In a geometric world where the "Realm" controls their lives, Cal seeks to find his wife after her suspicious disappearance.
A sokoban-like puzzle game in a colorful challenging environment with diverse game-play.
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public
1641778
2017-02-19 14:49 UTC
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82.60 MB
35.55 MB
5949443624822141415
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1641778
public
2017-02-19 14:49 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
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2021-04-21 06:43 UTC · Community Announcements · Red Mount Media
Hello Everyone, We have finally decided to take off Soko Match from steam store based on couple of good reasons and one of them is to keep the consistency and quality of our next game titles. Yes, you can expect the announcement of our next game title very soon! ːsteamhappyː It's very important for us to align the theme and quality of our games going forward and make sure every single game resonates with the idea of the developers. So this decision wasn't really easy for us but it's one of the most important decisions that was needed. We would like to thank you for all of your support in the e
2017-03-09 16:57 UTC · Community Announcements · [U.EZ]ziad10a
Hi Due to the recent title change, I had to apply some changes also on the trading cards due to the old title connection to it. Nothing major just replaced the "Flow" with "Soko". Have fun and thanks (=
2017-03-09 16:57 UTC · Community Announcements · ziad10a
Hi Due to the recent title change, I had to apply some changes also on the trading cards due to the old title connection to it. Nothing major just replaced the "Flow" with "Soko". Have fun and thanks (=
2017-02-19 15:11 UTC · Community Announcements · [U.EZ]ziad10a
Hey all, Due to some trademark issues on the word "Flow" in the game I had to remove the word and I couldn't find a better replacement than "Soko". So the new title is "Soko Match" :) To think about it, it makes more sense. Sorry for the inconvenience if any occurred. Thanks all for your support. Regards -Ziad http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26166871/bb297eb3f6d378f879070ed55601e2cec0ff57b6.png
2017-02-19 15:11 UTC · Community Announcements · ziad10a
Hey all, Due to some trademark issues on the word "Flow" in the game I had to remove the word and I couldn't find a better replacement than "Soko". So the new title is "Soko Match" :) To think about it, it makes more sense. Sorry for the inconvenience if any occurred. Thanks all for your support. Regards -Ziad http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26166871/bb297eb3f6d378f879070ed55601e2cec0ff57b6.png
2016-09-20 06:56 UTC · Community Announcements · [U.OK]ziad10a
Hey, I've made a public steam in which I'll post the latest news, updates, giveways and any other games we are affiliated with. Join here: https://steamcommunity.com/groups/antarsoft ːflowmatchː ːflowmatchcalː ːflowmatchadaː
2016-09-20 06:56 UTC · Community Announcements · ziad10a
Hey, I've made a public steam in which I'll post the latest news, updates, giveways and any other games we are affiliated with. Join here: https://steamcommunity.com/groups/antarsoft :flowmatch: :flowmatchcal: :flowmatchada:
2016-09-20 05:06 UTC · Community Announcements · [U.OK]ziad10a
Hey Finally the trading cards are available. 1-Ada 2-Cal 3-Game Icon 4-Connectors 5-Real Officer And here are the emoticons : ːflowmatchː ːflowmatchadaː ːflowmatchcalː ːflowmatchrealmː ːflowmatchtextː Happy trading!
2016-09-20 05:06 UTC · Community Announcements · ziad10a
Hey Finally the trading cards are available. 1-Ada 2-Cal 3-Game Icon 4-Connectors 5-Real Officer And here are the emoticons : :flowmatch: :flowmatchada: :flowmatchcal: :flowmatchrealm: :flowmatchtext: Happy trading!
2016-09-19 14:39 UTC · Community Announcements · [U.OK]ziad10a
Hey After getting several the feedback from the community about some features in the game, also suggestions and concerns I've made some changes. v1.1 change log: *Replaced the "Next Level" window in each level by a simply animated next button, one guy suggested this to be able to take screenshot of the completed level which I found it useful. *Modified level 2-1 to make it a bit easier, honestly it was a bit difficult comparing to the others *Added level indicators in each level at the bottom of the screen. *Re-did the tutorial text in the second phase *Enabled VSync Thanks and enjoy
2016-09-19 14:39 UTC · Community Announcements · ziad10a
Hey After getting several the feedback from the community about some features in the game, also suggestions and concerns I've made some changes. v1.1 change log: *Replaced the "Next Level" window in each level by a simply animated next button, one guy suggested this to be able to take screenshot of the completed level which I found it useful. *Modified level 2-1 to make it a bit easier, honestly it was a bit difficult comparing to the others *Added level indicators in each level at the bottom of the screen. *Re-did the tutorial text in the second phase *Enabled VSync Thanks and enjoy
2016-09-18 15:14 UTC · Community Announcements · [U.OK]ziad10a
After hearing different feedbacks and suggestions I had to make some minor changes in the game which are the following: *Modified level 2-1 to make it a bit easier, honestly it was a bit difficult comparing to the others *Added level indicators in each level at the bottom of the screen. *Re-did the tutorial text in the second phase *Enabled VSync
2016-09-18 15:14 UTC · Community Announcements · ziad10a
After hearing different feedbacks and suggestions I had to make some minor changes in the game which are the following: *Modified level 2-1 to make it a bit easier, honestly it was a bit difficult comparing to the others *Added level indicators in each level at the bottom of the screen. *Re-did the tutorial text in the second phase *Enabled VSync