Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-09-22 07:56 UTC · Community Announcements · Kilted Camel
How are you lads and lassies doin? I just got done uploading the latest bonnie wee patch. Here's what it does: Can now click on minimap to move the camera to any point in the map. Towers will no longer try to shoot through other towers. Projectiles of gun armed units will no longer collide with the cover object they are hiding behind (same as non-gun projectiles) to prevent situations where units uselessly just shoot their cover object. Fondue hose can no longer shoot through walls or other towers. This should make it more situational and make the whisky bar more useful as a close range defenc
2017-09-22 07:56 UTC · Community Announcements · Kilted Camel
How are you lads and lassies doin? I just got done uploading the latest bonnie wee patch. Here's what it does: Can now click on minimap to move the camera to any point in the map. Towers will no longer try to shoot through other towers. Projectiles of gun armed units will no longer collide with the cover object they are hiding behind (same as non-gun projectiles) to prevent situations where units uselessly just shoot their cover object. Fondue hose can no longer shoot through walls or other towers. This should make it more situational and make the whisky bar more useful as a close range defenc
2017-08-21 04:58 UTC · Community Announcements · Kilted Camel
We have released another patch today, with the following changes: Reduced overall difficulty level slightly. Enemy is now more weak, and for slightly longer after each attack wave. Reduced difficulty level of the following maps: Mt. Vesuvius, Aswan Dam, Great Barrier Reef, Aussie Outback, Mt. Fuji Added a margin around each unit in which clicking will cause the unit to be selected, or attacked, making it easier to click-select or order attacks on distant or small units. Fixed bug where ordering a unit to harvest oats from a field where a previous Scotsman had died would sometimes cause the dea
2017-08-21 04:58 UTC · Community Announcements · Kilted Camel
We have released another patch today, with the following changes: Reduced overall difficulty level slightly. Enemy is now more weak, and for slightly longer after each attack wave. Reduced difficulty level of the following maps: Mt. Vesuvius, Aswan Dam, Great Barrier Reef, Aussie Outback, Mt. Fuji Added a margin around each unit in which clicking will cause the unit to be selected, or attacked, making it easier to click-select or order attacks on distant or small units. Fixed bug where ordering a unit to harvest oats from a field where a previous Scotsman had died would sometimes cause the dea
2017-07-21 23:23 UTC · Community Announcements · Kilted Camel
Scottish clans are fiercely independent, priding themselves on their individuality and self sufficiency. For the most part they like to go about their business without the interference of other clans, and in turn, they don't meddle in the affairs of their neighbors. There comes a time however, where clans have to come together to fight a common enemy, and to protect the nation of Scotland. In times of war, Scottish clans invoke an ancient code that joins them together as brothers in arms. This code is known by the ancient Celtic words: “Co-op Multiplayer.” As Alfredo travels the world on his m
2017-07-21 23:23 UTC · Community Announcements · Kilted Camel
Scottish clans are fiercely independent, priding themselves on their individuality and self sufficiency. For the most part they like to go about their business without the interference of other clans, and in turn, they don't meddle in the affairs of their neighbors. There comes a time however, where clans have to come together to fight a common enemy, and to protect the nation of Scotland. In times of war, Scottish clans invoke an ancient code that joins them together as brothers in arms. This code is known by the ancient Celtic words: “Co-op Multiplayer.” As Alfredo travels the world on his m
2017-06-26 23:32 UTC · Community Announcements · Kilted Camel
Greetings fellow Scotsmen and Scotswomen. Here's one for you: What could be more fun than guzzling whisky, throwing porridge and blowing up haggis? It's a tricky one for sure, but the answer of course is guzzling whisky, throwing porridge and blowing up haggis with friends. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28301356/5805659da2e9d6ce2363ae900a95b81eb7209286.jpg Until now, it's been a dream for many a Scot, but soon, that dream will become a reality. We've been hard at work on the co-op multiplayer game mode, and can announce that multiplayer will be availabl
2017-06-26 23:32 UTC · Community Announcements · Kilted Camel
Greetings fellow Scotsmen and Scotswomen. Here's one for you: What could be more fun than guzzling whisky, throwing porridge and blowing up haggis? It's a tricky one for sure, but the answer of course is guzzling whisky, throwing porridge and blowing up haggis with friends. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28301356/5805659da2e9d6ce2363ae900a95b81eb7209286.jpg Until now, it's been a dream for many a Scot, but soon, that dream will become a reality. We've been hard at work on the co-op multiplayer game mode, and can announce that multiplayer will be availabl
2017-06-01 05:49 UTC · Community Announcements · Kilted Camel
The first patch for Defend the Highlands: World Tour has just been released, with the following changes: In campaign, you will now earn some money for upgrades, even if you lose the level (amount earned is proportional to how many enemies you killed). Fixed issue where ranged enemies would sometimes get stuck if they ran into a tower. Fixed issue where friendly units behind barricades would attack the barricade if ordered to attack an enemy that was out of range. Fixed enemies occasionally getting stuck in a loop of constantly playing their taunt audio clip. Fixed navmesh issue on French Alps
2017-06-01 05:49 UTC · Community Announcements · Kilted Camel
The first patch for Defend the Highlands: World Tour has just been released, with the following changes: In campaign, you will now earn some money for upgrades, even if you lose the level (amount earned is proportional to how many enemies you killed). Fixed issue where ranged enemies would sometimes get stuck if they ran into a tower. Fixed issue where friendly units behind barricades would attack the barricade if ordered to attack an enemy that was out of range. Fixed enemies occasionally getting stuck in a loop of constantly playing their taunt audio clip. Fixed navmesh issue on French Alps
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/527320/raw.
