Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-06-17 20:11 UTC · Community Announcements · Netherius
Hi everyone! I've just pushed patch 2.1.0 live for Zombie Estate 2. This patch includes new, FREE content along with some bug fixes! New 18 Achievements have been added to the game! A brand new level, The Farm, has been added! 5 Power ups! These rare drops boost your damage, armor, movement speed, crit chance for a short time, or give you extra money! 6 New weapons have been added, including a new Mega weapon, the Demon Hand. 2 New hats! Bug Fixes and Balance Changes Minion damage has been globally reduced by 30%. Minions have always been a bit too strong, but I will keep an eye on this and tw
2017-06-17 20:11 UTC · Community Announcements · Netherius
Hi everyone! I've just pushed patch 2.1.0 live for Zombie Estate 2. This patch includes new, FREE content along with some bug fixes! New 18 Achievements have been added to the game! A brand new level, The Farm, has been added! 5 Power ups! These rare drops boost your damage, armor, movement speed, crit chance for a short time, or give you extra money! 6 New weapons have been added, including a new Mega weapon, the Demon Hand. 2 New hats! Bug Fixes and Balance Changes Minion damage has been globally reduced by 30%. Minions have always been a bit too strong, but I will keep an eye on this and tw
2017-04-19 23:56 UTC · Community Announcements · Netherius
Hi everyone! I wanted to show off a work in progress shot of the new Farm level that will be in the next content patch! (For free) Still a bunch of work to do for this update, but I'll keep you guys posted as progress is made. Thanks everyone! -Netherius http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27443136/f1d9b3533b4eed5711c7a1600c5f3b55814a39e1.png
2017-04-19 23:56 UTC · Community Announcements · Netherius
Hi everyone! I wanted to show off a work in progress shot of the new Farm level that will be in the next content patch! (For free) Still a bunch of work to do for this update, but I'll keep you guys posted as progress is made. Thanks everyone! -Netherius http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27443136/f1d9b3533b4eed5711c7a1600c5f3b55814a39e1.png
2017-04-05 22:49 UTC · Community Announcements · Netherius
Small patch to fix a data corruption issue with certain languages. Sorry for the delay on the new content update! I've been really busy and have not had nearly as much time to work on it as I thought I would have. Stay tuned!
2017-04-05 22:49 UTC · Community Announcements · Netherius
Small patch to fix a data corruption issue with certain languages. Sorry for the delay on the new content update! I've been really busy and have not had nearly as much time to work on it as I thought I would have. Stay tuned!
2017-01-19 00:36 UTC · Community Announcements · Netherius
Bugs Fixed Fixed Mega Healing Totem (and other aura based totems) not working correctly when overlapping, causing the 2nd one dropped to not function. Fixed bug where players could get stuck on the victory screen. Fixed the controller toggle button not working when the player joins a lobby. When joining a lobby with a controller on the Lobby Browser, the character select screen will now correctly default to the controller instead of reverting back to mouse and keyboard.
2017-01-19 00:36 UTC · Community Announcements · Netherius
Bugs Fixed Fixed Mega Healing Totem (and other aura based totems) not working correctly when overlapping, causing the 2nd one dropped to not function. Fixed bug where players could get stuck on the victory screen. Fixed the controller toggle button not working when the player joins a lobby. When joining a lobby with a controller on the Lobby Browser, the character select screen will now correctly default to the controller instead of reverting back to mouse and keyboard.
2017-01-17 02:23 UTC · Community Announcements · Netherius
Balance Patch This is the first of many balance tweak patches for the game. I've buffed/nerfed some low hanging fruit, but I am aware there are things that still need tweaking, such as Minions. Game Difficulty Reduced the first few waves' zombie counts. Further reduce the drop rate of ammo, money, and health packs as zombie count gets higher. I'm hearing both that the game is too brutal and too easy... So I've taken a few steps to balance out the difficulty a bit. This should make the beginning of the game a bit easier, while making the late game more difficult by reducing ammo, money, and hea
2017-01-17 02:23 UTC · Community Announcements · Netherius
Balance Patch This is the first of many balance tweak patches for the game. I've buffed/nerfed some low hanging fruit, but I am aware there are things that still need tweaking, such as Minions. Game Difficulty Reduced the first few waves' zombie counts. Further reduce the drop rate of ammo, money, and health packs as zombie count gets higher. I'm hearing both that the game is too brutal and too easy... So I've taken a few steps to balance out the difficulty a bit. This should make the beginning of the game a bit easier, while making the late game more difficult by reducing ammo, money, and hea
2017-01-15 20:37 UTC · Community Announcements · Netherius
Version 2.0.11 I just pushed Version 2.0.11 that contains the below bug fixes. Let me know if there are any issues! Attempted fix of graphical issues where zombie/character/bullet textures disappear, but shadows can be seen moving around. PLEASE let me know if you see it again after this update. I have yet to reproduce this at my desk. (Note: if the bug still exists, I've heard alt-tabbing/minimizing tends to fix it.) Fixed local players continuing to move after the store has been opened. (Trying to escape, those cowards.) Fixed local players not being able to re-open the store while others ar
2017-01-15 20:37 UTC · Community Announcements · Netherius
Version 2.0.11 I just pushed Version 2.0.11 that contains the below bug fixes. Let me know if there are any issues! Attempted fix of graphical issues where zombie/character/bullet textures disappear, but shadows can be seen moving around. PLEASE let me know if you see it again after this update. I have yet to reproduce this at my desk. (Note: if the bug still exists, I've heard alt-tabbing/minimizing tends to fix it.) Fixed local players continuing to move after the store has been opened. (Trying to escape, those cowards.) Fixed local players not being able to re-open the store while others ar
2017-01-15 00:03 UTC · Community Announcements · Netherius
Version 2.0.9 - Lobby Browser First off, thank you guys so much for your continued love and support of Zombie Estate 2! I'm blown away by the community's response to our game! I just pushed version 2.0.9 to the Steam servers. This version includes a much requested Lobby Browser system. This will let you search for lobbies other players created who are waiting on people to join so that you can get into a game as quickly as possible. (See below for a screenshot.) Additionally, a couple of crash bugs have been fixed. Please realize it's a very large feature to try to add in a patch on the first d
2017-01-15 00:03 UTC · Community Announcements · Netherius
Version 2.0.9 - Lobby Browser First off, thank you guys so much for your continued love and support of Zombie Estate 2! I'm blown away by the community's response to our game! I just pushed version 2.0.9 to the Steam servers. This version includes a much requested Lobby Browser system. This will let you search for lobbies other players created who are waiting on people to join so that you can get into a game as quickly as possible. (See below for a screenshot.) Additionally, a couple of crash bugs have been fixed. Please realize it's a very large feature to try to add in a patch on the first d
Full appinfo as delivered by Steam PICS, changenumber 38547317. Also at /api/app/512490/raw.
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