Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
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2018-04-11 19:14 UTC · Community Announcements · kermed
New update live, game released. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg 1.0 Apr 11 - 2018 Fixed latency issues with objects for Oculus and Gamepad players Improved gamepad support for Oculus and OSVR More reliable and faster auto-detect systems for VR headsets Performance improvements to increase FPS Added a new content room Added in a crowbar Blocked out the main entry Changed how some systems work to make it harder to cheat and get ahead of the game Note: We will be watching the forums closely. Hit any issues, l
2018-04-11 19:05 UTC · Community Announcements · kermed
Abduction Prologue - Released As some of you may know by now, the Abduction Prologue was one of our very first VR games, created over 2 years ago as an OSVR game for being demoed at the Razer booth for E3. Over time, we expanded a little bit on the content, and rounded out the demo until it became an actual small game all of its own. I'm proud to announce that today, we formally launched the game into release. Pages Split As you may have noticed, we started splitting the content pages many months ago, and are still making page changes. Our intent is to keep the different game titles separate a
2017-03-07 22:19 UTC · Community Announcements · kermed
Howdy Survivors! http://www.redironlabs.com/Downloads/Steam/AbductionUpdate.png http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26960994/aa47bc6ab8b04bff6b889bbda4d2f5c9266102ad.jpg I believe I've made the last of the page transitions today, :) Prologue We are going to be in Europe for about a month. We've completed our release for the Abduction Prologue - and I'll be pushing it to the BETA stream tonight :) Please feel free to give it a whirl, and give us your feedback. If there are no issues, I'll move it to the release branch. Episode 1 http://cdn.akamai.steamstatic.com
2017-03-07 22:19 UTC · Community Announcements · kermed
Howdy Survivors! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26960994/aa47bc6ab8b04bff6b889bbda4d2f5c9266102ad.jpg I believe I've made the last of the page transitions today, :) Prologue We are going to be in Europe for about a month. We've completed our release for the Abduction Prologue - and I'll be pushing it to the BETA stream tonight :) Please feel free to give it a whirl, and give us your feedback. If there are no issues, I'll move it to the r
2017-02-24 07:37 UTC · Community Announcements · kermed
Full 'Stream' Ahead Join us on LiveEdu, and follow our progress during live streaming :) http://www.redironlabs.com/Downloads/Steam/AbductionUpdate.png Streaming As some of you may know, we have been live-streaming the development of ABDUCTION. We stream live Wed/Thurs/Fri/Sat - 7PM MST! It's free! And we would love it if you stopped by to chime in on your feedback. The best ideas have come from other people on the stream, and the game is made even more amazing with your feedback. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26960994/29a75bb3d0792aca64e49bedfa06a5df9d
2017-02-24 07:37 UTC · Community Announcements · kermed
Full 'Stream' Ahead Join us on LiveEdu, and follow our progress during live streaming :) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg Streaming As some of you may know, we have been live-streaming the development of ABDUCTION. We stream live Wed/Thurs/Fri/Sat - 7PM MST! It's free! And we would love it if you stopped by to chime in on your feedback. The best ideas have come from other people on the stream, and the game is made even more amazing with your feedback. http://cdn.edgecast.steamstatic.com/steamcommunity/publi
2017-01-03 07:27 UTC · Community Announcements · kermed
Hi Folks, Sorry about the bug! I can't believe we missed that right before holidays, I hope you all got some really cool VR gear to play with :D http://www.redironlabs.com/Downloads/Steam/AbductionPatchNotes.jpg Beta 0.0.56 Jan 2 Fixes - Fixed a prefab issue that was impacting HTC Vive users
2017-01-03 07:27 UTC · Community Announcements · kermed
Hi Folks, Sorry about the bug! I can't believe we missed that right before holidays, I hope you all got some really cool VR gear to play with :D https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg Beta 0.0.56 Jan 2 Fixes - Fixed a prefab issue that was impacting HTC Vive users
