2023-03-22 12:51 UTC · Community Announcements · AurochJem
🎲 The Dice Panel: Dice, Randomness & Gaming 🎲 Some games have no randomness except the actions of the human might (such as Chess) whereas others are only games of chance (many card games). However, most games exist in the mid-space exploring the use of dice/randomness yet giving the player some control over events. This panel explores that middle ground of gamic chance as exemplified by the roll of the dice! The panel will be shown on the Blood and Dice Digital tabletop festival page on Sunday 26th March at: 📆 Date: Sunday 26th March ⏰ Time: 5.00pm GMT, 7.00pm GMT, 9.00pm GMT Panelists Mode
2022-11-16 15:32 UTC · Community Announcements · Auroch Matty
Hi folks, Here is the latest additions and bug fixes for Ogre! Additions Added the combat results table to display when clicking the odds tooltip on the attack summary Updated premade formation 1 in scenario MkIII Attacking Updated localization Updated credits Bug fixes Fixed AI deploying units incorrectly in scenario MkIIIs Attacking Fixed bridges not having correct strength value Fixed replay screen speed dial being capped at 1.9x Fixed nuke effect not displaying correctly Fixed the "Delete" deploy action not highlighting correctly on right click Fixed units being selectable when unable to m
2022-06-01 18:16 UTC · Community Announcements · tomasrawlings
We've updated the game with some new additions and the requested language switch option. Updates; Added languages; French, Italian, German, Spanish, Brazilian Portuguese, Simplified Chinese & Japanese Added Language Options (separate to computer OS) in Settings Spillover fire misses added to combat log Bridges have correct defence of 8 Added concede popups for Ogres/CPs Other minor fixes with popup layouts. Note: We've disabled Mac creating a custom MP game - there's an issue currently with the combination of Unity/Steamworks versions and we need to investigate further. Can still join games/pl
2022-05-19 08:06 UTC · Community Announcements · Auroch Matty
Auroch Digital first brought the legendary and multi-award-winning strategy war game from Steve Jackson Games to PC in 2017, and now we’re excited to announce that it is coming to console! You’ll be able to find Ogre on PlayStation, Xbox, and play the updated PC version right now! Ogre will be releasing on Switch on May 25th. Ogre is a turn-based strategy game, requiring tactical decision-making and strategic thinking Engage in futuristic warfare with hovercraft, heavy tanks, and giant cybernetic war machines called Ogres {STEAM_CLAN_IMAGE}/30357055/e6695c2dcccd628ddae41d78cf5fb84ce4dd545a.png
2022-05-19 08:06 UTC · Community Announcements · Auroch Matty
New Ogre PC Update {STEAM_CLAN_IMAGE}/30357055/e6695c2dcccd628ddae41d78cf5fb84ce4dd545a.png We have been hard at work updating the PC version of Ogre for our community. 🏆Added 5 new achievements🏆 For all those achievement hunters out there, we have added new achievements for you to find; Ready Fire - Have 10+ units (armour or infantry) fire on the same turn Demolition Ogre - Destroy an enemy Ogre in Overrun Steel Rain - Destroy 3 units with spillover fire One Ping Only - Deploy reinforcements when down to one remaining unit David and Ogreliath - Destroy or disable an Ogre using only Infantry
2021-11-11 14:55 UTC · Community Announcements · Auroch Matty
New Ogre Update is now Live! {STEAM_CLAN_IMAGE}/30357055/1d30da6e10ce236dd3dcd21aa4c0123a97c44efa.png We have listened to our community and now we have some nice little updates for you all - available to download now! Here is what's new in the update: Added Terrain destruction 🍃 Added Defence markers 💢 Added Autosave⌛ Some Gameplay bug fixes and improvements 🐛 Some AI bug fixes and improvements 🤖 Added some additional Keyboard shortcuts 💻 {STEAM_CLAN_IMAGE}/30357055/6222216b3447a705103effaefa03aeb629b75a70.gif Let us know how you get on!
2021-09-23 14:40 UTC · Community Announcements · aurochgeorge
Greetings, Ogre players. We've just pushed a fix for an issue which prevented players being able to use their full arsenal of weapons during Ogre vs Ogre attack.