{
"appid": "527320",
"common": {
"name": "Defend the Highlands: World Tour",
"type": "Game",
"oslist": "windows,macos,linux",
"osarch": "",
"logo": "b00b876a13ab45763a5a5213c4f2640eb40b4dfc",
"logo_small": "b00b876a13ab45763a5a5213c4f2640eb40b4dfc_thumb",
"clienticns": "028e46ff44cc573db932a3b66e8d97ac1dc3470c",
"linuxclienticon": "78ebd10e4402a457acdb3a86a7cf6c3b97db3184",
"clienticon": "6c5b738bb54dae0f78e83ae0b33eb88a3017c883",
"clienttga": "d07f72980ab4946848014bc18a047ae26f00b373",
"icon": "78f2b1afe9d83b8008856fa1a9cbf59cdba715cc",
"releasestate": "released",
"restricted_countries": "DE",
"metacritic_name": "Defend the Highlands: World Tour",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_130ce4bcd7acc690cf6279398ad593f8fe13b333.jpg",
"store_asset_mtime": "1500680320",
"associations": {
"0": {
"type": "developer",
"name": "Kilted Camel"
},
"1": {
"type": "publisher",
"name": "KISS ltd"
}
},
"primary_genre": "2",
"genres": {
"0": "23",
"1": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_15": "1",
"category_1": "1",
"category_36": "1",
"category_9": "1",
"category_38": "1",
"category_49": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"steam_release_date": "1516991882",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "527320",
"store_tags": {
"0": "9",
"1": "492"
},
"review_score": "7",
"review_percentage": "80"
},
"extended": {
"developer": "Kilted Camel",
"publisher": "KISS ltd",
"homepage": "http://kiltedcamel.com/defend-the-highlands-world-tour/"
},
"config": {
"contenttype": "3",
"installdir": "Defend the Highlands World Tour",
"launch": {
"0": {
"executable": "Defend the Highlands World Tour.exe",
"type": "none",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Defend the Highlands World Tour.x86",
"type": "none",
"config": {
"oslist": "linux",
"osarch": "32"
}
},
"2": {
"executable": "Defend the Highlands World Tour.x86_64",
"type": "none",
"config": {
"oslist": "linux",
"osarch": "64"
}
},
"3": {
"executable": "Defend the Highlands World Tour.app",
"type": "none",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"527321": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "96946352570337760",
"size": "1927285778",
"download": "850061488"
}
}
},
"527322": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "168536278222554722",
"size": "1972137851",
"download": "864033264"
}
}
},
"527323": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "8679075331643632250",
"size": "1956773460",
"download": "859559824"
}
}
},
"branches": {
"public": {
"buildid": "2453855",
"timeupdated": "1516424894",
"timebuildupdated": "1516424652"
}
}
},
"ufs": {
"quota": "1000000000",
"maxnumfiles": "1000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Kilted Camel/Defend the Highlands World Tour/saves",
"pattern": "*.sav",
"platforms": {
"1": "Windows"
}
},
"1": {
"root": "MacAppSupport",
"path": "unity.Kilted Camel.Defend the Highlands World Tour/saves",
"pattern": "*.sav",
"platforms": {
"1": "MacOS"
}
},
"2": {
"root": "LinuxHome",
"path": ".config/unity3d/Kilted Camel/Defend the Highlands World Tour/saves",
"pattern": "*.sav"
}
}
}
}