2.1.6 Update
Changes: Reduced the amount of deaths required for the Masochist achievement to 25. Bug Fixes: Fixed an issue that prevented loses from saving for some players.
A knight exiled from his kingdom must find the holy grail if he is to return.
| App ID | 508840 |
|---|---|
| App type | Game |
| Developer | Jonathan Tindell |
| Publisher | Wastebasket Games |
| Release date | 2016-08-01 18:58 UTC |
| Release state | released |
| Controller support | full |
| DLC list (appinfo) | 530030 |
| Store page | store.steampowered.com/app/508840 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Broken Armor.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:04 UTC | $0.49 | $0.99 | -51% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 6843567 | 2021-06-10 02:45 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 508841 | 25.22 MB | 17.29 MB | 846463873034643874 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6843567 | public | 2021-06-10 02:45 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Changes: Reduced the amount of deaths required for the Masochist achievement to 25. Bug Fixes: Fixed an issue that prevented loses from saving for some players.
Changes: Rebalanced score given by most enemies and some items. Regular enemies no longer give score or items in boss rooms. Started a new high score leaderboard. Reduced the ridiculous score requirement of a few achievements.
Changes: Increased the health the knight gains from pickups again from 33 to 50. Bug Fixes: Fixed an issue where weapons sometimes stopped dropping during boss fights. Fixed an issue where unpausing the game sometimes caused the wrong music track to play. With page up/down volume no longer goes to 101. (Insert This Is Spinal Tap reference here)
Changes: Water is considerably less dangerous now. Blue just slows you. Green slows and applies a short poison effect. Red slows and damages you directly, faster than green's poison.
Changes Health pickups have new sprites to help differentiate them more from the mage's fireball spell pickup. Centered the player's block overlap instead of it being more on the top and none on the bottom. This may be replaced with a better pathing system later. Bug Fixes The mage's heal spell pickup no longer prevents all other spells from dropping during boss fights.
Changes Made some tweaks that should improve performance significantly for some people. Added a temporary review plug for certain countries in hopes of pulling the game back up after a lot of complaints were addressed in the last patch.
Changes Player movement is now fully analog. You can move in 8 directions on a keyboard or dpad but an analog stick feels better. Player movement speed has been reduced. Player hitboxes have been reduced. Weapon cycling has been replaced by 4 separate weapon buttons and an interface to match. The game can now be windowed by pressing Alt+Enter. Increased the game's internal resolution. This should make movement smoother. The startup logos now only display when you first start the game. Removed the controls screen since it's not really necessary anymore. Bug Fixes Save data wasn't loading proper
Changes: Completely re-wrote the save files using Shotgun Legend's newer method. high scores and such have been reset in game for this one but the leaderboards remain. Bug Fixes: Corrected the lock up that occurred in the first shop of the second loop.
Changes: Completely re-wrote the save files using Shotgun Legend's newer method. high scores and such have been reset in game for this one but the leaderboards remain. Bug Fixes: Corrected the lock up that occurred in the first shop of the second loop.
Fixed a/d not selecting a character at the title screen. Only left/right was working. Added the CRT screen effect used in Shotgun Legend. Changed the initial splash screen.
Fixed a/d not selecting a character at the title screen. Only left/right was working. Added the CRT screen effect used in Shotgun Legend. Changed the initial splash screen.
Added achievement and leaderboard links to the main store page. My second game is coming along nicely too. It will be on Steam Greenlight soon. For the time being you can check out the alpha here: Shotgun Legend
The Broken Robe DLC is now included with the purchase of the base game. It unlocks a second playable character.
The Broken Robe DLC is now included with the purchase of the base game. It unlocks a second playable character.
Fixed an issue with the controls. WSAD wasn't working at all after a recent update.
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/508840/raw.
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