Halo Wars Community Mod Tools is a free downloadable toolkit that allows you to create and manage mods for Halo Wars: Definitive Edition and Halo Wars 2.
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2026-09-11 21:03 UTC
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A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-10 18:11 UTC · Community Announcements · dev.kuru
Smaller toolsCutter: 3.28 MB → 2.55 MB (22% smaller).Forge: 1.83 MB → 1.64 MB (10% smaller).Isabel: 1.21 MB → 0.73 MB (40% smaller). Improvements and fixesStarting positions, base sockets, and data markers are now visible in Editor and Terrain modes.Added eye buttons in the Scene hierarchy to hide or show individual objects and entire groups.Added Ctrl+S to quickly save the current scenario.Cutter now asks you to save, discard, or cancel before leaving a scenario with unsaved changes.Fixed terrain texture painting requiring a reload to show changes.Fixed ghost objects remaining visible after u
2026-09-04 18:41 UTC · Community Announcements · dev.kuru
Cutter's Project Launcher now has a cleaner layout, hides project entries whose files no longer exist, clearly marks Halo Wars 2 projects, and asks before deleting a project. Fixed several incorrect unit appearances, including neutral and captured platform states, damaged model parts, and the Elite Commando camouflage overlap. Fixed unit animations in Editor and Simulation so the full model moves instead of only individual parts. Synchronized animated weapons, wings, turbines, effects, and shield overlays with their parent unit. Fixed attached vehicle parts so wheels, weapons, and effects foll
2026-08-28 21:09 UTC · Community Announcements · dev.kuru
This update improves Halo Wars 2 UGX v6 importing and exporting in Blender. Fixes Fixed UV corruption and flipped texture coordinates. Fixed incorrect normal and tangent data affecting emissives, team colors, and lighting. Fixed Blender 5 crashes during v6 export and reimport. Improved preservation of LOD sections, materials, skeletons, and mesh structure. Improved stability across repeated import/export cycles.
Full appinfo as delivered by Steam PICS, changenumber 38804027. Also at /api/app/4989400/raw.