2025-09-05 15:17 UTC · Community Announcements · The Quadsphere
After shelving a bunch of prototypes and one quite advanced project over the past few years, we're working on a new game that shows promise but is not yet ready for an announcement, let alone a steam page...So after not releasing anything for a long time I decided to go back to Another Brick in The Mall as a distraction over the summer holidays. Well, with fresh eyes I was able to come up with solutions for some long standing bugs and issues and decided to do an update. Along with those fixes I thought I might as well implement the mechanics for Hotels as a new business and optional High Resol
2025-08-21 16:22 UTC · Community Announcements · The Quadsphere
So I was planning this update mainly to fix some long standing bugs and issues, but I thought I might as well implement the mechanics for Hotels too! Also, you can now choose to use High Resolution Textures (twice the standard resolution). Hope you enjoy them! See at the bottom of this post how to participate in the beta test. Patch Notes 1.2.0 Added: New Business: Hotels! (Motels really). Create a Hotel Lobby as a reception for your guests and Hotel Rooms for them to sleep at. Hotel guests will spend more time and money at your Mall. Hire Cashiers as receptionists and make sure you have a Mai
2021-04-09 16:46 UTC · Community Announcements · The Quadsphere
Here is a post-release update with extended modding limits, a much needed independent handling of floor tiles build orders, improvements to ultrawide mode and a bunch of bug fixes. Scroll down for a Workshop showcase to make good use of the new modding limits! Patch Notes 1.1.0 Changed: Products/objects mods are now limited by texture space. On the manage mods menu the texture space is estimated and might not be completely accurate. Mods that could not be loaded will show up as a warning sprite in-game. Changed: You can now have up to 640 modded products instead of 128 (you will most likely be
2020-08-04 18:05 UTC · Community Announcements · The Quadsphere
The original soundtrack for Another Brick in The Mall by David Gonzalez is now available on Steam! https://store.steampowered.com/app/1379440/Another_Brick_in_The_Mall_Soundtrack/ A great opportunity to enjoy the soundtrack outside the game and support an amazing musician! The soundtrack will be available on other popular platforms in the near future. {STEAM_CLAN_IMAGE}/26429399/2fa062322b7b530b95aeaea8bb92acb22d338284.png
2020-04-30 15:01 UTC · Community Announcements · The Quadsphere
First things first: a huge THANK YOU to all our early adopters, especially if you submitted feedback, suggestions and bug reports, your support and help have been invaluable and we couldn't have made it without you! Another big shootout to the modders: Head over to the workshop to enjoy their gigantic malls, fun new products, restaurant skins and more! It's easy to forget which features were added during early access if you've been here from the start, and also easy to assume it's been that way forever if you're a new player. But it's been a long road and many staple features didn't exist at l
2020-04-18 16:01 UTC · Community Announcements · The Quadsphere
{STEAM_CLAN_IMAGE}/26429399/cc6e74de51f512def09f2cf4aaaacd693d2bb4f0.png The time has finally come: Another Brick in The Mall version 1.0 will release on Thursday, April 30th! Although our focus will shift towards a new project after release, this won't be the last update to Another Brick in The Mall, so your suggestions, big and small, are still much appreciated. Needless to say the game would be very different without the feedback, suggestions and help you guys provided during early access, and we still could use your help in this 'final stretch': This latest cycle is focused on making sure
2020-03-27 18:00 UTC · Community Announcements · The Quadsphere
Patch Notes 0.32.0 Added: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert. Added: You can now filter products by categories on the Assign Product tool. Changed: Balanced price and demand for some products, mainly to make specialty stores more viable and nerf some overperforming products. Changed: Objectives' rewards now scale with difficulty. Added: Warnings on the manage mods menu if mods exceed the maximum supported number (products and floor tiles). Added: Warnings on the manage mods menu if mods alter gameplay and would prevent some achievements from being gran
2020-01-17 18:00 UTC · Community Announcements · The Quadsphere
