2026-09-11 08:09 UTC · Community Announcements · Fratman
Prisoners!Our previous hotfix was intended to fix an issue preventing quest progress from loading correctly, but it did not apply correctly for some players who continued progressing their quests while the issue was active.We know it’s frustrating to need another hotfix for the same issue. We’re sorry this wasn’t resolved earlier.No quest progress has been deleted or reverted. The game will now check whether the previous fix was applied correctly and reapply it where needed. All existing progress, including progress made while the issue was active, will then load correctly, allowing affected p
2026-09-09 11:00 UTC · Community Announcements · Fratman
Prisoners!Yesterday’s hotfix introduced an issue that prevented quest progress from loading and displaying correctly for some players.No progress was lost or reverted.We’ve now fixed the issue. All existing quest progress, including progress made while the issue was active, will load correctly again, allowing affected players to continue from where they left off.Thanks to everyone who reported it.As always, if you encounter anything else that requires our attention, please let us know through one of the following channels:Bug Reports forum on SteamOfficial SCUM SupportSee you on the Island, pr
2026-09-08 14:05 UTC · Community Announcements · rjgmarketingSD
Prisoners!Today we’re releasing a second hotfix for the August Update, addressing further issues reported by the community. This includes crashes, a server-join error and problems affecting loot in TEC1 Research Facilities.We’ve also increased nutrient absorption rates across all food while we continue to review your wider feedback on food and metabolism.You can find the full list of fixes and adjustments below.CRASHES & EXPLOITSFixed crashes that could occur when enabling DEENA’s dialogue or starting the game.Fixed an exploit that allowed players to gain infinite stamina by repeatedly using t
2026-08-27 15:33 UTC · Community Announcements · rjgmarketingSD
Prisoners!Following August's Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.CRASHESFixed a crash that could occur after opening the Manual and then the Journal from the Inventory.Added a new crash reporter, allowing players to provide additional information and submit a report after the game crashes.Server crash reports will now be submitted automatically.TEC1 RESEARCH FACILITY & QUESTSFixed the barbed wire surrounding TEC1 Research Facilities not dealing damage to players.Fix
2026-08-25 14:31 UTC · Community Announcements · rjgmarketingSD
Prisoners,The Into the Wild August Update is live!Enter an underground TEC1 Research Facility, face mutant bears through new Master Hunter quests and claim exclusive rewards. Cooking has been expanded with new Heatless recipes, faster cooking times and a Food Effects overhaul that gives your diet a greater role in survival. Repeated respawning now also comes with Cloning Sickness, a temporary condition that becomes more severe if you die again before recovering.The Stalker Outfit Pack also launches today and is available to purchase separately. It includes a complete outfit set and a bone toma
2026-08-20 14:26 UTC · Community Announcements · rjgmarketingSD
UPDATE – AUGUST 24The August Into the Wild Update will now launch on Tuesday, August 25. We’re taking an extra day to complete a few final fixes before release. Thanks for your patience. Full patch notes will be published when the update goes live. __ Prisoners,The next Into the Wild update arrives on Tuesday, August 25, opening the way into an abandoned underground TEC1 Research Facility and expanding the hunt with mutant bears and new Master Hunter quests.We’re also adding new Heatless Cooking recipes and overhauling Food Effects to make preparing a proper meal more rewarding.Here’s what awa
2026-07-30 14:00 UTC · Community Announcements · rjgmarketingSD
Hey there, prisoners!Hot on the heels of the July Update, we’ve dropped our second hotfix, addressing more of the most pressing issues you’ve encountered out in the wild.You can find the full list of resolved issues and adjustments below.CRASHES & PERFORMANCE ISSUESFixed a client crash that could occur when crafting an item using ingredients at the very edge of the player’s vicinity range.Fixed a crash that could occur while driving a vehicle.Fixed an issue where server crashes did not always generate crash reports.EXPLOITSFixed an exploit that allowed players to farm Keycards from police stat
2026-07-22 14:05 UTC · Community Announcements · rjgmarketingSD
