur.com/mOVwY8Z.gif Here are the quick details: - Added restrictions for custom game before you start the game. - Fixed a restriction glitch with custom game that allowed players to set higher difficulties with higher lives. To explain, custom game settings once let you set higher difficulties to have any amount of lives and continues. Then when you start the game, the restrictions enforced with the three highest difficulties would happen. So it used to let you set 100 lives for Nightmare difficulty, but then when you start, you had 1 life as that's the restriction for Nightmare. No
http://i.imgur.com/eh7mGSu.png - Added a new ship skin, the Emperor (seen above). Like other skins, you need a S token to purchase them in the scrapyard. - Improved the look of the buttons and vessels when selecting a vessel. The previous update's new way of rendering made them look terrible. - Modified the menu backgrounds so they no longer are half pixels.
http://i.imgur.com/eh7mGSu.png - Added a new ship skin, the Emperor (seen above). Like other skins, you need a S token to purchase them in the scrapyard. - Improved the look of the buttons and vessels when selecting a vessel. The previous update's new way of rendering made them look terrible. - Modified the menu backgrounds so they no longer are half pixels.
After digging through the refund data, it seems like the largest refund request reason was due to a blurry full screen mode. I am uncertain how full screen is blurry this new update should fix it. Then again without knowing specifics its tough to know for sure. Happy New Year.
After digging through the refund data, it seems like the largest refund request reason was due to a blurry full screen mode. I am uncertain how full screen is blurry this new update should fix it. Then again without knowing specifics its tough to know for sure. Happy New Year.
Version 1.54: - Fixed a compatibility crash when generating the background of the first level. Here are the fixes with version 1.5.2: - Fixed achievements for killing 10,000. - Fixed achievement "Skin You're In." - Fixed achievement "Everything Explodes." - Fixed achievement "Fit as a Flounder." - Fixed crash with pacifist mode that relates to cash from projectiles. - Modified achievement "Die 1,000" to be "Die 500." - Modified the automatic pause when you change windows so it will not pause the game when you're in the quick instructions when you go to a different window. * Version 1.5.3 was a
Full appinfo as delivered by Steam PICS, changenumber 34832628. Also at /api/app/498380/raw.
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