The upcoming online world for the HTC Vive has a massive world to explore, with 4 playable races (Revenant, Human, Dwarf, Orc), You will need to explore and discover in order to rise above the rest. Check out for more details of player classes, races, and world.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:10 UTC
$29.99
$29.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
5624608
2020-10-01 21:48 UTC
beta
2042277
beta test the upcoming version 0.5
2020-03-02 07:01 UTC
multiplayer
5624608
new build 2020, multiplayer
2020-10-01 21:48 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
508351
windows
7.57 GB
2.92 GB
6983974058119608432
branches: beta, multiplayer
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
5624608
multiplayer
2020-10-01 21:48 UTC
1 hour ago
5624608
public
2020-10-01 21:48 UTC
1 hour ago
2042277
beta
2020-03-02 07:01 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-03-02 07:39 UTC · Community Announcements · pande
Hello everyone! A new development cycle has begun and with it comes new things to try. We have a build marked 'Multiplayer', and want to see the limitations of the networking backbone before unveiling much, much more! The build should auto connect to the cheap testing server upon opening the game, where you *should* see others when they connect as well. This build is primarily to test: -player networking/infrastructure/backend load -4 playable races (with male and female counterparts) -Basic Archery -Basic Melee -Inventory We made progress on more for the demo but due to a complete meltdown of
2016-11-01 13:40 UTC · Community Announcements · draco
Yesterday was challenging, so thanks to everyone who recorded their gameplay so it could be picked apart in order to see the weakest areas of the game. I think yesterdays development will be very helpful. General, Helpful Changes: Added a new button in your inventory, called 'Help/Hints', which pulls up a menu of controls, and more info on what things you can do on the island, and how to summon spells and Guardians Rewrote the Tomes notes to be more clear about what two items you must put in your hand at the right portal. Some even break character and say something about "pull the items out in
2016-11-01 13:40 UTC · Community Announcements · pandemonium
Yesterday was challenging, so thanks to everyone who recorded their gameplay so it could be picked apart in order to see the weakest areas of the game. I think yesterdays development will be very helpful. General, Helpful Changes: Added a new button in your inventory, called 'Help/Hints', which pulls up a menu of controls, and more info on what things you can do on the island, and how to summon spells and Guardians Rewrote the Tomes notes to be more clear about what two items you must put in your hand at the right portal. Some even break character and say something about "pull the items out in
2016-10-26 15:46 UTC · Community Announcements · draco
To my fellow Draconians: As we gear up for the big day, some last minute changes have gone in that I know will add to your initial experience in the game. - New OPTIONS menu, includes Master Vol, Music Vol, SuperSampling, toggling Item GUI Hints, toggling Xtra Chaperone, toggling Music on/off. - New TUTORIAL to quickly learn the controls, how they function, how to equip weapons to each hand and cycle through them, how to equip spells, and how to use Hover and Teleport spells! - 30+ high quality music tracks have been added into the game to really drive immersion depending on where you are - Up
2016-10-26 15:46 UTC · Community Announcements · pandemonium
To my fellow Draconians: As we gear up for the big day, some last minute changes have gone in that I know will add to your initial experience in the game. - New OPTIONS menu, includes Master Vol, Music Vol, SuperSampling, toggling Item GUI Hints, toggling Xtra Chaperone, toggling Music on/off. - New TUTORIAL to quickly learn the controls, how they function, how to equip weapons to each hand and cycle through them, how to equip spells, and how to use Hover and Teleport spells! - 30+ high quality music tracks have been added into the game to really drive immersion depending on where you are - Up
2016-10-25 01:56 UTC · Community Announcements · king draco
Hello everyone, As we gear up for the big day, some last minute changes have gone in that I know will add to your initial experience in the game. - Upgraded the Tree resource system so trees fall upon being full resourced - Upgraded some animal models to higher quality versions - AI aggro sounds fixed up, now all creatures have multiple aggro sounds - Upgraded a number of animal's sounds (attack/gethit/die/aggro/flee) with higher quality audio sfx packs - Added four incredibly badass looking minibosses. I hope they scare the hell out of you! They now drop the epic weapons - Revamped the AI for
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/508350/raw.