2026-08-18 17:50 UTC · Community Announcements · Havok
UPDATE 66 IS LIVE!Update 66 continues our focus on refining the features introduced in Airborne. Alongside ongoing balance improvements across the game, this update brings a range of quality-of-life enhancements, security improvements and gameplay adjustments based on player feedback. Players can look forward to War Starting Conditions improvements, Squad Storage at Refineries, improved ammo UI features, new keybinding options, and redesigned Weather Stations that can provide faction-wide storm predictions. Additionally, Coastal Guns will also be able to engage Large Ships, while several aircr
2026-08-07 15:15 UTC · Community Announcements · sca
Update 66 continues our focus on refining the features introduced in Airborne. Alongside ongoing balance improvements across the game, this update brings a range of quality-of-life enhancements, security improvements and gameplay adjustments based on player feedback.Update 66 launches on Tuesday, August 18thRoadmapUpdate 66 is the second minor update to follow the previously announced 6 week development cycle. Update 67 will follow a similar format focusing on refinement. Update 68 will be our year end update bringing new content to various parts of the game. Beyond that we have begun working
2026-07-07 18:12 UTC · Community Announcements · Havok
Update 65 is the first minor update to follow the previously announced 6 week development cycle. The current goal for development is to iterate rapidly on the features introduced in Airborne, improve balance across the game, and focus on quality of life and balancing adjustments.NEW CONTENTANTI-AIR GUNSAnti-Aircraft Guns are new AI world structures present at a limited set of rear-line airfields and towns. They automatically target enemy aircraft with their spotlight, firing three warning shots before engaging with accurate fire. AA Guns prioritise firing at enemy bombers if multiple aircraft
2026-06-23 17:49 UTC · Community Announcements · HavocSCM
Read about what's coming in Update 65 and the plans for Foxhole in the coming months, HERE!
2026-05-26 17:32 UTC · Community Announcements · Havok
Update 64 is focused on providing more options for ground forces to counter air, factional balance, and quality of life. NEW CONTENTANTI AIR TANKS Each faction is receiving a new Light Tank with dedicated AA mounts, available in the early war: The Colonial HA-1 “Sagaris” and the Warden Sharkey-Devitt Birdeater Mk. I. Their twin flak cannons fire a new magazine-based light AA shell that deals moderate damage at mid to high elevations. Their main advantage is providing mobile AA coverage capable of protecting a moving frontline.These new tanks are buildable from a Garage, making them as accessib
2026-05-08 19:22 UTC · Community Announcements · HavocSCM
Read about what's coming in Update 64 and the plans for Foxhole in the coming months, HERE!
2026-02-13 13:00 UTC · PCGamesN · editor@pcgamesn.com
It isn't very often that I feel like a stranger in videogames. Strange lands are ten a penny, sure, with fantastical flora and fauna that enjoy showing their teeth, but being in a place that feels familiar yet still I don't belong is a totally different ballgame. Foxhole is that place for me; it's people, doing people things that I've seen a thousand times over in movies and whatnot, but much like ants on a hill, I have no idea what's going on. Read the rest of the story... RELATED LINKS: Massive war game Foxhole is about to change forever as new Airborne update takes the battle to the skies H
2026-02-09 19:29 UTC · Community Announcements · HavocSCM
AIRBORNEA new era for Foxhole begins with Airborne, the update that brings air based warfare, combining it with land and naval gameplay to create a seamless online battlefield. Airborne takes the war to the skies, introducing aircraft operations, aviation logistics, paratroopers, a naval refresh, and vastly expanded world reimagined with upgraded visuals.AERIAL WARFAREAIRCRAFT GAMEPLAYBuild and operate squadrons of Recon planes, Fighters, Bombers, and other specialized aircraft. Embark on new air based operations including air-to-air battles, supply line disruption, bombing runs, and more. EVE
2026-01-18 11:35 UTC · PCGamesN · editor@pcgamesn.com
Studying WW1 and WW2 in school, one of the hardest things to wrap my head around was the sheer scale. It's something even the best war games struggle to capture. Battlefield 1 certainly sold the terrifying brutality of being among the action, but can't easily replicate the relentless battle of attrition. Hearts of Iron 4 conveys size better, but places you above proceedings in a way that feels removed from the real heart of the soldiers fighting in a conflict where no-one's ever a winner. Foxhole manages to land in that sweet spot, and now it's taking the next step in its evolution with the in
2026-01-16 22:42 UTC · PC Gamer · Morgan Park
I have around 25 hours in Foxhole, which in war terms means I'm still green as grass. My Foxhole habit began a few years ago, right before it hit 1.0. I jumped headfirst into a war that'd already been raging for weeks. That first night I didn't touch a gun or even get close to a battlefield for hours. Instead, I worked miles behind the front line learning how to pilot scrappers that turn metal trash into materials that other players could use to manufacture tanks, trucks, and munitions. It wasn't glamorous work, but someone has to do it... Read more.
2026-01-16 19:13 UTC · Community Announcements · sca
Foxhole Airborne launches on Feb 9th. Watch the official gameplay trailer to find out what's coming in the next era of Foxhole!For a full preview of Airborne, watch the latest Devstream:
2026-01-06 18:42 UTC · Community Announcements · HavocSCM
The details of Foxhole: Airborne will be revealed on Friday, January 16th, 1PM ET live at . Join us for an in-depth preview of Foxhole's next major update.
2025-11-21 20:30 UTC · Community Announcements · HavocSCM
ABLE WORLD CONQUEST 129 After 41 days of fighting, World Conquest 128 has come to an end. Able World Conquest 129 has just begun, marking the return of Relic Wars to the shard after a long hiatus. Its starting conditions can be seen below: RELIC WARSDuring Relic Wars, a special resource known as Relic Materials appears in the world, which both factions can use to build powerful Relic Vehicles at Garages. These antique machines, reconstructed from old technology from the Great Wars period, include the sturdy Armoured Fighting Tractor, the vintage Staff Car, the Storm Tank, and others.COMMUNITY
2025-08-28 16:26 UTC · Community Announcements · HavocSCM
TWEAKS AND IMPROVEMENTSVEHICLE LOGSThis long-requested feature allows players to view a timeline of events for a vehicle—similar to the system already in place for structures. Each vehicle now has a unique, world-wide ID that is visible in its log, which records a wide range of actions such as locking/unlocking, wrenching, region travel, production or stockpile retrieval, and more. This is part of our ongoing efforts to deter malicious behaviour from players. 300MM CHANGESTo help address pacing issues in recent wars, a new mechanic is being introduced to 300mm platforms: Barrel Heating. Firing
2025-06-18 16:49 UTC · Community Announcements · HavocSCM
NEW FEATURESUpdate 61 includes a broad range of new bunker and builder features as well as improvements across the entire game. Below is a highlight of the more prominent changes. NEW BUILDING OPTIONSSeveral new Bunker and Trench related content has been added. First, Tripod mounts can now be fitted inside bunkers, which increases these weapon's survivability and flexibility. New garrison types have been added, with Artillery and Anti-Tank defensive options now being available from Tier 1 to 3, as well as the Observation Bunker, giving builders more low tier options. New trench variants have a
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