{STEAM_CLAN_IMAGE}/26429399/f95a945c39d83c2263433360f8ff8bae533d9101.png Patch Notes 0.31.0 Changed: Rewrote the customer algorithm to have a more accurate estimation of distances and travel time. This change puts a much greater emphasis on the efficiency of your mall's layout. Added: Marketing campaigns can now target a specific product or business. Added: You can now filter between local and workshop saves on the load game menu. Changed: Products on the assign products tool are now sorted alphabetically. Fixed: 'Manage staff' not highlighting the correct employee. Changed: Updated translatio
2019-11-22 18:00 UTC · Community Announcements · The Quadsphere
This update might be a bit underwhelming if you are playing the game in English, but it is a necessary step towards full release and it made sense to implement it early rather than having to resolve the implied technical issues (and there were a few) at the last minute. Now that this is 'out of the way', regular content updates will resume soon! Official translations will be handled on Localizor.io {STEAM_CLAN_IMAGE}/26429399/085b3ec69e8cceed4401e8cf026869f813aec013.png The Localizor tool lets you submit suggestions for new and existing game text, and vote for the best suggestions. Doing so ea
2019-10-30 18:04 UTC · Community Announcements · The Quadsphere
{STEAM_CLAN_IMAGE}/26429399/279c89bd4eedd98b35cef363790752963bca2026.gif Patch Notes 0.29.0 Added: Information overlays. In SELECT mode, hover to the right side of the screen to enable overlays. Current available overlays are: Road traffic Pedestrian traffic Parking usage Squalor Profit Changed: Some minor graphical tweaks to the UI to make it less 'flat'. Changed: Drivers now prefer surface parking over underground within a certain distance. Fixed: Wall shading when building walls over areas without foundations but surrounded by foundations. 0.29.1 Added: You can now customize and rename char
2019-10-04 16:00 UTC · Community Announcements · The Quadsphere
Patch Notes 0.28.0 Added: A notification when there are inaccessible work orders. Added: A button to re-submit achievements that were obtained offline to Steam. Added: In assign zone mode, zone limits are now displayed to avoid confusion when business zones are adjacent. Added: The assign products menu now displays current availability for all tiers. Added: French language is now integrated into the base game and supported officially. (Will serve as a test before integrating more languages). Changed: Builders will now ignore inaccessible work orders to prevent excessive CPU usage and potential
2019-08-30 17:05 UTC · Announcement · Valve
Today's Deal: Save 50% on Another Brick in The Mall!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time
2019-08-27 17:00 UTC · Community Announcements · The Quadsphere
{STEAM_CLAN_IMAGE}/26429399/4ca783dce0ca0f5f0764b547509be2e188a55391.png At long last we have the first few pieces of music from the original soundtrack by the great David Gonzalez! We also published an Official Objects Pack to demonstrate the new workshop possibilities with a bunch of decorative and functional objects: https://steamcommunity.com/sharedfiles/filedetails/?id=1817022232 More details in the patch notes below: Patch Notes 0.27.0 Added: Object Mods. You can now add custom objects to the game. Modded objects can replicate the functionality of any buildable vanilla object (checkout c
2019-07-14 17:08 UTC · Community Announcements · The Quadsphere
As happens every so often, a crash on startup that affects a significant portion of players went undetected during the unstable phase. It is related to GLFW 3.3 so we're rolling back to the previous version, which means a rare bug with multiple monitors setups is reintroduced. Please note that the save format has changed significantly, and while old saves should convert flawlessly, please report anything unusual such as missing objects. Patch Notes 0.26.3 Changed: Rolled back to GLFW 3.2.1 (fixes a crash). Changed: The save format in preparation for upcoming modding options. Fixed: You can now
2019-06-28 16:29 UTC · Community Announcements · The Quadsphere
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26429399/2f9c2bfcd0277e462b9518e92e36c885ef77f2f6.gif Patch Notes 0.26.0 Added: New business: Fitness Center. Customers at your mall want to get in shape: fulfill their demand by opening a gym! Added: New research project: Fitness Center. Added: New objects: Treadmill and Weight bench. Added: Modded products can now be tied to a vanilla research project (look for the node in the modding guide). Changed: Thieves no longer contribute to global dissatisfaction when caught. Changed: Products now have an anti-theft tag by default. C
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