Removing From Sale
This game is being retired and soon will no longer be available for sale. If you previously bought it you will still have access. Update Due to popular request there will be a final sale of 50% off from Oct 22 - Oct 29.
Tribe Of Pok is a tribal survival strategy game featuring a deeply simulated environment. You manage a tribe of hunter-gatherers, helping them survive and thrive in a savage world.
| App ID | 505140 |
|---|---|
| App type | Game |
| Developer | Poking Water Games |
| Publisher | Poking Water Games |
| Homepage | http://pokingwatergames.com/ |
| Release date | 2016-08-23 21:40 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/505140 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Pok.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 1551939 | 2017-01-05 03:04 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 505141 | windows | 29.46 MB | 17.96 MB | 5551195896511610473 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 1551939 | public | 2017-01-05 03:04 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This game is being retired and soon will no longer be available for sale. If you previously bought it you will still have access. Update Due to popular request there will be a final sale of 50% off from Oct 22 - Oct 29.
I'd like to announce a new game I've been working on, a personal finance simulator inspired by Sierra's Jones In The Fast Lane. In the game you create a character, manage their money and help them achieve their life goals. http://pokingwatergames.com/wp-content/uploads/2017/10/20170910-PaintHome2c-1024x576.png Your life is divided into weeks. You try to accomplish as much as you can each week while economic conditions and special events create interesting choices to think about. Do I go to work this week, or take part in the Hot Dog Eating competition at the park? Should I spend time looking f
A patch has been released with the following changes: Number of objectives given to player gradually increases based on prosperity Added displaying of objects inside food pit Moved more English words into data files Fixed foreign tribe size going below zero
A patch has been released with the following changes: Number of objectives given to player gradually increases based on prosperity Added displaying of objects inside food pit Moved more English words into data files Fixed foreign tribe size going below zero
An update has been released with a new Soil Mound building and various other improvements. Here is an example of a way you can use the new Soil Mound to dam a river: http://pokingwatergames.com/wp-content/uploads/2016/09/20160915-Dam.png Release 1.10: Added checks against possible cause of idling Pokians stepping on fires Added a Soil Mound building to raise height level of ground using Soil Chunks Greatly reduced bacterial decay rate of Soil Chunk Replaced "Grass" and "Dirt" groundtype with "Soil" Changed carnivores from finding nearest carcass to finding quickest pathable carcass to eat Chan
An update has been released with a new Soil Mound building and various other improvements. Here is an example of a way you can use the new Soil Mound to dam a river: http://pokingwatergames.com/wp-content/uploads/2016/09/20160915-Dam.png Release 1.10: Added checks against possible cause of idling Pokians stepping on fires Added a Soil Mound building to raise height level of ground using Soil Chunks Greatly reduced bacterial decay rate of Soil Chunk Replaced "Grass" and "Dirt" groundtype with "Soil" Changed carnivores from finding nearest carcass to finding quickest pathable carcass to eat Chan
A patch has been released to allow stockpile templates: http://pokingwatergames.com/wp-content/uploads/2016/09/20160906-StockpileTemplates.png Release 1.09 Implemented player-created stockpile templates Implemented right-click to delete existing stockpile on Stockpile Panel Added info to abilities query to indicate which tool provides ability Removed bogus "100% chance" from crafting/construction tool-tip Cleared query panel if still open when object being queried dies For tundra biome, reduce respawn rate/coverage of edible lichen and increase yield per extract Reduced attack cooldown and sli
A patch has been released to allow stockpile templates: http://pokingwatergames.com/wp-content/uploads/2016/09/20160906-StockpileTemplates.png Release 1.09 Implemented player-created stockpile templates Implemented right-click to delete existing stockpile on Stockpile Panel Added info to abilities query to indicate which tool provides ability Removed bogus "100% chance" from crafting/construction tool-tip Cleared query panel if still open when object being queried dies For tundra biome, reduce respawn rate/coverage of edible lichen and increase yield per extract Reduced attack cooldown and sli
An update has been released with an overhauled tutorial and other improvements: http://pokingwatergames.com/wp-content/uploads/2016/08/20160831-NewDeathNote.png Release 1.080 Overhauled tutorial: Added Work Area tutorial Split construction/building tutorial into two parts Rewrote various parts of tutorial Spawn a herd during Combat Mode tutorial in case there are no animals on the map When assigning building for construction, create query panel immediately Change amount displayed when designating water supply to amount of water in hex If stockpiles full, Pokians cancel store task job instead o
An update has been released with an overhauled tutorial and other improvements: http://pokingwatergames.com/wp-content/uploads/2016/08/20160831-NewDeathNote.png Release 1.080 Overhauled tutorial: Added Work Area tutorial Split construction/building tutorial into two parts Rewrote various parts of tutorial Spawn a herd during Combat Mode tutorial in case there are no animals on the map When assigning building for construction, create query panel immediately Change amount displayed when designating water supply to amount of water in hex If stockpiles full, Pokians cancel store task job instead o
A small patch has been released with some UI conveniences: Automatically re-scale UI for first time players if screen width less than 1920 Changed "influence area" to "tribal area" Added warning notification when clicking on meeting point button but meeting point already assigned Re-implemented flashing notifications at bottom Added right-click to cancel task on crafting screen Fixed down/up keyboard mapping incorrect
A small patch has been released with some UI conveniences: Automatically re-scale UI for first time players if screen width less than 1920 Changed "influence area" to "tribal area" Added warning notification when clicking on meeting point button but meeting point already assigned Re-implemented flashing notifications at bottom Added right-click to cancel task on crafting screen Fixed down/up keyboard mapping incorrect
A small patch has been released: Release 1.071 Changed tutorial for wood stockpile creation from 8 to 4 hexes Where available, immediately assign all materials for building construction Fixed crafting screen crash when scrolling list and then selecting filter with not enough items
A small patch has been released: Release 1.071 Changed tutorial for wood stockpile creation from 8 to 4 hexes Where available, immediately assign all materials for building construction Fixed crafting screen crash when scrolling list and then selecting filter with not enough items
A patch has been released to fix animal aggression and improve useability: Release 1.07 Modified check so low aggression animals need to be much closer to a threat before initiating combat Lowered threshold for weaker animal running away from stronger animal if stronger animal already fighting Fixed convection weather front causing too much rain at the start of every year Fixed crafting screen bouncing back to top when scrolled and craft task selected Split "Need an X equipment" thought into two variations based on if equipment is found Equipment/Clothing panel: Added extra legend for "tick bo
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/505140/raw.
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