Price Reduction Ahoy!
To celebrate 3 years of New Babel, we are reducing the base price of the game to $9.99 USD! Thank you all for enjoying the game and playing along with us over the years!
Roam the dystopian future city of New Babel, Mankind's Last Hope, in search of crimes in progress. Use lethal weapons, non-lethal force, and diplomacy to take down bad guys.
| App ID | 503180 |
|---|---|
| App type | Game |
| Developer | Lasso Games |
| Publisher | Lasso Games |
| Homepage | http://lassogames.com/ |
| Release date | 2020-01-01 14:53 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/503180 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | minilaw.exe | windows | ||
| 1 | minilaw | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:22 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 7908253 | 2021-12-18 22:52 UTC | ||
| experimental | 7908253 | 2024-04-16 14:56 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 503181 | windows | 303.76 MB | 194.72 MB | 6395069134748340054 | branches: experimental | |
| 503182 | linux · 64 | |||||
| 1216810 | 141.10 MB | 137.89 MB | 4159652992649632205 | branches: experimental |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 7908253 | experimental | 2024-04-16 14:56 UTC | 4 hours ago |
| 7908253 | public | 2021-12-18 22:52 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
To celebrate 3 years of New Babel, we are reducing the base price of the game to $9.99 USD! Thank you all for enjoying the game and playing along with us over the years!
Howdy friends! We have been mulling over some of the reports that have been coming in on the bug forums and thinking of a way to fix some of the frame rate issues and black screen problems and I think we may have exposed an in-game solution to address most of them. "Async On/Off" is now available in video options, and should be saveable to settings! https://i.imgur.com/p3fKcmq.gif This feature took a little development to round out and test so we appreciate yall sticking with us while we worked on a fix. Thanks again for playing and for your continued support.
It was brought to our attention on the forums that one of the narrative events resulted in a dead-end. We've got a fix for it hot off the presses here. Keep us posted if there are any regression problems or new issues from here, and as always: THANK YOU FOR PLAYING! :D
Howdy folks, getting a solid patch going for a few big bugs that were reported. Fixes: Fixed bug for recurring boss crashes Fixed missing Ragdoll for Mecha Ragdoll fixes for ingocnito defeat states.
Greetings citizens of New Babel! Please enjoy your quarterly allotment of Steam Achievements published fresh this morning! Many of them are hidden, but adept constables will certainly discover them, some more quickly than others. Please enjoy, -Lasso Games Dev Team
Greetings constables - just checking in with a few fixes, QOL updates and balance changes for you to enjoy! Patch notes: - Ragdoll sprites implemented for . - 'Disable Video Distortion' now available under video options, allowing players to... well, disable video distortion! - Minor fixes to a few cover pieces. - Sleep margin changes to enhance/fix performance on higher end machines. - Some balance and gameplay changes in hand to hand combat: Enemy attack cycles play through even if you block them, so you have that much extra time to retaliate. They will still take the same stamina penalty, gi
Greetings New Babelites! {STEAM_CLAN_IMAGE}/25924133/e80c10160bb7663af6c4d1c8aef53194fc2c875d.png This experimental patch features a few minor changes made to optimize the game for machines with marginal hardware and lower-end specs. Most notably, a suite of hidden Steam achievements has been added for your enjoyment. In order to access this build, please enable the beta/experimental branch from your game properties menu. {STEAM_CLAN_IMAGE}/25924133/489437d82f1247e9f80d3e9bd0cc4c6f5657dc01.jpg Notable Fixes: Tweaks to bullet tolerance Enemy AI cover-taking optimizations Improvements to gib pro
Back again with another largely under the hood optimization patch! This should be a significant performance boost for struggling machines with optimizations to practically every non player object in the game, as well as a redesigned permadeath screen! There are also a few stat related changes related to enemy stamina generation. Changelog: - Tons of performance related optimizations of npc objects and subroutines. - Reworked enemy stamina management, enemy stamina recovery now slows while staggered. - 'Kernel panic' permadeath screen effect added. - Most airtight version of player air to groun
Hello players! Thanks to everyone who supported us and checked out the game during the summer sale! We've got a patch coming out today with a few small fixes for issues we've seen brought up. Changelog: - Changes to map generation that should keep important buildings in bounds and fill out more of the available space. - Fixes to help higher end Win10 machines that were struggling with performance issues. - Cutscene/newscast speed slightly slowed. - Optimizations on platforms and some placement/architectural tweaks in a few stages. - Various other under the hood corrections and optimizations. W
Movement should feel more crisp and reliable across various actions. Clarity to all Constable animation frames. We also added tweaks to multiple other things. Check it all out below! Player Movement ChangesWe have made some changes to various aspects of player movement, feels more crisp. Running or walking or dropping off a ledge will now put you in an 'airborne' state, making it a consistent transition state while in the air now. https://i.imgur.com/oBrcwiU.gif Movement on stairs now tracks down to said stairs, so running and dashing on stairs should feel better now. Climbing on top of a ledg
We are now at third patch following the full release. Thanks are in order for everyone who has helped us along the way. The bug reports seem to be slowing down and everything is getting resolved and more stable. We plan to keep up the work and improve on the game going forward. Additions and Optimizations Enemies can no longer spot a friendly npc/player while said npc/player is traversing a stairwell. All in-platform minigames/interface bars (hostage untying bar, lockmap and brainjack bar, dna minigame and subsequent printouts) now all draw chunkier pixels. Makes these minigames look more cons
Developer: Lasso Games Publisher: Lasso Games Release: Out now On: Windows From: Steam, itch For: 11/ 12.50/$15 “I have ninety minutes to stop a nuclear bomb from going off, so I’ve given up on arresting and just started throwing people off buildings,” I told the RPS hivemind. This was a half truth. I’d been trying to figure out how to throw people off buildings all day. That is the problem with MiniLAW: Ministry of Law, the hectic dystopian action game from Lasso Games. It is very nearly excellent, but frequently undermines itself with terrible controls. (more…
Here's a small patch to update/fix the few things that have popped up recently. 'Hold to Skip' cutscenes, more visible DNA sequencer minigame, and a fix for a CTD during phone calls. Additions and Optimizations Functional 'hold to skip' added for all cutscenes that are relevant. Button needs to be held down for about 1/2 of a second. A small circle draws in the lower right hand corner when this is happening. Incognito has new voice clips for REDACTED emerge cutscene. Updated the DNA Sequencer minigame to be more visible. https://i.imgur.com/dOjlCLM.png Bug Fixes Fix for a CTD during certain ph
Good news! We've tracked down the last of the issues (we hope!) plaguing the phone system! Some phone numbers, largely the ones listed in the Auto C.B.D. directory, were not working with the new system. The fix coming this Saturday should shore up the last of the known issues we've had with the phone, and not compromise your current saves (though sadly you will need to start a new game to gain access to the numbers that currently don't function)! There are a couple other fixes and requests being worked on as well: Colors on the DNA minigame adjusted for easier viewing. Showing your current req
First off, we just want to thank everyone for the amazing reception we have had since launch! We've been hard at working squashing the discovered bugs and improving the overall experience. As announced yesterday, due to the nature of the overhaul of the phone system, this update will make older save files incompatible with the newest build. We know this isn't optimal but be sure to start a new game after downloading this update. Additions and Optimizations Controller QOL Improvements Car Screen: Pointer moves faster now except when over the beeper. Since the car screen requires you to use the
Full appinfo as delivered by Steam PICS, changenumber 35504249. Also at /api/app/503180/raw.
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