2021-09-16 14:33 UTC · Community Announcements · aurochgeorge
Greetings, Ogre players. We've just pushed a fix for an issue people were having setting up a multiplayer lobby. The lobbies are now back to being robust and ready to use. Happy blasting! - Auroch Ogre Team
2021-09-14 10:56 UTC · Community Announcements · aurochgeorge
Greetings, Ogre players. We've just pushed live a new patch for all builds of Ogre. This patch reinstates some fixes which we had to revert as well as some extra bug fixes. Changelog - Fix for the options menu crashing the game - Fix to AI Ogres (And Possibly Superheavy Tanks?) Make Useless AP Attacks - Fix to a firing on Infantry with AP guns rules issue - Fix for Ogres being played by human players having all their weapons marked as AP guns
2021-09-14 10:54 UTC · Community Announcements · AurochAllie
Greetings, Ogre players! There's a new patch live for all builds of Ogre. This patch restores some fixes which we had to revert, as well as some extra bug fixes. Full list of changes are below. Changelog: Fix for the options menu crashing the game Fix to AI Ogres (And Possibly Superheavy Tanks?) Make Useless AP Attacks Fix to a firing on Infantry with AP guns rules issue Fix for Ogres being played by human players having all their weapons marked as AP guns
2021-07-29 14:09 UTC · Community Announcements · AurochAaronD
Fix for AI Ogres not using batteries in combined attacks vs Infantry. Minor AI stacking issue resolved. Fix for dice glyphs in combat log. Scenario overlapping issues resolved. Updated Auroch Digital logo for the splash screen & in game news section.
2021-06-28 11:41 UTC · Community Announcements · AurochMike
Audio Audio Audio, we have just updated the Audio files for a fresh 2021 look. This has given the existing audio in the game a fresh set of paint and some new wheels. Listen out for the updated and much improved, smoother and more refined sounds that were in need of updating for years! As well as Improving the Audio there is also a bug fix and feature we've added into the game: We have fixed the game screen issue bug, which was causing some people to not be able to play the game. Spinning Timer icon has been added, to Show when the AI is thinking when playing the AI.
2021-04-08 11:12 UTC · Community Announcements · AurochJem
{STEAM_CLAN_IMAGE}/30357055/26fd26014b0ac9ca57e76c0e49865b170e3cf1fd.png We've just added an update to Ogre that improves the speed and process of the AI, so your Ogre games should play much smoother now and be more fun. As well as updating the AI, we've also made a number of other changes to the game: Updated the game to a current version of Unity Fixed a couple of edge case loading bugs. Fixed; Scenario Description text not updating Steam Workshop Description Save game fix for edge case for a weapon type status Improved game stability for game running for long periods Clarification on video
2021-03-26 10:17 UTC · Community Announcements · AurochJem
Watch our pre-recorded stream where Jupiter Hadley speaks with Game design legend Steve Jackson, Creator of OGRE, Munchkin, and Car Wars. He discusses his cult game of cybernetic tank battles, OGRE. Plus Allie and Tom at Auroch Digital show how to play the game. Date: 26-03-2021 Time: 1pm UK Time {STEAM_CLAN_IMAGE}/30357055/298856b32d7a6568b20efd2a32ebcf6a1c6461f7.png
2020-10-16 09:26 UTC · Community Announcements · AurochJem
{STEAM_CLAN_IMAGE}/38511516/04fc4aebe8391f5ffc361da783d4325b525e57bb.jpg WATCH THE STREAM HERE Join the panel that rolls 6s every time as we explore the role (roll?) of dice and probability in both physical and digital games, including: Creator of creator of a whole host of classic games including Ogre, Cthulhu Dice and Zombie Dice https://twitter.com/sjgames Zach Gage Tharsis collaborator https://twitter.com/helvetica Co-Developer with Terry Cavanagh of Dicey Dungeons https://twitter.com/marlowedobbe Developers of the upcoming Dice Legacy https://twitter.com/vernocchi Developers of the digita
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