2016-12-18 08:57 UTC · Community Announcements · kermed
On Vacation until January http://www.redironlabs.com/Downloads/Steam/AbductionUpdate.png Crowdfunding wrapped up! We know that this game is likely new to most of you, but for us, it has been an amazing 9 month project. The team is now on holidays until the new year, and under strict orders not to reply to emails & social media. We really need to come back with a fresh look at the game series. In the meantime, we've also tossed up another small project on itch.io that is free for anyone to play with (full VR support). Although, if you toss a couple dollars our way, it will go to some amazing co
2016-12-18 08:57 UTC · Community Announcements · kermed
On Vacation until January https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg Crowdfunding wrapped up! We know that this game is likely new to most of you, but for us, it has been an amazing 9 month project. The team is now on holidays until the new year, and under strict orders not to reply to emails & social media. We really need to come back with a fresh look at the game series. In the meantime, we've also tossed up another small project on itch.io that is free for anyone to play with (full VR support). Although, if you to
2016-12-17 02:05 UTC · Community Announcements · kermed
https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/c_limit,w_620/v1481169781/en4yyhg4jq1rksratczm.jpg Only 24 Hours Left Time is running out! If you want to grab a copy of ABDUCTION at a huge discount, make sure to take advantage of the $5 perk (only a limited number remaining). After the campaign ends, the price will increase to $15 - Early Access. And $20 at Release. Jump on the crowdfunding here.
2016-12-17 02:05 UTC · Community Announcements · kermed
https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/c_limit,w_620/v1481169781/en4yyhg4jq1rksratczm.jpg Only 24 Hours Left Time is running out! If you want to grab a copy of ABDUCTION at a huge discount, make sure to take advantage of the $5 perk (only a limited number remaining). After the campaign ends, the price will increase to $15 - Early Access. And $20 at Release. Jump on the crowdfunding here.
2016-12-11 07:42 UTC · Community Announcements · kermed
New update live! This update mostly targets Oculus and OSVR but brings in fixes for other platforms as well. http://www.redironlabs.com/Downloads/Steam/AbductionPatchNotes.jpg Beta 0.0.54 Dec 7 Fixes - Changed input systems away from OSVR default (for non-OSVR users) - Decreased sensitivity for input systems - Changed how the ClientKitPrefab context loads for OSVR users - Added automated crash report submission (built into Unity) - Reduced the reach of the creatures by 20% - Softened and changed the culling for Flashlight shadows Beta 0.0.55 Dec 10 Fixes - Set auto assigned objects to go to ri
2016-12-11 07:42 UTC · Community Announcements · kermed
New update live! This update mostly targets Oculus and OSVR but brings in fixes for other platforms as well. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26960994/88be4e8d5279991c66f674c75e00b678305641ad.jpg Beta 0.0.54 Dec 7 Fixes - Changed input systems away from OSVR default (for non-OSVR users) - Decreased sensitivity for input systems - Changed how the ClientKitPrefab context loads for OSVR users - Added automated crash report submission (built into Unity) - Reduced the reach of the creatures by 20% - Softened and changed the culling for Flashlight shadows Beta 0.0.5
2016-12-07 13:10 UTC · Community Announcements · Red Iron Labs Ltd.
Huge update. http://www.redironlabs.com/Downloads/Steam/AbductionPatchNotes.jpg http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26960994/f45f1d3eeb3329d283f6e5962839adf7b81793fb.png Beta 0.0.49 Nov 30 Fixes - Added mouse-lock (can be disabled by using the -unlockmouse launch param, or the settings.dat) - Added a fix for players falling off the map on gamepad mode Death and Victory scenes - Fixed material on spark effect (bedroom) - Fixed outdoor scene to prevent teleporting outside of the building - Fixed Tape Player in Main Menu (wasn't playing) - Episode Selection went t
Full appinfo as delivered by Steam PICS, changenumber 34832615. Also at /api/app/498460/raw.
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