Cosmos Crash 1.3 Released!
Dear all, Cosmos Crash is now supporting Oculus CV1 and also available on Oculus Home today. We also fixed several bugs to improve your gaming experience, have FUN! Yours
The first person shooting & puzzle VR game.
| App ID | 512110 |
|---|---|
| App type | Game |
| Developer | Viriver Network Technology Co., Ltd. |
| Publisher | Viriver Network Technology Co., Ltd. |
| Homepage | http://www.virivers.com |
| Release date | 2016-12-23 02:22 UTC |
| Original release | 2016-09-01 07:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/512110 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | zuma.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:19 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 1475503 | 2016-11-23 02:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 512111 | windows | 606.96 MB | 142.38 MB | 3324210406271610375 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 1475503 | public | 2016-11-23 02:35 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Dear all, Cosmos Crash is now supporting Oculus CV1 and also available on Oculus Home today. We also fixed several bugs to improve your gaming experience, have FUN! Yours
Dear all, Cosmos Crash is now supporting Oculus CV1 and also available on Oculus Home today. We also fixed several bugs to improve your gaming experience, have FUN! Yours
Dear all, We just release our second update of Cosmos Crash, we`ve added some new features and fixed some bugs in the game, here below are the details: Leaderboard The sum of highest score of each level will be recorded in the leaderboard, the score of leaderboard: the sum of those highest scores of every level. The shooting inaccuracy problem fixed After fixing the shooting is more accurate, accuracy rate can reach more than 95%, shooting inaccuracy problem won`t happen. 10 more levels We've added 10 more challenging levels which feature constellation. Bug of marble The bug related to marble
Dear all, We just release our second update of Cosmos Crash, we`ve added some new features and fixed some bugs in the game, here below are the details: Leaderboard The sum of highest score of each level will be recorded in the leaderboard, the score of leaderboard: the sum of those highest scores of every level. The shooting inaccuracy problem fixed After fixing the shooting is more accurate, accuracy rate can reach more than 95%, shooting inaccuracy problem won`t happen. 10 more levels We've added 10 more challenging levels which feature constellation. Bug of marble The bug related to marble
Dear all, We just release our first update of Cosmos Crash, the build ID is 1332519, nothing huge but improve the shooting accuracy problem, here below is the details: Improve the shooting accuracy dramatically, no more confusion; The laser light will change according to the color of marble, no need to look down and shoot; Fixed some small bugs which occasionally happens to a few users; However, we also change the difficulties of the game, please feel free to let us know your feelings about this:) The insert animation will be surely added but in next update, and the leaderboards, etc. Let us k
Dear all, We just release our first update of Cosmos Crash, the build ID is 1332519, nothing huge but improve the shooting accuracy problem, here below is the details: Improve the shooting accuracy dramatically, no more confusion; The laser light will change according to the color of marble, no need to look down and shoot; Fixed some small bugs which occasionally happens to a few users; However, we also change the difficulties of the game, please feel free to let us know your feelings about this:) The insert animation will be surely added but in next update, and the leaderboards, etc. Let us k
Dear Gamers, First of all I want to thank you all for your comments in communities & reddit for Cosmos Crash, we really appreciate your help to improve the gaming process. Recently we received several complains about the shooting accuracy, our team discussed this issue today and here below is the reason why it is. In the classical 2D Zuma/luxor game, the gun was placed in the middle of the rail, and normally the rail is as smooth as a circle(see picture one), there's no sharp turns, so it's very easy to shoot. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26159124/6556f2
Dear Gamers, First of all I want to thank you all for your comments in communities & reddit for Cosmos Crash, we really appreciate your help to improve the gaming process. Recently we received several complains about the shooting accuracy, our team discussed this issue today and here below is the reason why it is. In the classical 2D Zuma/luxor game, the gun was placed in the middle of the rail, and normally the rail is as smooth as a circle(see picture one), there's no sharp turns, so it's very easy to shoot. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26159124/6556f2
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/512110/raw.
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