Hey there prisoners!Hot on the heels of the July Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.PERFORMANCE & CRASHESFixed a server crash that could occur if a client closed the game immediately after initiating a connection.Fixed a client crash that could occur when another player took the last bite of food.Made changes to address client crashes when driving vehicles at high speed.VEHICLESFixed a bug where locks would disappear after being removed from a vehicle.Fixed a bug w
2026-07-20 15:02 UTC · Community Announcements · rjgmarketingSD
Hey Prisoners,The July Into the Wild update is now live!This month introduces a completely new tutorial experience inside the TEC1 Conditioning Facility, mutant deer, boar and wolves, and the Master Hunter, who arrives with new tiers of tougher quests and exclusive rewards. The update also includes reworked Island tutorials, animal behaviour improvements, official servers supporting up to 80 players, new quality-of-life features, fixes, balancing, and more changes based on player feedback. INTO THE WILD CONTINUESBefore we get into everything included in the July update, we want to remind you t
2026-07-15 13:00 UTC · Community Announcements · rjgmarketingSD
Hey there prisoners!The July Into the Wild update is coming on Monday, July 20, and today we’re giving you a preview of what’s on the way.This update builds on the return of free-roaming animals with new Master Hunter Quests offering exclusive rewards, mutant animal variants, and quality-of-life improvements. It also introduces a new tutorial experience set inside the TEC1 Conditioning Facility. Before we get into the July update, we want to update you on the wider season.When we first announced Into the Wild, we said it would run from May to July. Since then, the season has grown beyond the o
2026-07-14 14:22 UTC · Community Announcements · somke_herdz
The Island is alive again.For a time, the forests were quiet, the fields felt empty, and the mountains belonged mostly to the prisoners brave enough to cross them.Not anymore.Tracks in the dirt. Movement beyond the treeline. A distant sound that makes you stop and look twice.Wildlife has returned to the Island, and the community already has plenty of new survival stories to tell.The latest update has brought out some truly impressive hunters. Not that you weren’t impressive before. We just gave you more animals, tools and opportunities to prove it.Here’s how prisoners have been experiencing th
2026-07-08 14:00 UTC · Community Announcements · rjgmarketingSD
Hey there prisoners!Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.SERVER SETTING CHANGES Increased the maximum number of flags per person to 100.Reduced the number of animals in the world by modifying the following settings:scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000scum.MaxNonVirtualAnimalsInWorld = 800 -> 500 SERVER & CONNECTIVITYFixed a server crash that could occur when spilling liquids out of containers.Fixed a bug which would d
2026-06-30 14:00 UTC · Community Announcements · rjgmarketingSD
Hey Prisoners,Free-roaming land animals are back!June’s Into the Wild update returns wildlife to the Island, along with a limited-time SCUM 1.0 Anniversary quest, trophy fish wall mounts, improvised cooking recipes, customizable tombstones, new custom server settings, fixes, and more improvements based on player feedback.Watch the Free-roaming Animals Dev DiaryFor a deeper look at the work behind free-roaming land animals, watch the Free-Roaming Animals Dev Diary, going live alongside this update: As shared in the June Update Preview, this update includes a partial official server wipe. Charac
2026-06-18 14:00 UTC · Community Announcements · rjgmarketingSD
// UPDATE //The June Into the Wild update is now scheduled for Tuesday, June 30.We’re moving the update by one day so the team can take extra time for final checks and fixes before release.Thanks for your patience. We’ll share the full patch notes when the update is live. ___ Prisoners,We’ve released a new Alpha Playtest build for free-roaming animals.Thank you to everyone who has already jumped into the Alpha Playtest and shared feedback. Your reports have helped the team identify issues, validate fixes, and better understand how free-roaming animals behave outside internal testing. If you’re
2026-06-12 13:04 UTC · Community Announcements · rjgmarketingSD
// UPDATE //The June Into the Wild update is now scheduled for Tuesday, June 30.We’re moving the update by one day so the team can take extra time for final checks and fixes before release.Thanks for your patience. We’ll share the full patch notes when the update is live. ___ Hey there, Prisoners!Free-roaming animals are coming back to SCUM with the second Into The Wild update, going live on Monday 29th June. This update continues our run of hunting, fishing, farming, cooking, and wilderness survival changes, with free-roaming wildlife as the focus of this preview.Today, we’re opening a Free-R
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