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public
1562117
2017-01-11 07:16 UTC
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506751
windows
65.74 MB
14.15 MB
1068593177287885843
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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1562117
public
2017-01-11 07:16 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-01-04 02:40 UTC · Community Announcements · fenboy
This product is about to be retired from Steam. It was an early product to allow users to view their own 3d models using an HTC Vive headset. I hope it proved valuable, but it is now quite out of date, and I stopped adding features many years ago. Therefore it makes sense to remove it from the Steam store.
2017-01-11 07:32 UTC · Community Announcements · fenboy
The viewer now supports models in OBJ file format. I have also added the following improvements: - Diagnostic information describing if there were any issues when loading the model. - Support for textures in the DDS format - A new UI for scaling the model - Ability to rotate a model (OBJ files need this feature) - Improved the UI interaction: A single controller is used as the pointer. The trackpad can be used to scroll the Menu UI The version number shown on the main menu is 1.3.0
2017-01-11 07:32 UTC · Community Announcements · fenboy
The viewer now supports models in OBJ file format. I have also added the following improvements: - Diagnostic information describing if there were any issues when loading the model. - Support for textures in the DDS format - A new UI for scaling the model - Ability to rotate a model (OBJ files need this feature) - Improved the UI interaction: A single controller is used as the pointer. The trackpad can be used to scroll the Menu UI The version number shown on the main menu is 1.3.0
2016-08-16 01:57 UTC · Community Announcements · fenboy
The previous version had a bug, where it would get stuck at 35% complete, when loading meshes with more than 65000 vertices. This has now been fixed. The progress reporting has also been improved to give more feedback during the busy part of the process. (This used to just say 35%, it now shows a more accurate % complete value). As a result of feedback it has now been tested with Collada models exported from Chief Architect 8.0. The version number has been updated to 1.2.1
2016-08-16 01:57 UTC · Community Announcements · fenboy
The previous version had a bug, where it would get stuck at 35% complete, when loading meshes with more than 65000 vertices. This has now been fixed. The progress reporting has also been improved to give more feedback during the busy part of the process. (This used to just say 35%, it now shows a more accurate % complete value). As a result of feedback it has now been tested with Collada models exported from Chief Architect 8.0. The version number has been updated to 1.2.1
2016-08-14 23:42 UTC · Community Announcements · fenboy
In the previous version the viewer could not show meshes with more than 65536 vertices. This limitation has now been removed. The change appears in version 1.2.0 (Version number will appear on the main menu). In the previous version the viewer would load the model, but only show the meshes that were smaller than the limit. It should now be possible to show much more complex meshes. The limiting factor to model sizes may now be the amount of RAM required for the model.
2016-08-14 23:42 UTC · Community Announcements · fenboy
In the previous version the viewer could not show meshes with more than 65536 vertices. This limitation has now been removed. The change appears in version 1.2.0 (Version number will appear on the main menu). In the previous version the viewer would load the model, but only show the meshes that were smaller than the limit. It should now be possible to show much more complex meshes. The limiting factor to model sizes may now be the amount of RAM required for the model.
2016-08-14 04:59 UTC · Community Announcements · fenboy
The ModelViewer has been improved to deal with more complex DAE files. Collada models generated using DAZ studio were not being read successfully. This was because DAZ Studio exports 4 sided polygons, which the importer couldn't deal with. A fix has been added to convert 4 sided polygons into triangles. This fix may also improve the experience for users of other design tools. The fixed version of the software now has a version number (1.0.1) displayed on the main menu.
2016-08-14 04:59 UTC · Community Announcements · fenboy
The ModelViewer has been improved to deal with more complex DAE files. Collada models generated using DAZ studio were not being read successfully. This was because DAZ Studio exports 4 sided polygons, which the importer couldn't deal with. A fix has been added to convert 4 sided polygons into triangles. This fix may also improve the experience for users of other design tools. The fixed version of the software now has a version number (1.0.1) displayed on the main menu.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/506750/raw.