New game!
I've released a new game on Steam! Thy Kingdom Crumble Owners of In Celebration of Violence can use this bundle to get a discount. I hope you get a chance to play :)
A fantasy action roguelike of exploration and murder. Live, kill, die, improve, live again.
| App ID | 509570 |
|---|---|
| App type | Game |
| Developer | Julian Edison |
| Publisher | Julian Edison |
| Homepage | http://incelebrationofviolence.com |
| Release date | 2018-02-15 23:22 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/509570 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | InCelebrationOfViolence.exe | windows | ||
| 1 | InCelebrationOfViolence64.exe | windows | In Celebration of Violence | |
| 2 | InCelebrationOfViolence_Linux.x86_64 | linux | ||
| 3 | InCelebrationOfViolence.app\Contents\MacOS\InCelebrationOfViolence | macos | ||
| 4 | InCelebrationOfViolence_Beta.exe | windows | Beta |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:10 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4030198 | 2019-07-20 22:28 UTC | ||
| resolutionfix | 5425013 | 2020-08-18 02:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 509571 | windows · 32 | 368.80 MB | 106.79 MB | 1124740705804568837 | branches: resolutionfix | |
| 509572 | windows · 64 | 373.12 MB | 108.03 MB | 1382397594277680449 | branches: resolutionfix | |
| 509573 | macos | 412.14 MB | 118.30 MB | 5713842605774873028 | branches: resolutionfix | |
| 509574 | linux | 407.71 MB | 118.72 MB | 926945184452553288 | branches: resolutionfix | |
| 509575 | windows · 32 | |||||
| 509576 | windows · 64 | |||||
| 509577 | macos | |||||
| 509578 | linux | |||||
| 509579 | windows · 64 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 5425013 | resolutionfix | 2020-08-18 02:48 UTC | 4 hours ago |
| 4030198 | public | 2019-07-20 22:28 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
I've released a new game on Steam! Thy Kingdom Crumble Owners of In Celebration of Violence can use this bundle to get a discount. I hope you get a chance to play :)
Dolores Entertainment is working on porting ICoV to the Switch and PS4, and maybe XBone and Vita. It's still pretty early so there aren't a lot of details. They will also be handling translation to Spanish, Italian, French, Japanese, and Chinese. And some bug-fixing. Publisher stuff. They emailed me and I had already played a couple of the games in their library so why not. Their timeframe would put the release around late 2019, early 2020. The PC version will receive any updates, such as localization. I'm excited for it because they do all the hard work at basically no risk to me. As much as
Additions Added local co-op. Up to four controllers may be used to play as various player-controlled NPCs. It's something! Added an option in the controls menu to explicitly use a gamepad. When unchecked, the player will be mostly limited to keyboard/mouse and any controllers will be dedicated to co-op. The Captain of the Guard collects the bodies of killed civilians. Adjustments NPCs will make a stronger effort to jump away from spike traps. Flies are smaller. Small particle system adjustments. Bugfixes Fixed a bug that could reduce performance when not connected to Steam. Please be aware tha
A little patch to fix a couple issues that players brought to my attention. Adjustments The Defensive achievement is a little easier to accomplish. Bugfixes When playing through Steam, Steam achievements should always update the in game achievements.
Just a wee patch to fix some bugs. Have a nice day :D Bugfixes Removed some obsolete lines of code that hindered performance a bit. The insanity effect noise that plays while looking at horrors is correctly affected by the sound slider. Fixed some minor map generation bugs. Adjusted some objects to prevent bad map generation.
His name is Chernobog and we think he's a shepherd/corgi/pit mix and he's the best. https://i.imgur.com/Dn2fTsy.jpg https://i.imgur.com/RQCadHP.jpg https://i.imgur.com/sYGNwXL.jpg You may not have noticed this, but he's super fucking cute. BONUS: His big sister stoked that he stole her crate. https://i.imgur.com/m9tTykA.jpg Apologies for being slow to respond on social media and such but this is my excuse.
jk
We’re back! Unknown Pleasures has been on unplanned hiatus as I have been grotesquely ill. The lack of communication or cover was entirely my fault, and I apologise for that unreservedly (and extend further thanks to the Hivemind for their extraordinary patience). I’m sorry. Wait, hang on, Adam’s leaving. I can blame him! It was Adam, everyone! Shake your indignant fists. There’s a bumper of 12 games this week, and then we’ll be back to normal. So, assaulting our ailing bodies this week: third party candidates, pugilistic ducks, and a JRPG that wait where are you
Adjustments Most enemies now have a maximum number of experience they can drop. It's still absurdly high. The player can no longer pick up surges on the ground if they are both surging and at maximum surges. Bugfixes Destroying a wall will correctly remove the fog above it. The player's resistances are no longer reset after taking the clock at the end of a run. Experience will no longer be added to a player's total if any spells still need recharging. The cost of a spell when The Quill memento is in effect will now correctly adjust for a player's Intelligence. Spells will spawn with the approp
Adjustments Most enemies now have a maximum number of experience they can drop. It's still absurdly high. The player can no longer pick up surges on the ground if they are both surging and at maximum surges. Bugfixes Destroying a wall will correctly remove the fog above it. The player's resistances are no longer reset after taking the clock at the end of a run. Experience will no longer be added to a player's total if any spells still need recharging. The cost of a spell when The Quill memento is in effect will now correctly adjust for a player's Intelligence. Spells will spawn with the approp
It was brought to my attention that I never reset the leaderboards when the game officially left Early Access. It completely slipped my mind, so I'm doing it now. The score and largest enemy leaderboards have been reset. I'm sorry if that is an issue for anyone; your old scores are frozen in time and still visible on the leaderboards page. Happy slaying.
It was brought to my attention that I never reset the leaderboards when the game officially left Early Access. It completely slipped my mind, so I'm doing it now. The score and largest enemy leaderboards have been reset. I'm sorry if that is an issue for anyone; your old scores are frozen in time and still visible on the leaderboards page. Happy slaying.
This is a big one. Adjustments Changed the version to 1.0.
This is a big one. Adjustments Changed the version to 1.0.
The official In Celebration of Violence Wiki, hosted by Gamepedia. As a brand new wiki, it is woefully incomplete and in need of editors. Even if it's a small contribution, please consider adding any information you can. Anyone who has played this game and thought "I don't understand" (so, everybody) would greatly appreciate it. Thank you in advance to any and all contributors :)
Full appinfo as delivered by Steam PICS, changenumber 38612322. Also at /api/app/509570/raw.
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